# DoubleClick

VTKExamples/Cxx/Interaction/DoubleClick

### Code

DoubleClick.cxx

    #include <vtkRenderWindow.h>
    #include <vtkRenderWindowInteractor.h>
    #include <vtkRenderer.h>
    #include <vtkSphereSource.h>
    #include <vtkPolyDataMapper.h>
    #include <vtkActor.h>
    #include <vtkSmartPointer.h>
    #include <vtkPointPicker.h>
    #include <vtkCamera.h>
    #include <vtkInteractorStyleTrackballCamera.h>

    #include <vtkNamedColors.h>

    namespace
    {
    // Define interaction style
    class MouseInteractorStyleDoubleClick : public vtkInteractorStyleTrackballCamera
    {
      public:

        static MouseInteractorStyleDoubleClick* New();
        vtkTypeMacro(MouseInteractorStyleDoubleClick, vtkInteractorStyleTrackballCamera);

        MouseInteractorStyleDoubleClick() : NumberOfClicks(0), ResetPixelDistance(5)
        {
          this->PreviousPosition[0] = 0;
          this->PreviousPosition[1] = 0;
        }

        virtual void OnLeftButtonDown()
        {
          this->NumberOfClicks++;
          int pickPosition[2];
          this->GetInteractor()->GetEventPosition(pickPosition);

          int xdist = pickPosition[0] - this->PreviousPosition[0];
          int ydist = pickPosition[1] - this->PreviousPosition[1];

          this->PreviousPosition[0] = pickPosition[0];
          this->PreviousPosition[1] = pickPosition[1];

          int moveDistance = (int)sqrt((double)(xdist*xdist + ydist*ydist));

          // Reset numClicks - If mouse moved further than resetPixelDistance
          if(moveDistance > this->ResetPixelDistance)
          {
            this->NumberOfClicks = 1;
          }

          if(this->NumberOfClicks == 2)
          {
            std::cout << "Double clicked." << std::endl;
            this->NumberOfClicks = 0;
          }

          // forward events
          vtkInteractorStyleTrackballCamera::OnLeftButtonDown();
        }

      private:
        unsigned int NumberOfClicks;
        int PreviousPosition[2];
        int ResetPixelDistance;
    };
    vtkStandardNewMacro(MouseInteractorStyleDoubleClick);
    }

    int main(int, char *[])
    {
      vtkSmartPointer<vtkSphereSource> sphereSource =
        vtkSmartPointer<vtkSphereSource>::New();
      sphereSource->SetCenter(0.0, 0.0, 0.0);
      sphereSource->SetRadius(5.0);
      sphereSource->Update();

      vtkSmartPointer<vtkPolyDataMapper> mapper =
        vtkSmartPointer<vtkPolyDataMapper>::New();
      mapper->SetInputConnection(sphereSource->GetOutputPort());

      vtkSmartPointer<vtkActor> actor =
        vtkSmartPointer<vtkActor>::New();
      actor->SetMapper(mapper);

      vtkSmartPointer<vtkNamedColors> colors =
        vtkSmartPointer<vtkNamedColors>::New();

      vtkSmartPointer<vtkRenderer> renderer =
        vtkSmartPointer<vtkRenderer>::New();
      renderer->SetBackground(colors->GetColor3d("Slate_grey").GetData());
      renderer->AddActor(actor);

      vtkSmartPointer<vtkRenderWindow> renderWindow =
        vtkSmartPointer<vtkRenderWindow>::New();
      renderWindow->AddRenderer(renderer);

      vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
        vtkSmartPointer<vtkRenderWindowInteractor>::New();
      renderWindowInteractor->SetRenderWindow ( renderWindow );

      vtkSmartPointer<MouseInteractorStyleDoubleClick> style =
        vtkSmartPointer<MouseInteractorStyleDoubleClick>::New();
      renderWindowInteractor->SetInteractorStyle( style );

      renderWindowInteractor->Initialize();
      renderWindowInteractor->Start();

      return EXIT_SUCCESS;
    }

### CMakeLists.txt

    cmake_minimum_required(VERSION 2.8)

    PROJECT(DoubleClick)

    find_package(VTK REQUIRED)
    include(${VTK_USE_FILE})

    add_executable(DoubleClick MACOSX_BUNDLE DoubleClick.cxx )

    target_link_libraries(DoubleClick ${VTK_LIBRARIES})

### Download and Build DoubleClick

Click here to download DoubleClick and its CMakeLists.txt file. Once the tarball DoubleClick.tar has been downloaded and extracted,

    cd DoubleClick/build

If VTK is installed:

    cmake ..

If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:

    cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

Build the project:

    make

and run it:

    ./DoubleClick

WINDOWS USERS PLEASE NOTE: Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.