1. 30 Apr, 2010 1 commit
  2. 09 Mar, 2010 1 commit
  3. 02 Mar, 2010 1 commit
  4. 01 Mar, 2010 1 commit
  5. 26 Feb, 2010 1 commit
    • whitlocb's avatar
      Merge RC to trunk. · bd85b1bd
      whitlocb authored
      This update eliminates access to mesh data structures in the SimV2 API. Mesh
      data are now allocated in the runtime and manipulated in the client via 
      functions that use a handle to the runtime's data. I updated some simv2 
      simulation examples to use the new API.
      git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@10058 18c085ea-50e0-402c-830e-de6fd14e8384
  6. 19 Feb, 2010 2 commits
  7. 16 Feb, 2010 1 commit
  8. 29 Jan, 2010 1 commit
    • bonnell's avatar
      Modified cmake build variables that we use, in order to get · 50d8963d
      bonnell authored
      a correct build on windows.  Newer global variables
      'do the right thing' with dlls. (A brief explanation further down).
      Added VISIT_PLUGIN_TARGET_PREFIX macro for plugins.  It modifies
      the prefix for a target, allowing plugins on windows to be located
      in a good place.  (The macro does nothing on non-windows).
      Updated GenerateCMake.h, and re-ran for all plugins to make the
      plugin mods easier.  As a result, all plot plugins now have 
      'ENGINE' defined, whereas only those that really needed it
      before were using it.
      Brief explanation of build var changes:
      global vars: 
      they replace: 
      they initialize local target vars: 
      The global vars are set in our root CMakeLists.txt, and
      can be overridden by setting the local var equivalent for 
      any target.
      git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@9724 18c085ea-50e0-402c-830e-de6fd14e8384
  9. 18 Dec, 2009 1 commit