ConvexHull
VTKExamples/Cxx/PolyData/ConvexHull
Code¶
ConvexHull.cxx
#include <vtkPoints.h> #include <vtkXMLPolyDataReader.h> #include <vtkSmartPointer.h> #include <vtkHull.h> #include <vtkDataSetMapper.h> #include <vtkActor.h> #include <vtkProperty.h> #include <vtkRenderer.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkNamedColors.h> int main(int argc, char *argv[]) { // Parse command line arguments if(argc != 2) { std::cout << "Required arguments: Filename" << std::endl; return EXIT_FAILURE; } vtkSmartPointer<vtkNamedColors> namedColors = vtkSmartPointer<vtkNamedColors>::New(); vtkSmartPointer<vtkXMLPolyDataReader> reader = vtkSmartPointer<vtkXMLPolyDataReader>::New(); reader->SetFileName(argv[1]); vtkSmartPointer<vtkHull> hullFilter = vtkSmartPointer<vtkHull>::New(); hullFilter->SetInputConnection(reader->GetOutputPort()); hullFilter->AddCubeFacePlanes (); hullFilter->AddRecursiveSpherePlanes(5); vtkSmartPointer<vtkDataSetMapper> originalMapper = vtkSmartPointer<vtkDataSetMapper>::New(); originalMapper->SetInputConnection(reader->GetOutputPort()); originalMapper->ScalarVisibilityOff(); // Create an actor for the surface vtkSmartPointer<vtkActor> originalActor = vtkSmartPointer<vtkActor>::New(); originalActor->SetMapper(originalMapper); originalActor->GetProperty()->SetDiffuseColor( namedColors->GetColor3d("Banana").GetData()); vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New(); mapper->SetInputConnection(hullFilter->GetOutputPort()); mapper->ScalarVisibilityOff(); // Create an actor for the surface vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); actor->SetMapper(mapper); actor->GetProperty()->SetDiffuseColor( namedColors->GetColor3d("Tomato").GetData()); actor->GetProperty()->SetEdgeColor( namedColors->GetColor3d("IvoryBlack").GetData()); actor->GetProperty()->SetOpacity(.5); actor->GetProperty()->EdgeVisibilityOff(); vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->AddRenderer(renderer); vtkSmartPointer<vtkRenderWindowInteractor> interactor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); interactor->SetRenderWindow(renderWindow); renderer->AddActor(originalActor); renderer->AddActor(actor); renderer->SetBackground(namedColors->GetColor3d("SlateGray").GetData()); renderWindow->Render(); interactor->Start(); return EXIT_SUCCESS; }
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR) project(ConvexHull) find_package(VTK COMPONENTS vtkCommonColor vtkCommonCore vtkFiltersCore vtkIOXML vtkInteractionStyle vtkRenderingCore vtkRenderingFreeType vtkRenderingOpenGL2 QUIET) if (NOT VTK_FOUND) message("Skipping ConvexHull: ${VTK_NOT_FOUND_MESSAGE}") return () endif() message (STATUS "VTK_VERSION: ${VTK_VERSION}") if (VTK_VERSION VERSION_LESS "8.90.0") # old system include(${VTK_USE_FILE}) add_executable(ConvexHull MACOSX_BUNDLE ConvexHull.cxx ) target_link_libraries(ConvexHull PRIVATE ${VTK_LIBRARIES}) else () # include all components add_executable(ConvexHull MACOSX_BUNDLE ConvexHull.cxx ) target_link_libraries(ConvexHull PRIVATE ${VTK_LIBRARIES}) # vtk_module_autoinit is needed vtk_module_autoinit( TARGETS ConvexHull MODULES ${VTK_LIBRARIES} ) endif ()
Download and Build ConvexHull¶
Click here to download ConvexHull and its CMakeLists.txt file. Once the tarball ConvexHull.tar has been downloaded and extracted,
cd ConvexHull/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ConvexHull
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.