ObserverMemberFunction
VTKExamples/Cxx/Interaction/ObserverMemberFunction
Description¶
You must use the git version of VTK from at least 10/11/2010 to use this functionality.
Code¶
ObserverMemberFunction.cxx
#include <vtkPolyDataMapper.h> #include <vtkObjectFactory.h> #include <vtkCommand.h> #include <vtkActor.h> #include <vtkSmartPointer.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #include <vtkInteractorStyle.h> #include <vtkPolyData.h> #include <vtkSphereSource.h> #include <vtkInteractorStyleTrackballCamera.h> // A class not derived from vtkObjectBase class MyClass { public: void KeypressCallbackFunction(vtkObject*, long unsigned int vtkNotUsed(eventId), void* vtkNotUsed(callData)) { std::cout << "Caught event in MyClass" << std::endl; } }; // A class that is derived from vtkObjectBase class MyInteractorStyle : public vtkInteractorStyleTrackballCamera { public: static MyInteractorStyle* New(); vtkTypeMacro(MyInteractorStyle, vtkInteractorStyleTrackballCamera); void KeypressCallbackFunction(vtkObject*, long unsigned int vtkNotUsed(eventId), void* vtkNotUsed(callData) ) { std::cout << "Caught event in MyInteractorStyle" << std::endl; } }; vtkStandardNewMacro(MyInteractorStyle); int main(int, char *[]) { // Create a sphere vtkSmartPointer<vtkSphereSource> sphereSource = vtkSmartPointer<vtkSphereSource>::New(); sphereSource->SetCenter(0.0, 0.0, 0.0); sphereSource->SetRadius(5.0); sphereSource->Update(); vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); mapper->SetInputConnection(sphereSource->GetOutputPort()); // Create an actor vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); actor->SetMapper(mapper); // A renderer and render window vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->AddRenderer(renderer); // An interactor vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); renderWindowInteractor->SetRenderWindow(renderWindow); MyClass myClass; renderWindowInteractor->AddObserver(vtkCommand::KeyPressEvent, &myClass, &MyClass::KeypressCallbackFunction); vtkSmartPointer<MyInteractorStyle> style = vtkSmartPointer<MyInteractorStyle>::New(); renderWindowInteractor->AddObserver(vtkCommand::KeyPressEvent, style, &MyInteractorStyle::KeypressCallbackFunction); vtkSmartPointer<MyInteractorStyle> style2 = vtkSmartPointer<MyInteractorStyle>::New(); renderWindowInteractor->AddObserver(vtkCommand::KeyPressEvent, style2, &MyInteractorStyle::KeypressCallbackFunction); renderer->AddActor(actor); renderer->SetBackground(1,1,1); // Background color white renderWindow->Render(); renderWindowInteractor->Start(); return EXIT_SUCCESS; }
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR) project(ObserverMemberFunction) find_package(VTK COMPONENTS vtkCommonCore vtkCommonDataModel vtkFiltersSources vtkInteractionStyle vtkRenderingContextOpenGL2 vtkRenderingCore vtkRenderingFreeType vtkRenderingGL2PSOpenGL2 vtkRenderingOpenGL2 QUIET) if (NOT VTK_FOUND) message("Skipping ObserverMemberFunction: ${VTK_NOT_FOUND_MESSAGE}") return () endif() message (STATUS "VTK_VERSION: ${VTK_VERSION}") if (VTK_VERSION VERSION_LESS "8.90.0") # old system include(${VTK_USE_FILE}) add_executable(ObserverMemberFunction MACOSX_BUNDLE ObserverMemberFunction.cxx ) target_link_libraries(ObserverMemberFunction PRIVATE ${VTK_LIBRARIES}) else () # include all components add_executable(ObserverMemberFunction MACOSX_BUNDLE ObserverMemberFunction.cxx ) target_link_libraries(ObserverMemberFunction PRIVATE ${VTK_LIBRARIES}) # vtk_module_autoinit is needed vtk_module_autoinit( TARGETS ObserverMemberFunction MODULES ${VTK_LIBRARIES} ) endif ()
Download and Build ObserverMemberFunction¶
Click here to download ObserverMemberFunction and its CMakeLists.txt file. Once the tarball ObserverMemberFunction.tar has been downloaded and extracted,
cd ObserverMemberFunction/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ObserverMemberFunction
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.