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fogal1 authored
commit 8bd471a0f8af7e932d96d9988f7f118717e397f1 Author: Tom Fogal <tfogal@alumni.unh.edu> Date: Fri Jul 18 19:29:32 2008 -0400 * Utilize AnnotationAttributes::BackgroundMode instead of an integer. commit 7211351a5d4f3609583816cd03f7b25e691058dd Author: Tom Fogal <tfogal@alumni.unh.edu> Date: Fri Jul 18 18:23:05 2008 -0400 * Complete a FIXME I had somehow forgotten about.. commit c21d37cfd2384dd20a5fd187f0430446e184d944 Author: Tom Fogal <tfogal@alumni.unh.edu> Date: Fri Jul 18 17:49:21 2008 -0400 * Move viewportedMode calculation to RenderSetup, where it should go logically. * Conditionally read back Z; since it comes in a crazy format, we need to convert the buffer, which can get pretty expensive. commit f0ba8d1c04ae2f7718a198dafc36c7ff80d794ad Author: Tom Fogal <tfogal@alumni.unh.edu> Date: Fri Jul 18 15:27:17 2008 -0400 * Fix unused variable warning in Engine. commit 30b1d67506411d6a91b2e534d1de94632e47e9c8 Author: Tom Fogal <tfogal@alumni.unh.edu> Date: Fri Jul 18 15:26:33 2008 -0400 * Add predicate methods to determine shadowing, depth cueing. * Call new methods as appropriate. commit ae6409937d78325388da66d7ee2962c8437e2c5b Author: Tom Fogal <tfogal@alumni.unh.edu> Date: Thu Jul 17 14:52:58 2008 -0400 * Use IceT code to make sure each node has an image. Obviates the need for my hacky image-broadcasting(-ish) code. commit a154a6ca26ee780203220bff6e67567cc02337c4 Author: Tom Fogal <tfogal@alumni.unh.edu> Date: Thu Jul 17 14:42:30 2008 -0400 * Make a variable definition loop-local. commit a1519b12c184f5fb647b8352852ddf720f835819 Author: Tom Fogal <tfogal@alumni.unh.edu> Date: Thu Jul 17 10:31:04 2008 -0400 * lerp the depth buffer onto the range [0,1]. This fixes the ray tracer. commit 138fecb52f2b8e1422cc17cf1edb2518ea218727 Author: Tom Fogal <tfogal@alumni.unh.edu> Date: Wed Jul 16 13:26:50 2008 -0400 * Generate a graph which shows scaling with cells. commit ce64b943e69f3406273027ddb6507024729c8bcc Author: Tom Fogal <tfogal@alumni.unh.edu> Date: Wed Jul 16 13:23:14 2008 -0400 * NM's destructor should be virtual now that we have virtual fqns. * IceTNM's destructor should be virtual as well. commit 0126f95921830b19fa367f010d91ed126e3a3d55 Author: Tom Fogal <tfogal@alumni.unh.edu> Date: Tue Jul 15 18:40:12 2008 -0400 * Scripts to create gnuplot files which make postscripts showing render performance. commit 8b9d39571025fa27b489c22d2041e68f621c77a1 Author: Tom Fogal <tfogal@alumni.unh.edu> Date: Tue Jul 15 11:22:57 2008 -0400 * Note number of processors when timing engine startup. commit e8598410ce6aa0ff3355c32ed6b3b78ee7ac0775 Author: Tom Fogal <tfogal@alumni.unh.edu> Date: Mon Jul 14 18:13:23 2008 -0400 * Scripts for doing a pixel-scaling study. commit 3018bd74ac81304030ed5bd00a7eb204525e6974 Author: Tom Fogal <tfogal@alumni.unh.edu> Date: Mon Jul 14 13:35:43 2008 -0700 * Simple filtering for invalid data. commit 9e56ae8d794536ba7c708dcb6717930ee3a9a610 Author: Tom Fogal <tfogal@alumni.unh.edu> Date: Mon Jul 14 12:49:51 2008 -0700 * Scripts for evaluating SR performance. commit d60c5829191da0c7fd70e7945bf5eaf7a1a3b1ab Author: Tom Fogal <tfogal@alumni.unh.edu> Date: Mon Jul 14 12:34:34 2008 -0700 * Some timing infrastructure code for measuring scalable renders. This is a bit complicated, but gives us a lot of information in a useful format: all the data are on one line. This makes it convenient/easy to write simple scripts to parse out the data we are interested in. The downside is we have a state variable in NetworkManager, and essentially a method copied into IceTNetworkManager just to change one string. git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@4633 18c085ea-50e0-402c-830e-de6fd14e8384
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