Hello
VTKExamples/Cxx/VisualizationAlgorithms/Hello
Description¶
Implicit modelling used to thicken a stroked font. Original lines can be seen within the translucent implicit surface.
Info
See Figure 6-28 in Chapter 6 the VTK Textbook.
Other Languages
See (Python)
Code¶
Hello.cxx
#include <vtkActor.h> #include <vtkCamera.h> #include <vtkContourFilter.h> #include <vtkImplicitModeller.h> #include <vtkNamedColors.h> #include <vtkPolyDataMapper.h> #include <vtkPolyDataReader.h> #include <vtkProperty.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkRenderer.h> int main(int argc, char *argv[]) { if (argc < 2) { std::cout << "Usage: " << argv[0] << " hello.vtk" << std::endl; return EXIT_FAILURE; } vtkSmartPointer<vtkNamedColors> colors = vtkSmartPointer<vtkNamedColors>::New(); // Create lines which serve as the "seed" geometry. The lines spell the // word "hello". // vtkSmartPointer<vtkPolyDataReader> reader = vtkSmartPointer<vtkPolyDataReader>::New(); reader->SetFileName(argv[1]); vtkSmartPointer<vtkPolyDataMapper> lineMapper = vtkSmartPointer<vtkPolyDataMapper>::New(); lineMapper->SetInputConnection(reader->GetOutputPort()); vtkSmartPointer<vtkActor> lineActor = vtkSmartPointer<vtkActor>::New(); lineActor->SetMapper(lineMapper); lineActor->GetProperty()->SetColor(colors->GetColor3d("Tomato").GetData()); lineActor->GetProperty()->SetLineWidth(3.0); // Create implicit model with vtkImplicitModeller. This computes a scalar // field which is the distance from the generating geometry. The contour // filter then extracts the geometry at the distance value 0.25 from the // generating geometry. // vtkSmartPointer<vtkImplicitModeller> imp = vtkSmartPointer<vtkImplicitModeller>::New(); imp->SetInputConnection(reader->GetOutputPort()); imp->SetSampleDimensions(110, 40, 20); imp->SetMaximumDistance(0.25); imp->SetModelBounds(-1.0, 10.0, -1.0, 3.0, -1.0, 1.0); vtkSmartPointer<vtkContourFilter> contour = vtkSmartPointer<vtkContourFilter>::New(); contour->SetInputConnection(imp->GetOutputPort()); contour->SetValue(0, 0.25); vtkSmartPointer<vtkPolyDataMapper> impMapper = vtkSmartPointer<vtkPolyDataMapper>::New(); impMapper->SetInputConnection(contour->GetOutputPort()); impMapper->ScalarVisibilityOff(); vtkSmartPointer<vtkActor> impActor = vtkSmartPointer<vtkActor>::New(); impActor->SetMapper(impMapper); impActor->GetProperty()->SetColor(colors->GetColor3d("Peacock").GetData()); impActor->GetProperty()->SetOpacity(0.5); // Create the usual graphics stuff. // Create the RenderWindow, Renderer and both Actors // vtkSmartPointer<vtkRenderer> ren1 = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renWin = vtkSmartPointer<vtkRenderWindow>::New(); renWin->AddRenderer(ren1); vtkSmartPointer<vtkRenderWindowInteractor> iren = vtkSmartPointer<vtkRenderWindowInteractor>::New(); iren->SetRenderWindow(renWin); // Add the actors to the renderer, set the background and size // ren1->AddActor(lineActor); ren1->AddActor(impActor); ren1->SetBackground(colors->GetColor3d("Wheat").GetData()); renWin->SetSize(640, 480); vtkSmartPointer<vtkCamera> camera = vtkSmartPointer<vtkCamera>::New(); camera->SetFocalPoint(4.5, 1, 0); camera->SetPosition(4.5, 1.0, 6.73257); camera->SetViewUp(0, 1, 0); ren1->SetActiveCamera(camera); ren1->ResetCamera(); camera->Dolly(1.3); camera->SetClippingRange(1.81325, 90.6627); renWin->Render(); iren->Start(); return EXIT_SUCCESS; }
CMakeLists.txt¶
cmake_minimum_required(VERSION 2.8) PROJECT(Hello) find_package(VTK REQUIRED) include(${VTK_USE_FILE}) add_executable(Hello MACOSX_BUNDLE Hello.cxx ) target_link_libraries(Hello ${VTK_LIBRARIES})
Download and Build Hello¶
Click here to download Hello and its CMakeLists.txt file. Once the tarball Hello.tar has been downloaded and extracted,
cd Hello/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./Hello
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.