ConnectivityFilterDemo
VTKExamples/Cxx/Filtering/ConnectivityFilterDemo
Description¶
This example uses vtkPolyDataConnectivity to separate an input vtkPolyData into disconnected regions. Each region is assigned a unique color. A number of vtkNamedColors are used to fill part of the vtkLookupTable. If the number of extracted regions is more that the number of specified colors, the remaining colors are generated with a random number generator.
The default representation is surface. If the user types a "w" in the render window, the view will be rendered as a wireframe. The renderer will use hidden line removal.
The example supports any vtkPolyData reader.
Info
ConnectivityFilter illustrates vtkConnectivityFilter on a simple 2 region dataset.
Code¶
ConnectivityFilterDemo.cxx
#include <vtkSmartPointer.h> #include <vtkPolyDataConnectivityFilter.h> #include <vtkSphereSource.h> #include <vtkDataSetMapper.h> #include <vtkLookupTable.h> #include <vtkCamera.h> #include <vtkActor.h> #include <vtkProperty.h> #include <vtkRenderer.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkAppendPolyData.h> #include <vtkScalarsToColors.h> #include <vtkNamedColors.h> #include <vtkBYUReader.h> #include <vtkOBJReader.h> #include <vtkPLYReader.h> #include <vtkPolyDataReader.h> #include <vtkSTLReader.h> #include <vtkXMLPolyDataReader.h> #include <vtksys/SystemTools.hxx> #include <random> namespace { vtkSmartPointer<vtkPolyData> ReadPolyData(const char *fileName); } int main(int argc, char*argv[]) { vtkSmartPointer<vtkPolyData> polyData = ReadPolyData(argc > 1 ? argv[1] : ""); vtkSmartPointer<vtkPolyDataConnectivityFilter> connectivityFilter = vtkSmartPointer<vtkPolyDataConnectivityFilter>::New(); connectivityFilter->SetInputData(polyData); connectivityFilter->SetExtractionModeToAllRegions(); connectivityFilter->ColorRegionsOn(); connectivityFilter->Update(); // Visualize int numberOfRegions = connectivityFilter->GetNumberOfExtractedRegions(); if (argc > 1) { std::cout << argv[1] << " contains " << numberOfRegions << " regions" << std::endl; } else { std::cout << "Generated data" << " contains " << numberOfRegions << " regions" << std::endl; } vtkSmartPointer<vtkLookupTable> lut = vtkSmartPointer<vtkLookupTable>::New(); lut->SetNumberOfTableValues(std::max(numberOfRegions, 10)); lut->Build(); // Fill in a few known colors, the rest will be generated if needed vtkSmartPointer<vtkNamedColors> colors = vtkSmartPointer<vtkNamedColors>::New(); lut->SetTableValue(0, colors->GetColor4d("Gold").GetData()); lut->SetTableValue(1, colors->GetColor4d("Banana").GetData()); lut->SetTableValue(2, colors->GetColor4d("Tomato").GetData()); lut->SetTableValue(3, colors->GetColor4d("Wheat").GetData()); lut->SetTableValue(4, colors->GetColor4d("Lavender").GetData()); lut->SetTableValue(5, colors->GetColor4d("Flesh").GetData()); lut->SetTableValue(6, colors->GetColor4d("Raspberry").GetData()); lut->SetTableValue(7, colors->GetColor4d("Salmon").GetData()); lut->SetTableValue(8, colors->GetColor4d("Mint").GetData()); lut->SetTableValue(9, colors->GetColor4d("Peacock").GetData()); // If the number of regions os larger than the number of specified colors, // generate some random colors. if (numberOfRegions > 9) { std::mt19937 mt(4355412); //Standard mersenne_twister_engine std::uniform_real_distribution<double> distribution(.6, 1.0); for (auto i = 10; i < numberOfRegions; ++i) { lut->SetTableValue(i, distribution(mt), distribution(mt), distribution(mt), 1.0); } } vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New(); mapper->SetInputConnection(connectivityFilter->GetOutputPort()); mapper->SetScalarRange(0, connectivityFilter->GetNumberOfExtractedRegions() - 1); mapper->SetLookupTable(lut); mapper->Update(); vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); actor->SetMapper(mapper); vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); renderer->AddActor(actor); renderer->UseHiddenLineRemovalOn(); renderer->SetBackground(colors->GetColor3d("Silver").GetData()); vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->AddRenderer(renderer); renderWindow->SetSize(640, 480); // Pick a good view renderer->GetActiveCamera()->SetFocalPoint(0.0, 0.0, 0.0); renderer->GetActiveCamera()->SetPosition(0.0, 1.0, 0.0); renderer->GetActiveCamera()->SetViewUp(0.0, 0.0, 1.0); renderer->GetActiveCamera()->Azimuth(30.0); renderer->GetActiveCamera()->Elevation(45.0); renderer->ResetCamera(); renderer->GetActiveCamera()->Dolly(1.25); renderer->ResetCameraClippingRange(); renderWindow->Render(); vtkSmartPointer<vtkRenderWindowInteractor> interactor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); interactor->SetRenderWindow(renderWindow); interactor->Initialize(); interactor->Start(); return EXIT_SUCCESS; } namespace { vtkSmartPointer<vtkPolyData> ReadPolyData(const char *fileName) { vtkSmartPointer<vtkPolyData> polyData; std::string extension = vtksys::SystemTools::GetFilenameLastExtension(std::string(fileName)); if (extension == ".ply") { vtkSmartPointer<vtkPLYReader> reader = vtkSmartPointer<vtkPLYReader>::New(); reader->SetFileName (fileName); reader->Update(); polyData = reader->GetOutput(); } else if (extension == ".vtp") { vtkSmartPointer<vtkXMLPolyDataReader> reader = vtkSmartPointer<vtkXMLPolyDataReader>::New(); reader->SetFileName (fileName); reader->Update(); polyData = reader->GetOutput(); } else if (extension == ".obj") { vtkSmartPointer<vtkOBJReader> reader = vtkSmartPointer<vtkOBJReader>::New(); reader->SetFileName (fileName); reader->Update(); polyData = reader->GetOutput(); } else if (extension == ".stl") { vtkSmartPointer<vtkSTLReader> reader = vtkSmartPointer<vtkSTLReader>::New(); reader->SetFileName (fileName); reader->Update(); polyData = reader->GetOutput(); } else if (extension == ".vtk") { vtkSmartPointer<vtkPolyDataReader> reader = vtkSmartPointer<vtkPolyDataReader>::New(); reader->SetFileName (fileName); reader->Update(); polyData = reader->GetOutput(); } else if (extension == ".g") { vtkSmartPointer<vtkBYUReader> reader = vtkSmartPointer<vtkBYUReader>::New(); reader->SetGeometryFileName (fileName); reader->Update(); polyData = reader->GetOutput(); } else { vtkSmartPointer<vtkSphereSource> sphereSource1 = vtkSmartPointer<vtkSphereSource>::New(); sphereSource1->Update(); vtkSmartPointer<vtkSphereSource> sphereSource2 = vtkSmartPointer<vtkSphereSource>::New(); sphereSource2->SetCenter(5,0,0); sphereSource2->Update(); vtkSmartPointer<vtkAppendPolyData> appendFilter = vtkSmartPointer<vtkAppendPolyData>::New(); appendFilter->AddInputConnection(sphereSource1->GetOutputPort()); appendFilter->AddInputConnection(sphereSource2->GetOutputPort()); appendFilter->Update(); polyData = appendFilter->GetOutput(); } return polyData; } }
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR) project(ConnectivityFilterDemo) find_package(VTK COMPONENTS vtkCommonColor vtkCommonCore vtkFiltersCore vtkFiltersSources vtkIOGeometry vtkIOLegacy vtkIOPLY vtkIOXML vtkInteractionStyle vtkRenderingContextOpenGL2 vtkRenderingCore vtkRenderingFreeType vtkRenderingGL2PSOpenGL2 vtkRenderingOpenGL2 QUIET) if (NOT VTK_FOUND) message("Skipping ConnectivityFilterDemo: ${VTK_NOT_FOUND_MESSAGE}") return () endif() message (STATUS "VTK_VERSION: ${VTK_VERSION}") if (VTK_VERSION VERSION_LESS "8.90.0") # old system include(${VTK_USE_FILE}) add_executable(ConnectivityFilterDemo MACOSX_BUNDLE ConnectivityFilterDemo.cxx ) target_link_libraries(ConnectivityFilterDemo PRIVATE ${VTK_LIBRARIES}) else () # include all components add_executable(ConnectivityFilterDemo MACOSX_BUNDLE ConnectivityFilterDemo.cxx ) target_link_libraries(ConnectivityFilterDemo PRIVATE ${VTK_LIBRARIES}) # vtk_module_autoinit is needed vtk_module_autoinit( TARGETS ConnectivityFilterDemo MODULES ${VTK_LIBRARIES} ) endif ()
Download and Build ConnectivityFilterDemo¶
Click here to download ConnectivityFilterDemo and its CMakeLists.txt file. Once the tarball ConnectivityFilterDemo.tar has been downloaded and extracted,
cd ConnectivityFilterDemo/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ConnectivityFilterDemo
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.