# ReadUnknownTypeXMLFile

VTKExamples/CSharp/IO/ReadUnknownTypeXMLFile

### Description

This examples reads either a vtu (unstructured grid) or vtp (polydata) file and displays it to the screen.
A tutorial on how to setup a Windows Forms Application utilizing ActiViz.NET can be found here: Setup a Windows Forms Application to use ActiViz.NET

Other Languages

See (Cxx)

### Code

ReadUnknownTypeXMLFile.cs

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Windows.Forms;
    using System.Diagnostics;
    using System.IO;

    using Kitware.VTK;

    namespace ActiViz.Examples {
       public partial class Form1 : Form {
          public Form1() {
             InitializeComponent();
          }

          private void renderWindowControl1_Load(object sender, EventArgs e) {
             try {
                ReadUnknownTypeXMLFile();
             }
             catch(Exception ex) {
                MessageBox.Show(ex.Message, "Exception", MessageBoxButtons.OK);
             }
          }

          private void ReadUnknownTypeXMLFile() {
             // Path to vtk data must be set as an environment variable
             // VTK_DATA_ROOT = "C:\VTK\vtkdata-5.8.0"
             vtkTesting test = vtkTesting.New();
             string root = test.GetDataRoot();
             string filePath = System.IO.Path.Combine(root, @"Data\quadraticTetra01.vtu");
             //string filePath = System.IO.Path.Combine(root, @"Data\SyntheticPolyline.vtp");

             // reader
             // Read all the data from the file
             vtkXMLGenericDataObjectReader reader = vtkXMLGenericDataObjectReader.New();
             // caution: you cannot use CanReadFile with the generic reader
             //if(reader.CanReadFile(filePath) == 0) {
             //   MessageBox.Show("Cannot read file \"" + filePath + "\"", "Error", MessageBoxButtons.OK);
             //   return;
             //}
             reader.SetFileName(filePath);
             reader.Update(); // here we read the file actually

             // All of the standard data types can be checked and obtained like this:
             if(vtkPolyData.SafeDownCast(reader.GetOutput()) != null) {
                Debug.WriteLine("File is a polydata");
             }
             else if(vtkUnstructuredGrid.SafeDownCast(reader.GetOutput()) != null) {
                Debug.WriteLine("File is an unstructured grid");
             }

             // mapper
             vtkDataSetMapper mapper = vtkDataSetMapper.New();
             mapper.SetInputConnection(reader.GetOutputPort());

             // actor
             vtkActor actor = vtkActor.New();
             actor.SetMapper(mapper);
             //actor.GetProperty().SetRepresentationToWireframe();

             // get a reference to the renderwindow of our renderWindowControl1
             vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
             vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer();
             // set background color
             renderer.SetBackground(0.2, 0.3, 0.4);
             // add our actor to the renderer
             renderer.AddActor(actor);
          }
       }
    }