1. 26 Jul, 2014 1 commit
  2. 30 Jun, 2014 1 commit
  3. 29 Jun, 2014 1 commit
  4. 25 Apr, 2014 1 commit
    • brugger's avatar
      · 45fa6023
      brugger authored
      I modified the multi-pass discretization of CSG meshes to process each
      domain independently if the number total number of boundary surfaces is
      above the internal limit. This will make if possible to handle larger
      CSG meshes. I also added the class vtkCSGFixedLengthBitField in order
      to make it easier to change the number of bits used by the multi-pass
      discretization. I added a description of the change to the release notes.
      This resolves #1793.
      git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@23226 18c085ea-50e0-402c-830e-de6fd14e8384
  5. 13 Sep, 2013 1 commit
  6. 14 Aug, 2013 1 commit
    • bonnell's avatar
      Remove warnings: · 6e5da5aa
      bonnell authored
      1) added #pragma warning(disable:4251) to slivr to remove dll-interface warnings (removed 386 warnings on Windows)
      'size_t' to 'int' conversions (mostly when using .size() of an stl containter)
      2) 'return' : conversion from 'size_t' to 'int' (cast return to 'int')
      3) Change use of 'int' to 'size_t' when 'size_t' is more appropriate.
      4) Change use 'size_t' to 'int' when 'int' is more appropriate
      5) Cast arguments to functions from 'size_t' to 'int' when 'int' is expected.
      6) use 'vtkIdType' when calling vtkDataArry->GetNumberOfTuples()
      7) use 'int' when calling vtkDataArray->GetNumberOfComponents()
      Reduced warnings on Windows from 6633 down to 4900.
      git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@21610 18c085ea-50e0-402c-830e-de6fd14e8384
  7. 09 May, 2013 1 commit
  8. 29 Jan, 2013 1 commit
    • brugger's avatar
      · 1c6364c9
      brugger authored
      I converted all the vtk classes that inherit from vtkDataSetToUnstructuredGridFilter 
      to inherit from vtkUnstructuredGridAlgorithm, since vtkDataSetToUnstructuredGridFilter
      is deprecated and isn't in VTK6.
      git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@20161 18c085ea-50e0-402c-830e-de6fd14e8384
  9. 08 Jan, 2013 1 commit
    • brugger's avatar
      · 46b2e756
      brugger authored
      I eliminated some deprecated VTK coding. In particular:
         I replaced vtkTypeRevisionMacro with vtkTypeMacro
         I eliminated vtkCxxRevisionMacro
      git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@19953 18c085ea-50e0-402c-830e-de6fd14e8384
  10. 26 Jul, 2012 1 commit
    • brugger's avatar
      · 80168542
      brugger authored
      I made a number of changes to the multi-pass CSG discretization to
      improve performance. These include:
      a) I increased the number of boundaries that can be handled from
         128 to 512.
      b) I modified the discretization to perform the partitions against
         all the boundaries and then create a vtkDataSet at the end rather
         than creating a new vtkDataSet after partitioning with each boundary.
      c) I changed the discretization to only process a portion of the mesh
         on each processor instead of the entire mesh. Previously each processor
         processed the entire mesh.
      git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@18840 18c085ea-50e0-402c-830e-de6fd14e8384