TubeFilter
VTKExamples/Java/PolyData/TubeFilter
Description¶
This example creates a tube around a line. This is helpful because when you zoom the camera, the thickness of a line remains constant, while the thickness of a tube varies.
Code¶
TubeFilter.java
import vtk.vtkActor; import vtk.vtkNativeLibrary; import vtk.vtkLineSource; import vtk.vtkTubeFilter; import vtk.vtkPolyDataMapper; import vtk.vtkRenderWindow; import vtk.vtkRenderWindowInteractor; import vtk.vtkRenderer; import vtk.vtkNamedColors; public class TubeFilter { // ----------------------------------------------------------------- // Load VTK library and print which library was not properly loaded static { if (!vtkNativeLibrary.LoadAllNativeLibraries()) { for (vtkNativeLibrary lib : vtkNativeLibrary.values()) { if (!lib.IsLoaded()) { System.out.println(lib.GetLibraryName() + " not loaded"); } } } vtkNativeLibrary.DisableOutputWindow(null); } // ----------------------------------------------------------------- public static void main(String s[]) { /* * This example creates a tube around a line. * This is helpful because when you zoom the camera, * the thickness of a line remains constant, * while the thickness of a tube varies. * */ vtkNamedColors Color = new vtkNamedColors(); //For Actor double ActorColor[] = new double[4]; //Renderer Background Color double BgColor[] = new double[4]; //Change Color Name to Use your own Color for Actor Color.GetColor("Red",ActorColor); //Change Color Name to Use your own Color for Renderer Background Color.GetColor("Gray",BgColor); // Create a line vtkLineSource LineSource = new vtkLineSource(); LineSource.SetPoint1(1.0, 0.0, 0.0); LineSource.SetPoint2(.0, 1.0, 0.0); // Create a mapper and actor vtkPolyDataMapper LineMapper = new vtkPolyDataMapper(); LineMapper.SetInputConnection(LineSource.GetOutputPort()); vtkActor LineActor = new vtkActor(); LineActor.SetMapper(LineMapper); LineActor.GetProperty().SetColor(ActorColor); LineActor.GetProperty().SetLineWidth(3); vtkTubeFilter TubeFilter = new vtkTubeFilter(); TubeFilter.SetInputConnection(LineSource.GetOutputPort()); TubeFilter.SetRadius(0.025); TubeFilter.SetNumberOfSides(50); TubeFilter.Update(); vtkPolyDataMapper TubeMapper = new vtkPolyDataMapper(); TubeMapper.SetInputConnection(TubeFilter.GetOutputPort()); vtkActor TubeActor = new vtkActor(); TubeActor.SetMapper(TubeMapper); //Make the tube have some transparency. TubeActor.GetProperty().SetOpacity(0.5); // Create the renderer, render window and interactor. vtkRenderer ren = new vtkRenderer(); vtkRenderWindow renWin = new vtkRenderWindow(); renWin.AddRenderer(ren); vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow(renWin); // Visualise the arrow ren.AddActor(LineActor); ren.AddActor(TubeActor); ren.SetBackground(BgColor); ren.ResetCamera(); renWin.SetSize(300,300); renWin.Render(); iren.Initialize(); iren.Start(); } }