HyperTreeGridSource
VTKExamples/Cxx/HyperTreeGrid/HyperTreeGridSource
Code¶
HyperTreeGridSource.cxx
#include <vtkHyperTreeGridSource.h> #include <vtkHyperTreeGridToUnstructuredGrid.h> #include <vtkActor.h> #include <vtkCamera.h> #include <vtkDataSetMapper.h> #include <vtkNamedColors.h> #include <vtkPolyData.h> #include <vtkProperty.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkRenderer.h> #include <vtkShrinkFilter.h> #include <vtkSmartPointer.h> #include <cstdlib> int main(int, char*[]) { // Create hyper tree grid source auto source = vtkSmartPointer<vtkHyperTreeGridSource>::New(); source->SetMaximumLevel(6); source->SetDimensions(4, 4, 3); // GridCell 3, 3, 2 source->SetGridScale(1.5, 1.0, 0.7); source->SetBranchFactor(4); source->SetDescriptor( "RRR .R. .RR ..R ..R .R.|R.......................... " "........................... ........................... " ".............R............. ....RR.RR........R......... " ".....RRRR.....R.RR......... ........................... " "........................... " "...........................|........................... " "........................... ........................... " "...RR.RR.......RR.......... ........................... " "RR......................... ........................... " "........................... ........................... " "........................... ........................... " "........................... ........................... " "............RRR............|........................... " "........................... .......RR.................. " "........................... ........................... " "........................... ........................... " "........................... ........................... " "........................... " "...........................|........................... " "..........................."); source->Update(); // Hyper tree grid to unstructured grid filter auto htg2ug = vtkSmartPointer<vtkHyperTreeGridToUnstructuredGrid>::New(); htg2ug->SetInputConnection(source->GetOutputPort()); htg2ug->Update(); auto shrink = vtkSmartPointer<vtkShrinkFilter>::New(); shrink->SetInputConnection(htg2ug->GetOutputPort()); shrink->SetShrinkFactor(0.8); auto mapper = vtkSmartPointer<vtkDataSetMapper>::New(); mapper->SetInputConnection(shrink->GetOutputPort()); mapper->ScalarVisibilityOff(); auto colors = vtkSmartPointer<vtkNamedColors>::New(); auto actor = vtkSmartPointer<vtkActor>::New(); actor->SetMapper(mapper); actor->GetProperty()->SetDiffuseColor( colors->GetColor3d("Burlywood").GetData()); // Create the RenderWindow, Renderer and Interactor // auto renderer = vtkSmartPointer<vtkRenderer>::New(); auto renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->AddRenderer(renderer); auto interactor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); interactor->SetRenderWindow(renderWindow); renderer->SetBackground(colors->GetColor3d("SlateGray").GetData()); renderer->AddActor(actor); renderer->ResetCamera(); renderer->GetActiveCamera()->Azimuth(150); renderer->GetActiveCamera()->Elevation(30); renderer->ResetCameraClippingRange(); renderWindow->SetSize(640, 480); renderWindow->Render(); renderWindow->SetWindowName("HyperTreeGridSource"); interactor->Start(); return EXIT_SUCCESS; }
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR) project(HyperTreeGridSource) find_package(VTK COMPONENTS vtkCommonColor vtkCommonCore vtkCommonDataModel vtkFiltersGeneral vtkFiltersHyperTree vtkFiltersSources vtkInteractionStyle vtkRenderingContextOpenGL2 vtkRenderingCore vtkRenderingFreeType vtkRenderingGL2PSOpenGL2 vtkRenderingOpenGL2 QUIET) if (NOT VTK_FOUND) message("Skipping HyperTreeGridSource: ${VTK_NOT_FOUND_MESSAGE}") return () endif() message (STATUS "VTK_VERSION: ${VTK_VERSION}") if (VTK_VERSION VERSION_LESS "8.90.0") # old system include(${VTK_USE_FILE}) add_executable(HyperTreeGridSource MACOSX_BUNDLE HyperTreeGridSource.cxx ) target_link_libraries(HyperTreeGridSource PRIVATE ${VTK_LIBRARIES}) else () # include all components add_executable(HyperTreeGridSource MACOSX_BUNDLE HyperTreeGridSource.cxx ) target_link_libraries(HyperTreeGridSource PRIVATE ${VTK_LIBRARIES}) # vtk_module_autoinit is needed vtk_module_autoinit( TARGETS HyperTreeGridSource MODULES ${VTK_LIBRARIES} ) endif ()
Download and Build HyperTreeGridSource¶
Click here to download HyperTreeGridSource and its CMakeLists.txt file. Once the tarball HyperTreeGridSource.tar has been downloaded and extracted,
cd HyperTreeGridSource/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./HyperTreeGridSource
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.