/***************************************************************************************************
 * Copyright 2020 NVIDIA Corporation. All rights reserved.
 **************************************************************************************************/
/// \file
/// \brief Interface for accessing version information.

#ifndef MI_NEURAYLIB_IVERSION_H
#define MI_NEURAYLIB_IVERSION_H

#include <mi/base/interface_declare.h>

namespace mi {

namespace neuraylib {

/// Abstract interface for accessing version information.
class IVersion : public
    mi::base::Interface_declare<0xe8f929df,0x6c1e,0x4ed5,0xa6,0x17,0x29,0xa6,0xb,0x12,0xdb,0x48>
{
public:

    /// Returns the product name.
    virtual const char* get_product_name() const = 0;

    /// Returns the product version.
    virtual const char* get_product_version() const = 0;

    /// Returns the build number.
    virtual const char* get_build_number() const = 0;
    
    /// Returns the build date.
    virtual const char* get_build_date() const = 0;
    
    /// Returns the platform the library was built on.
    virtual const char* get_build_platform() const = 0;

    /// Returns the full version string.
    virtual const char* get_string() const = 0;

    /// Returns the neuray interface id.
    virtual base::Uuid get_neuray_iid() const = 0;
};

} // namespace neuraylib

} // namespace mi

#endif // MI_NEURAYLIB_IVERSION_H
