BoundaryEdges
VTKExamples/Python/Meshes/BoundaryEdges
This filter will extract the boundary edges of a mesh. The original mesh is shown with the feature edges shown in red.
Code¶
BoundaryEdges.py
#!/usr/bin/env python import vtk def main(): colors = vtk.vtkNamedColors() diskSource = vtk.vtkDiskSource() diskSource.Update() featureEdges = vtk.vtkFeatureEdges() featureEdges.SetInputConnection(diskSource.GetOutputPort()) featureEdges.BoundaryEdgesOn() featureEdges.FeatureEdgesOff() featureEdges.ManifoldEdgesOff() featureEdges.NonManifoldEdgesOff() featureEdges.Update() # Visualize edgeMapper = vtk.vtkPolyDataMapper() edgeMapper.SetInputConnection(featureEdges.GetOutputPort()) edgeActor = vtk.vtkActor() edgeActor.SetMapper(edgeMapper) diskMapper = vtk.vtkPolyDataMapper() diskMapper.SetInputConnection(diskSource.GetOutputPort()) diskActor = vtk.vtkActor() diskActor.SetMapper(diskMapper) # Create a renderer, render window, and interactor renderer = vtk.vtkRenderer() renderWindow = vtk.vtkRenderWindow() renderWindow.AddRenderer(renderer) renderWindowInteractor = vtk.vtkRenderWindowInteractor() renderWindowInteractor.SetRenderWindow(renderWindow) renderer.AddActor(edgeActor) renderer.AddActor(diskActor) renderer.SetBackground(colors.GetColor3d("green")) # Background color green renderWindow.Render() renderWindowInteractor.Start() if __name__ == '__main__': main()