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fogal1 authored
First, move the relevant component to the beginning RenderSetup instead of Render. This allows it to be shared instead of duplicated in the IceT code path. Secondly, don't invalidate the cache twice; we still force it to be calculated at the end of RenderSetup, but if it so happens that it was calculated during setup, it's OK (and much faster) to use the cached value. git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@7849 18c085ea-50e0-402c-830e-de6fd14e8384
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