SampleFunction
VTKExamples/Java/ImplicitFunctions/SampleFunction
Description¶
vtkSampleFunction is a source object that evaluates an implicit function and normals at each point in a vtkStructuredPoints.
The user can specify the sample dimensions and location in space to perform the sampling. To create closed surfaces (in conjunction with the vtkContourFilter), capping can be turned on to set a particular value on the boundaries of the sample space.
Code¶
SampleFunction.java
import vtk.vtkNativeLibrary; import vtk.vtkRenderWindow; import vtk.vtkRenderWindowInteractor; import vtk.vtkRenderer; import vtk.vtkActor; import vtk.vtkNamedColors; import vtk.vtkPolyDataMapper; import vtk.vtkSuperquadric; import vtk.vtkSampleFunction; import vtk.vtkContourFilter; import vtk.vtkOutlineFilter; public class SampleFunction { // ----------------------------------------------------------------- // Load VTK library and print which library was not properly loaded static { if (!vtkNativeLibrary.LoadAllNativeLibraries()) { for (vtkNativeLibrary lib : vtkNativeLibrary.values()) { if (!lib.IsLoaded()) { System.out.println(lib.GetLibraryName() + " not loaded"); } } } vtkNativeLibrary.DisableOutputWindow(null); } // ----------------------------------------------------------------- public static void main(String args[]) { vtkNamedColors Color = new vtkNamedColors(); //For Outline Actor Color double OutlineActorColor[] = new double[4]; //Renderer Background Color double BgColor[] = new double[4]; //Change Color Name to Use your own Color for Change Actor Color Color.GetColor("Black",OutlineActorColor); //Change Color Name to Use your own Color for Renderer Background Color.GetColor("Tan",BgColor); vtkSuperquadric implicitFunction = new vtkSuperquadric(); implicitFunction.SetPhiRoundness(2.5); implicitFunction.SetThetaRoundness(.5); //Sample the function vtkSampleFunction sample = new vtkSampleFunction(); sample.SetSampleDimensions(50,50,50); sample.SetImplicitFunction(implicitFunction); double value = 2.0; double xmin = -value, xmax = value, ymin = -value, ymax = value, zmin = -value, zmax = value; sample.SetModelBounds(xmin, xmax, ymin, ymax, zmin, zmax); //Create the 0 isosurface vtkContourFilter contours = new vtkContourFilter(); contours.SetInputConnection(sample.GetOutputPort()); contours.GenerateValues(1, 2.0, 2.0); //Map the contours to graphical primitives vtkPolyDataMapper contourMapper = new vtkPolyDataMapper(); contourMapper.SetInputConnection(contours.GetOutputPort()); contourMapper.SetScalarRange(0.0, 1.2); //Create an actor for the contours vtkActor contourActor = new vtkActor(); contourActor.SetMapper(contourMapper); //create a box around the function to indicate the sampling volume -- //Create outline vtkOutlineFilter outline = new vtkOutlineFilter(); outline.SetInputConnection(sample.GetOutputPort()); // Map it to graphics primitives vtkPolyDataMapper outlineMapper = new vtkPolyDataMapper(); outlineMapper.SetInputConnection(outline.GetOutputPort()); // Create an actor for it vtkActor outlineActor = new vtkActor(); outlineActor.SetMapper(outlineMapper); outlineActor.GetProperty().SetColor(OutlineActorColor); // Create the renderer, render window and interactor. vtkRenderer ren = new vtkRenderer(); vtkRenderWindow renWin = new vtkRenderWindow(); renWin.AddRenderer(ren); vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow(renWin); ren.AddActor(contourActor); ren.AddActor(outlineActor); ren.SetBackground(BgColor); renWin.SetSize(300,300); renWin.Render(); iren.Initialize(); iren.Start(); } }