Commit c2ce70af authored by fogal1's avatar fogal1
Browse files

Minor GLEW change.

commit c9793087a94a990b28746270ca4d481e7fe6f701
Author: Tom Fogal <tfogal@alumni.unh.edu>
Date:   Mon Jan 25 10:36:14 2010 -0700

    GLEW update.

    1.5.2 was released, a minor wglew change in there too.

git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@9646 18c085ea-50e0-402c-830e-de6fd14e8384
parent 24a98e04
......@@ -1090,6 +1090,8 @@ struct WGLEWContextStruct
{
#endif /* GLEW_MX */
WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL;
WGLEW_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD;
WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD;
WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD;
......@@ -1310,6 +1312,8 @@ GLEWAPI GLboolean wglewIsSupported (const char* name);
#endif /* GLEW_MX */
GLEWAPI GLboolean wglewGetExtension (const char* name);
#define ChoosePixelFormat wglChoosePixelFormat
#ifdef __cplusplus
......
......@@ -9099,7 +9099,6 @@ PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL;
PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL;
PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL;
PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
GLboolean __WGLEW_core_api = GL_FALSE;
GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
GLboolean __WGLEW_3DL_stereo_control = GL_FALSE;
GLboolean __WGLEW_AMD_gpu_association = GL_FALSE;
......@@ -9116,6 +9115,7 @@ GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE;
GLboolean __WGLEW_ARB_render_texture = GL_FALSE;
GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE;
GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE;
GLboolean __WGLEW_core_api = GL_FALSE;
GLboolean __WGLEW_EXT_depth_float = GL_FALSE;
GLboolean __WGLEW_EXT_display_color_table = GL_FALSE;
GLboolean __WGLEW_EXT_extensions_string = GL_FALSE;
......@@ -11024,10 +11024,10 @@ const GLubyte* glewGetString (GLenum name)
static const GLubyte* _glewString[] =
{
(const GLubyte*)NULL,
(const GLubyte*)"1.5.1",
(const GLubyte*)"1.5.2",
(const GLubyte*)"1",
(const GLubyte*)"5",
(const GLubyte*)"1"
(const GLubyte*)"2"
};
const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
return _glewString[(int)name > max_string ? 0 : (int)name];
......
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