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| | EdgeSet () |
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| | EdgeSet (DatabaseIO *io_database, const std::string &my_name, int64_t number_edges) |
| | Create an edge set. More...
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| std::string | type_string () const override |
| | Get the name of the particular type of entity. More...
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| std::string | short_type_string () const override |
| | Get a short name of the particular type of entity. More...
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| EntityType | type () const override |
| | Get the EntityType, which indicates the particular type of GroupingEntity this is. More...
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| Property | get_implicit_property (const std::string &my_name) const override |
| | Calculate and get an implicit property. More...
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| void | block_membership (std::vector< std::string > &block_membership) override |
| | Get list of blocks that the entities in this GroupingEntity "touch". More...
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| |
| | GroupingEntity ()=default |
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| | GroupingEntity (DatabaseIO *io_database, const std::string &my_name, int64_t entity_count) |
| | Base class constructor adds "name" and "entity_count" properties to the entity. More...
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| | GroupingEntity (const GroupingEntity &)=delete |
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| GroupingEntity & | operator= (const GroupingEntity &)=delete |
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| virtual | ~GroupingEntity () |
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| State | get_state () const |
| | Get the current Ioss::State of the entity. More...
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| DatabaseIO * | get_database () const |
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| void | set_database (DatabaseIO *io_database) |
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| virtual void | delete_database () |
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| const std::string & | name () const |
| | Get name of entity. More...
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| void | set_name (const std::string &new_name) |
| | Set the name of the entity. More...
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| std::string | generic_name () const |
| | Get a generated name based on the type of the entity and the id. More...
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| bool | is_alias (const std::string &my_name) const |
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| std::string | get_filename () const |
| | Get the file name associated with the database containing this entity. More...
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| void | property_add (const Property &new_prop) |
| | Add a property to the entity's property manager. More...
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| void | property_erase (const std::string &property_name) |
| | Remove a property from the entity's property manager. More...
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| bool | property_exists (const std::string &property_name) const |
| | Checks if a property exists in the entity's property manager. More...
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| Property | get_property (const std::string &property_name) const |
| | Get the Property from the property manager associated with the entity. More...
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| int | property_describe (NameList *names) const |
| | Get the names of all properties in the property manager for this entity. More...
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| size_t | property_count () const |
| | Get the number of properties defined in the property manager for this entity. More...
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| void | property_update (const std::string &property, int64_t value) const |
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| void | property_update (const std::string &property, const std::string &value) const |
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| void | field_add (const Field &new_field) |
| | Add a field to the entity's field manager. More...
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| void | field_erase (const std::string &field_name) |
| | Remove a field from the entity's field manager. More...
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| bool | field_exists (const std::string &field_name) const |
| | Checks if a field with a given name exists in the entity's field manager. More...
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| Field | get_field (const std::string &field_name) const |
| | Get a field from the entity's field manager. More...
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| const Field & | get_fieldref (const std::string &field_name) const |
| | Get a reference to a field from the entity's field manager. More...
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| int | field_describe (NameList *names) const |
| | Get the names of all fields in the entity's field manager. More...
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| int | field_describe (Field::RoleType role, NameList *names) const |
| | Get the names of all fields of a specified RoleType in the entity's field manager. More...
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| size_t | field_count () const |
| | Get the number of fields in the entity's field manager. More...
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| size_t | field_count (Field::RoleType role) const |
| | Get the number of fields with the given role (MESH, ATTRIBUTE, TRANSIENT, REDUCTION, etc.) in the entity's field manager. More...
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| int | get_field_data (const std::string &field_name, void *data, size_t data_size) const |
| | Read field data from the database file into memory using a pointer. More...
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| int | put_field_data (const std::string &field_name, void *data, size_t data_size) const |
| | Write field data from memory into the database file using a pointer. More...
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| template<typename T > |
| int | get_field_data (const std::string &field_name, std::vector< T > &data) const |
| | Read type 'T' field data from the database file into memory using a std::vector. More...
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| template<typename T > |
| int | put_field_data (const std::string &field_name, const std::vector< T > &data) const |
| | Write type 'T' field data from memory into the database file using a std::vector. More...
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| template<typename T > |
| int | put_field_data (const std::string &field_name, std::vector< T > &data) const |
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| Ioss::Field::BasicType | field_int_type () const |
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| unsigned int | hash () const |
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| int64_t | entity_count () const |
| |
A collection of element edges.