3DSImporter
VTKExamples/Cxx/IO/3DSImporter
Code¶
3DSImporter.cxx
#include <vtk3DSImporter.h> #include <vtkActor.h> #include <vtkActorCollection.h> #include <vtkCamera.h> #include <vtkNamedColors.h> #include <vtkProperty.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkRenderer.h> #include <vtkSmartPointer.h> int main (int argc, char *argv[]) { if (argc < 2) { std::cout << "Usage: " << argv[0] << " file.3ds" << std::endl; return EXIT_FAILURE; } vtkSmartPointer<vtk3DSImporter> importer = vtkSmartPointer<vtk3DSImporter>::New(); importer->SetFileName(argv[1]); importer->ComputeNormalsOn(); vtkSmartPointer<vtkNamedColors> colors = vtkSmartPointer<vtkNamedColors>::New(); vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renWin = vtkSmartPointer<vtkRenderWindow>::New(); vtkSmartPointer<vtkRenderWindowInteractor> iren = vtkSmartPointer<vtkRenderWindowInteractor>::New(); renWin->AddRenderer(renderer); renderer->SetBackground2 (colors->GetColor3d("Gold").GetData()); renderer->SetBackground (colors->GetColor3d("Wheat").GetData()); renderer->GradientBackgroundOn(); iren->SetRenderWindow(renWin); importer->SetRenderWindow(renWin); importer->Update(); vtkSmartPointer<vtkActorCollection> actors = vtkSmartPointer<vtkActorCollection>::New(); actors = renderer->GetActors(); std::cout << "There are " << actors->GetNumberOfItems() << " actors" << std::endl; renWin->Render(); vtkSmartPointer<vtkCamera> camera = vtkSmartPointer<vtkCamera>::New(); camera->SetPosition (0, -1, 0); camera->SetFocalPoint (0, 0, 0); camera->SetViewUp (0, 0, 1); camera->Azimuth(150); camera->Elevation(30); renderer->SetActiveCamera(camera); renderer->ResetCamera(); renderer->ResetCameraClippingRange(); iren->Start(); return EXIT_SUCCESS; }
CMakeLists.txt¶
cmake_minimum_required(VERSION 2.8) PROJECT(3DSImporter) find_package(VTK REQUIRED) include(${VTK_USE_FILE}) add_executable(3DSImporter MACOSX_BUNDLE 3DSImporter.cxx ) target_link_libraries(3DSImporter ${VTK_LIBRARIES})
Download and Build 3DSImporter¶
Click here to download 3DSImporter and its CMakeLists.txt file. Once the tarball 3DSImporter.tar has been downloaded and extracted,
cd 3DSImporter/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./3DSImporter
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.