/*=========================================================================

  Program:   ParaView
  Module:    vtkCameraManipulatorGUIHelper.h

  Copyright (c) Kitware, Inc.
  All rights reserved.
  See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
// .NAME vtkCameraManipulatorGUIHelper - Helper class for Camera 
// Manipulators. 
// .SECTION Description
// This class is the interaface that defines API for a helper class
// used by some specialized camera manipulators that needed
// access to GUI. GUI implementations subclass this. 
// vtkPVInteractorStyle sets the helper on every manipulator,
// if available so that the manipulator can use it. 
// .SECTION See Also
// vtkPVInteractorStyle

#ifndef __vtkCameraManipulatorGUIHelper_h
#define __vtkCameraManipulatorGUIHelper_h

#include "vtkObject.h"
#include "vtkPVVTKExtensionsRenderingModule.h" // needed for export macro

class VTKPVVTKEXTENSIONSRENDERING_EXPORT vtkCameraManipulatorGUIHelper : public vtkObject
{
public:
  vtkTypeMacro(vtkCameraManipulatorGUIHelper, vtkObject);
  void PrintSelf(ostream& os, vtkIndent indent);

  // Description:
  // Called by the manipulator to update the GUI.
  // This typically involves calling processing pending
  // events on the GUI.
  virtual void UpdateGUI() = 0;

  // Description:
  // Some interactors use the bounds of the active source.
  // The method returns 0 is no active source is present or
  // not supported by GUI, otherwise returns 1 and the bounds 
  // are filled into the passed argument array.
  virtual int GetActiveSourceBounds(double bounds[6])= 0;

  // Description:
  // Called to get/set the translation for the actor for the active
  // source in the active view. If applicable returns 1, otherwise
  // returns 0.
  virtual int GetActiveActorTranslate(double translate[3])=0;
  virtual int SetActiveActorTranslate(double translate[3])=0;

  // Description:
  // Get the center of rotation. Returns 0 if not applicable.
  virtual int GetCenterOfRotation(double center[3]) = 0;
protected:
  vtkCameraManipulatorGUIHelper();
  ~vtkCameraManipulatorGUIHelper();

private:
  vtkCameraManipulatorGUIHelper(const vtkCameraManipulatorGUIHelper&); // Not implemented.
  void operator=(const vtkCameraManipulatorGUIHelper&); // Not implemented.
};

#endif


