PointLocatorFindPointsWithinRadiusDemo
VTKExamples/Cxx/DataStructures/PointLocatorFindPointsWithinRadiusDemo
Description¶
This example uses vtkPointLocator to find all points within a given radius. The example generates "n" spheres and finds all the points within the radius of the spheres. The input vtkPolyData's vtkPointData is set the the radius value of each sphere.
The example takes one or two arguments. The first argument specifies the input file that contains vtkPolyData. The second optional argument specifies the number of radii use. If the number is < 6, the vtkSphereSource will be displayed as concentric translucent spheres.
The image was produced with this command:
PointLocatorFindPointsWithinRadius dragon.ply 10
To see the translucent spheres run:
PointLocatoFindPointsWithinRadius dragon.ply
Info
See other locator demos: KDTreeFindPointsWithinRadiusDemo, OctreeFindPointsWithinRadiusDemo, StaticLocatorFindPointsWithinRadiusDemo
Code¶
PointLocatorFindPointsWithinRadiusDemo.cxx
#include <vtkSmartPointer.h> #include <vtkBYUReader.h> #include <vtkOBJReader.h> #include <vtkPLYReader.h> #include <vtkPolyDataReader.h> #include <vtkSTLReader.h> #include <vtkXMLPolyDataReader.h> #include <vtkSphereSource.h> #include <vtkActor.h> #include <vtkPolyDataMapper.h> #include <vtkProperty.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkRenderer.h> #include <vtkCamera.h> #include <vtkDoubleArray.h> #include <vtkPointData.h> #include <vtkPoints.h> #include <vtkPointSource.h> #include <vtkPolyData.h> #include <vtkCellArray.h> #include <vtkIdList.h> #include <vtkPointLocator.h> #include <vtkLookupTable.h> #include <vtkNamedColors.h> #include <vtksys/SystemTools.hxx> #include <array> #include <ostream> #include <iterator> namespace { vtkSmartPointer<vtkPolyData> ReadPolyData(const char *fileName); } template <class T, std::size_t N> ostream &operator<<(ostream &o, const std::array<T, N> &arr) { copy(arr.cbegin(), arr.cend(), std::ostream_iterator<T>(o, ", ")); return o; } int main (int argc, char *argv[]) { if (argc < 2) { std::cout << "Usage: " << argv[0] << " shark.ply [number of radii] " << std::endl; return EXIT_FAILURE; } int numberOfRadii = 5; if (argc > 2) { numberOfRadii = std::atoi(argv[2]); } // Read the polydata vtkSmartPointer<vtkPolyData> polyData = ReadPolyData(argc > 1 ? argv[1] : ""); // Compute bounds and range std::array<double, 6> bounds; polyData->GetBounds(bounds.data()); std::cout << "Bounds: " << bounds << std::endl; std::array<double, 3> range; range[0] = bounds[1] - bounds[0]; range[1] = bounds[3] - bounds[2]; range[2] = bounds[5] - bounds[4]; std::cout << "Range: " << range << std::endl; double maxRange = std::max({range[0], range[1], range[2]}); double minRange = std::min({range[0], range[1], range[2]}); // Define a sphere at one edge of bounding box auto sphereSource = vtkSmartPointer<vtkSphereSource>::New(); sphereSource->SetCenter( range[0] / 2.0 + bounds[0], range[1] / 2.0 + bounds[2], bounds[5]); sphereSource->SetRadius(minRange); sphereSource->SetPhiResolution(31); sphereSource->SetThetaResolution(31); sphereSource->SetStartPhi(90.0); sphereSource->Update(); // Initialize the locator auto pointTree = vtkSmartPointer<vtkPointLocator>::New(); pointTree->SetDataSet(polyData); pointTree->BuildLocator(); // Compute the radius for each call to FindPointsWithinRadius std::vector<double> radii; double radiiStart = .25 * sphereSource->GetRadius(); double radiiEnd = 1.0 * sphereSource->GetRadius(); double radiiDelta = (radiiEnd - radiiStart) / (numberOfRadii - 1); for (int r = 0; r < numberOfRadii; ++r) { radii.push_back(radiiStart + radiiDelta * r); } // Create an array to hold the scalar point data auto scalars = vtkSmartPointer<vtkDoubleArray> ::New(); scalars->SetNumberOfComponents(1); scalars->SetNumberOfTuples(polyData->GetNumberOfPoints()); scalars->FillComponent(0, 0.0); // Process each radii from largest to smallest for (std::vector<double>::reverse_iterator rIter = radii.rbegin(); rIter != radii.rend(); ++rIter) { auto result = vtkSmartPointer<vtkIdList>::New(); pointTree->FindPointsWithinRadius( *rIter, sphereSource->GetCenter(), result); vtkIdType k = result->GetNumberOfIds(); std::cout << k << " points within " << *rIter << " of " << sphereSource->GetCenter()[0] << ", " << sphereSource->GetCenter()[1] << ", " << sphereSource->GetCenter()[2] << std::endl; // Store the distance in the points withnin the current radius for(vtkIdType i = 0; i < k; i++) { vtkIdType point_ind = result->GetId(i); double p[3]; scalars->SetTuple1(point_ind, *rIter); } } polyData->GetPointData()->SetScalars(scalars); // Visualize auto colors = vtkSmartPointer<vtkNamedColors>::New(); auto renderer = vtkSmartPointer<vtkRenderer>::New(); auto lut = vtkSmartPointer<vtkLookupTable>::New(); lut->SetHueRange(.667, 0.0); lut->SetNumberOfTableValues(radii.size() + 1); lut->SetRange(*radii.begin(), *radii.rbegin()); lut->Build(); // Create a transluscent sphere for each radii if (radii.size() < 6) { int r = 0; for (std::vector<double>::reverse_iterator rIter = radii.rbegin(); rIter != radii.rend(); ++rIter) { auto radiiSource = vtkSmartPointer<vtkSphereSource>::New(); radiiSource->SetPhiResolution(31); radiiSource->SetThetaResolution(31); radiiSource->SetStartPhi(90.0); radiiSource->SetRadius(*rIter); radiiSource->SetCenter( range[0] / 2.0 + bounds[0], range[1] / 2.0 + bounds[2], bounds[5]); auto radiiMapper = vtkSmartPointer<vtkPolyDataMapper>::New(); radiiMapper->SetInputConnection(radiiSource->GetOutputPort()); auto backProp = vtkSmartPointer<vtkProperty>::New(); backProp->SetDiffuseColor(colors->GetColor3d("LightGrey").GetData()); auto radiiActor = vtkSmartPointer<vtkActor>::New(); radiiActor->SetMapper(radiiMapper); radiiActor->GetProperty()->SetDiffuseColor(colors->GetColor3d("White").GetData()); radiiActor->GetProperty()->SetOpacity(.1); radiiActor->SetBackfaceProperty(backProp); renderer->AddActor(radiiActor); } } // Display the original poly data auto mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); mapper->SetInputData(polyData); mapper->SetLookupTable(lut); mapper->SetScalarRange(*radii.begin(), *radii.rbegin()); auto actor = vtkSmartPointer<vtkActor>::New(); actor->SetMapper(mapper); actor->GetProperty()->SetDiffuseColor(colors->GetColor3d("Crimson").GetData()); actor->GetProperty()->SetInterpolationToFlat(); auto renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->SetSize(640, 480); renderWindow->AddRenderer(renderer); auto renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); renderWindowInteractor->SetRenderWindow(renderWindow); renderer->AddActor(actor); renderer->SetBackground(colors->GetColor3d("BurlyWood").GetData()); renderer->UseHiddenLineRemovalOn(); renderWindow->Render(); // Pick a good view renderer->GetActiveCamera()->Azimuth(-30); renderer->GetActiveCamera()->Elevation(30); renderer->GetActiveCamera()->Dolly(1.25); renderer->ResetCameraClippingRange(); renderWindow->Render(); renderWindowInteractor->Start(); return EXIT_SUCCESS; } namespace { vtkSmartPointer<vtkPolyData> ReadPolyData(const char *fileName) { vtkSmartPointer<vtkPolyData> polyData; std::string extension = vtksys::SystemTools::GetFilenameLastExtension(std::string(fileName)); if (extension == ".ply") { auto reader = vtkSmartPointer<vtkPLYReader>::New(); reader->SetFileName (fileName); reader->Update(); polyData = reader->GetOutput(); } else if (extension == ".vtp") { auto reader = vtkSmartPointer<vtkXMLPolyDataReader>::New(); reader->SetFileName (fileName); reader->Update(); polyData = reader->GetOutput(); } else if (extension == ".obj") { auto reader = vtkSmartPointer<vtkOBJReader>::New(); reader->SetFileName (fileName); reader->Update(); polyData = reader->GetOutput(); } else if (extension == ".stl") { auto reader = vtkSmartPointer<vtkSTLReader>::New(); reader->SetFileName (fileName); reader->Update(); polyData = reader->GetOutput(); } else if (extension == ".vtk") { auto reader = vtkSmartPointer<vtkPolyDataReader>::New(); reader->SetFileName (fileName); reader->Update(); polyData = reader->GetOutput(); } else if (extension == ".g") { auto reader = vtkSmartPointer<vtkBYUReader>::New(); reader->SetGeometryFileName (fileName); reader->Update(); polyData = reader->GetOutput(); } else { auto source = vtkSmartPointer<vtkSphereSource>::New(); source->Update(); polyData = source->GetOutput(); } return polyData; } }
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR) project(PointLocatorFindPointsWithinRadiusDemo) find_package(VTK COMPONENTS vtkCommonColor vtkCommonCore vtkCommonDataModel vtkFiltersSources vtkIOGeometry vtkIOLegacy vtkIOPLY vtkIOXML vtkInteractionStyle vtkRenderingContextOpenGL2 vtkRenderingCore vtkRenderingFreeType vtkRenderingGL2PSOpenGL2 vtkRenderingOpenGL2 QUIET) if (NOT VTK_FOUND) message("Skipping PointLocatorFindPointsWithinRadiusDemo: ${VTK_NOT_FOUND_MESSAGE}") return () endif() message (STATUS "VTK_VERSION: ${VTK_VERSION}") if (VTK_VERSION VERSION_LESS "8.90.0") # old system include(${VTK_USE_FILE}) add_executable(PointLocatorFindPointsWithinRadiusDemo MACOSX_BUNDLE PointLocatorFindPointsWithinRadiusDemo.cxx ) target_link_libraries(PointLocatorFindPointsWithinRadiusDemo PRIVATE ${VTK_LIBRARIES}) else () # include all components add_executable(PointLocatorFindPointsWithinRadiusDemo MACOSX_BUNDLE PointLocatorFindPointsWithinRadiusDemo.cxx ) target_link_libraries(PointLocatorFindPointsWithinRadiusDemo PRIVATE ${VTK_LIBRARIES}) # vtk_module_autoinit is needed vtk_module_autoinit( TARGETS PointLocatorFindPointsWithinRadiusDemo MODULES ${VTK_LIBRARIES} ) endif ()
Download and Build PointLocatorFindPointsWithinRadiusDemo¶
Click here to download PointLocatorFindPointsWithinRadiusDemo and its CMakeLists.txt file. Once the tarball PointLocatorFindPointsWithinRadiusDemo.tar has been downloaded and extracted,
cd PointLocatorFindPointsWithinRadiusDemo/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./PointLocatorFindPointsWithinRadiusDemo
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.