ExtractEnclosedPoints
VTKExamples/Cxx/Points/ExtractEnclosedPoints
Description¶
This example uses vtkExtractEnclosedPoints to select points that exist within a closed vtkPolyData surface. After reading a vtk polydata file, the example generates 10000 random points within the bounding box of the vtkPolyData.
If the polydata is not closed or is non-manifold, the filter does not create an output.
Warning
Expect a warning message from the vtkExecutive is the enclosing polydata is not closed or non-manifold.
Code¶
ExtractEnclosedPoints.cxx
#include <vtkSmartPointer.h> #include <vtkExtractEnclosedPoints.h> #include <vtkBYUReader.h> #include <vtkOBJReader.h> #include <vtkPLYReader.h> #include <vtkPolyDataReader.h> #include <vtkSTLReader.h> #include <vtkXMLPolyDataReader.h> #include <vtkSphereSource.h> #include <vtkGlyph3DMapper.h> #include <vtkPoints.h> #include <vtkActor.h> #include <vtkPolyDataMapper.h> #include <vtkProperty.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkRenderer.h> #include <vtkCamera.h> #include <vtkNamedColors.h> #include <vtksys/SystemTools.hxx> #include <random> namespace { vtkSmartPointer<vtkPolyData> ReadPolyData(const char *fileName); } int main (int argc, char *argv[]) { vtkSmartPointer<vtkPolyData> polyData = ReadPolyData(argc > 1 ? argv[1] : ""); std::mt19937 mt(4355412); //Standard mersenne_twister_engine double bounds[6]; polyData->GetBounds(bounds); std::cout << "Bounds: " << bounds[0] << ", " << bounds[1] << " " << bounds[2] << ", " << bounds[3] << " " << bounds[4] << ", " << bounds[5] << std::endl; // Generate random points within the bounding box of the polydata std::uniform_real_distribution<double> distributionX(bounds[0], bounds[1]); std::uniform_real_distribution<double> distributionY(bounds[2], bounds[3]); std::uniform_real_distribution<double> distributionZ(bounds[4], bounds[5]); vtkSmartPointer<vtkPolyData> pointsPolyData = vtkSmartPointer<vtkPolyData>::New(); vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New(); pointsPolyData->SetPoints(points); points->SetNumberOfPoints(10000); for (auto i = 0; i < 10000; ++i) { double point[3]; point[0] = distributionX(mt); point[1] = distributionY(mt); point[2] = distributionZ(mt); points->SetPoint(i, point); } vtkSmartPointer<vtkExtractEnclosedPoints> extract = vtkSmartPointer<vtkExtractEnclosedPoints>::New(); extract->SetSurfaceData(polyData); extract->SetInputData(pointsPolyData); extract->SetTolerance(.0001); extract->CheckSurfaceOn(); vtkSmartPointer<vtkNamedColors> colors = vtkSmartPointer<vtkNamedColors>::New(); vtkSmartPointer<vtkSphereSource> source = vtkSmartPointer<vtkSphereSource>::New(); source->SetRadius((bounds[1] - bounds[0]) * .005); vtkSmartPointer<vtkGlyph3DMapper> glyph3Dmapper = vtkSmartPointer<vtkGlyph3DMapper>::New(); glyph3Dmapper->SetSourceConnection(source->GetOutputPort()); glyph3Dmapper->SetInputConnection(extract->GetOutputPort()); vtkSmartPointer<vtkActor> glyphActor = vtkSmartPointer<vtkActor>::New(); glyphActor->SetMapper(glyph3Dmapper); glyphActor->GetProperty()->SetDiffuseColor(colors->GetColor3d("Crimson").GetData()); glyphActor->GetProperty()->SetSpecular(.6); glyphActor->GetProperty()->SetSpecularPower(30); ; // Visualize vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); mapper->SetInputData(polyData); vtkSmartPointer<vtkProperty> backProp = vtkSmartPointer<vtkProperty>::New(); backProp->SetDiffuseColor(colors->GetColor3d("Banana").GetData()); backProp->SetSpecular(.6); backProp->SetSpecularPower(30); ; vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); actor->SetMapper(mapper); actor->SetBackfaceProperty(backProp); actor->GetProperty()->SetDiffuseColor(colors->GetColor3d("Crimson").GetData()); actor->GetProperty()->SetSpecular(.6); actor->GetProperty()->SetSpecularPower(30); actor->GetProperty()->SetOpacity(.3); vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->AddRenderer(renderer); vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); renderWindowInteractor->SetRenderWindow(renderWindow); renderer->AddActor(actor); renderer->AddActor(glyphActor); renderer->SetBackground(colors->GetColor3d("Silver").GetData()); renderer->UseHiddenLineRemovalOn(); renderWindow->SetSize(640, 512); renderWindow->Render(); renderWindowInteractor->Start(); return EXIT_SUCCESS; } namespace { vtkSmartPointer<vtkPolyData> ReadPolyData(const char *fileName) { vtkSmartPointer<vtkPolyData> polyData; std::string extension = vtksys::SystemTools::GetFilenameLastExtension(std::string(fileName)); if (extension == ".ply") { vtkSmartPointer<vtkPLYReader> reader = vtkSmartPointer<vtkPLYReader>::New(); reader->SetFileName (fileName); reader->Update(); polyData = reader->GetOutput(); } else if (extension == ".vtp") { vtkSmartPointer<vtkXMLPolyDataReader> reader = vtkSmartPointer<vtkXMLPolyDataReader>::New(); reader->SetFileName (fileName); reader->Update(); polyData = reader->GetOutput(); } else if (extension == ".obj") { vtkSmartPointer<vtkOBJReader> reader = vtkSmartPointer<vtkOBJReader>::New(); reader->SetFileName (fileName); reader->Update(); polyData = reader->GetOutput(); } else if (extension == ".stl") { vtkSmartPointer<vtkSTLReader> reader = vtkSmartPointer<vtkSTLReader>::New(); reader->SetFileName (fileName); reader->Update(); polyData = reader->GetOutput(); } else if (extension == ".vtk") { vtkSmartPointer<vtkPolyDataReader> reader = vtkSmartPointer<vtkPolyDataReader>::New(); reader->SetFileName (fileName); reader->Update(); polyData = reader->GetOutput(); } else if (extension == ".g") { vtkSmartPointer<vtkBYUReader> reader = vtkSmartPointer<vtkBYUReader>::New(); reader->SetGeometryFileName (fileName); reader->Update(); polyData = reader->GetOutput(); } else { vtkSmartPointer<vtkSphereSource> source = vtkSmartPointer<vtkSphereSource>::New(); source->Update(); polyData = source->GetOutput(); } return polyData; } }
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR) project(ExtractEnclosedPoints) find_package(VTK COMPONENTS vtkCommonColor vtkCommonCore vtkFiltersPoints vtkFiltersSources vtkIOGeometry vtkIOLegacy vtkIOPLY vtkIOXML vtkInteractionStyle vtkRenderingContextOpenGL2 vtkRenderingCore vtkRenderingFreeType vtkRenderingGL2PSOpenGL2 vtkRenderingOpenGL2 QUIET) if (NOT VTK_FOUND) message("Skipping ExtractEnclosedPoints: ${VTK_NOT_FOUND_MESSAGE}") return () endif() message (STATUS "VTK_VERSION: ${VTK_VERSION}") if (VTK_VERSION VERSION_LESS "8.90.0") # old system include(${VTK_USE_FILE}) add_executable(ExtractEnclosedPoints MACOSX_BUNDLE ExtractEnclosedPoints.cxx ) target_link_libraries(ExtractEnclosedPoints PRIVATE ${VTK_LIBRARIES}) else () # include all components add_executable(ExtractEnclosedPoints MACOSX_BUNDLE ExtractEnclosedPoints.cxx ) target_link_libraries(ExtractEnclosedPoints PRIVATE ${VTK_LIBRARIES}) # vtk_module_autoinit is needed vtk_module_autoinit( TARGETS ExtractEnclosedPoints MODULES ${VTK_LIBRARIES} ) endif ()
Download and Build ExtractEnclosedPoints¶
Click here to download ExtractEnclosedPoints and its CMakeLists.txt file. Once the tarball ExtractEnclosedPoints.tar has been downloaded and extracted,
cd ExtractEnclosedPoints/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ExtractEnclosedPoints
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.