- 30 Apr, 2010 1 commit
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whitlocb authored
git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@11170 18c085ea-50e0-402c-830e-de6fd14e8384
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- 09 Mar, 2010 1 commit
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whitlocb authored
git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@10241 18c085ea-50e0-402c-830e-de6fd14e8384
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- 02 Mar, 2010 1 commit
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whitlocb authored
git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@10087 18c085ea-50e0-402c-830e-de6fd14e8384
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- 01 Mar, 2010 1 commit
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whitlocb authored
git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@10075 18c085ea-50e0-402c-830e-de6fd14e8384
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- 26 Feb, 2010 1 commit
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whitlocb authored
This update eliminates access to mesh data structures in the SimV2 API. Mesh data are now allocated in the runtime and manipulated in the client via functions that use a handle to the runtime's data. I updated some simv2 simulation examples to use the new API. git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@10058 18c085ea-50e0-402c-830e-de6fd14e8384
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- 19 Feb, 2010 2 commits
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whitlocb authored
replaced with accessor functions that call into the runtime library. I then updated the SimV2 plugin and all SimV2 simulations to the new API. This is one step of the way towards removing all structures from the sim data interface. git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@9940 18c085ea-50e0-402c-830e-de6fd14e8384
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whitlocb authored
This needs more work but it is a good start. git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@9926 18c085ea-50e0-402c-830e-de6fd14e8384
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- 16 Feb, 2010 1 commit
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whitlocb authored
git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@9892 18c085ea-50e0-402c-830e-de6fd14e8384
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- 29 Jan, 2010 1 commit
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bonnell authored
a correct build on windows. Newer global variables 'do the right thing' with dlls. (A brief explanation further down). Added VISIT_PLUGIN_TARGET_PREFIX macro for plugins. It modifies the prefix for a target, allowing plugins on windows to be located in a good place. (The macro does nothing on non-windows). Updated GenerateCMake.h, and re-ran for all plugins to make the plugin mods easier. As a result, all plot plugins now have 'ENGINE' defined, whereas only those that really needed it before were using it. Brief explanation of build var changes: global vars: CMAKE_LIBRARY_OUTPUT_DIRECTORY CMAKE_RUNTIME_OUTPUT_DIRECTORY CMAKE_ARCHIVE_OUTPUT_DIRECTORY they replace: LIBRARY_OUTPUT_PATH EXECUTABLE_OUTPUT_PATH ARCHIVE_OUTPUT_PATH they initialize local target vars: LIBRARY_OUTPUT_DIRECTORY RUNTIME_OUTPUT_DIRECTORY ARCHIVE_OUTPUT_DIRECTORY The global vars are set in our root CMakeLists.txt, and can be overridden by setting the local var equivalent for any target. git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@9724 18c085ea-50e0-402c-830e-de6fd14e8384
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- 18 Dec, 2009 1 commit
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whitlocb authored
git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@9255 18c085ea-50e0-402c-830e-de6fd14e8384
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