Vol
VTKExamples/Cxx/StructuredPoints/Vol
Code¶
Vol.cxx
#include <vtkSmartPointer.h> #include <vtkStructuredPoints.h> #include <vtkRenderer.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkDoubleArray.h> #include <vtkPointData.h> #include <vtkContourFilter.h> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkProperty.h> #include <vtkNamedColors.h> int main( int, char *[] ) { int i, j, k, kOffset, jOffset, offset; double x, y, z, s, sp; vtkSmartPointer<vtkNamedColors> colors = vtkSmartPointer<vtkNamedColors>::New(); vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renWin = vtkSmartPointer<vtkRenderWindow>::New(); renWin->AddRenderer(renderer); vtkSmartPointer<vtkRenderWindowInteractor> iren = vtkSmartPointer<vtkRenderWindowInteractor>::New(); iren->SetRenderWindow(renWin); vtkSmartPointer<vtkStructuredPoints> vol = vtkSmartPointer<vtkStructuredPoints>::New(); vol->SetDimensions(26,26,26); vol->SetOrigin(-0.5,-0.5,-0.5); sp = 1.0/25.0; vol->SetSpacing(sp, sp, sp); vtkSmartPointer<vtkDoubleArray> scalars = vtkSmartPointer<vtkDoubleArray>::New(); scalars->SetNumberOfComponents(1); scalars->SetNumberOfTuples(26*26*26); for (k=0; k<26; k++) { z = -0.5 + k*sp; kOffset = k * 26 * 26; for (j=0; j<26; j++) { y = -0.5 + j*sp; jOffset = j * 26; for (i=0; i<26; i++) { x = -0.5 + i*sp; s = x*x + y*y + z*z - (0.4*0.4); offset = i + jOffset + kOffset; scalars->InsertTuple(offset,&s); } } } vol->GetPointData()->SetScalars(scalars); vtkSmartPointer<vtkContourFilter> contour = vtkSmartPointer<vtkContourFilter>::New(); contour->SetInputData(vol); contour->SetValue(0,0.0); vtkSmartPointer<vtkPolyDataMapper> volMapper = vtkSmartPointer<vtkPolyDataMapper>::New(); volMapper->SetInputConnection(contour->GetOutputPort()); volMapper->ScalarVisibilityOff(); vtkSmartPointer<vtkActor> volActor = vtkSmartPointer<vtkActor>::New(); volActor->SetMapper(volMapper); volActor->GetProperty()->EdgeVisibilityOn(); volActor->GetProperty()->SetColor(colors->GetColor3d("Salmon").GetData()); renderer->AddActor(volActor); renderer->SetBackground(colors->GetColor3d("SlateGray").GetData()); renWin->SetSize(512,512); // interact with data renWin->Render(); iren->Start(); return EXIT_SUCCESS; }
CMakeLists.txt¶
cmake_minimum_required(VERSION 2.8) PROJECT(Vol) find_package(VTK REQUIRED) include(${VTK_USE_FILE}) add_executable(Vol MACOSX_BUNDLE Vol.cxx ) target_link_libraries(Vol ${VTK_LIBRARIES})
Download and Build Vol¶
Click here to download Vol and its CMakeLists.txt file. Once the tarball Vol.tar has been downloaded and extracted,
cd Vol/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./Vol
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.