IOSS  2.0
Iogn_GeneratedMesh.h
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32 
33 #ifndef IOSS_Iogn_GeneratedMesh_h
34 #define IOSS_Iogn_GeneratedMesh_h
35 
36 #include <Ioss_CodeTypes.h>
37 #include <Ioss_EntityType.h> // for EntityType
38 #include <cstddef> // for size_t
39 #include <cstdint> // for int64_t
40 #include <map> // for map, etc
41 #include <string> // for string
42 #include <utility> // for pair
43 #include <vector> // for vector
44 
45 namespace Iogn {
46  using MapVector = std::vector<int64_t>;
47 
49  {
50  public:
51  enum ShellLocation { MX = 0, PX = 1, MY = 2, PY = 3, MZ = 4, PZ = 5 };
52 
53  /**
54  Generate a cube mesh of size 'num_x' by 'num_y' by 'num_z' elements.
55  By default, the mesh is generated on a single processor. If 'proc_count' is
56  greater than 1, then the mesh will be distributed over 'proc_count' processors
57  and this process will get the portion of the mesh for 'my_proc'.
58  The mesh will be decomposed along the 'Z' axis so 'num_z' must be greater than
59  or equal to 'proc_count' and for even distribution of the hexes 'num_z' mod 'proc_count'
60  should be zero.
61 
62  The mesh can optionally include shell elements along each face of the cube mesh.
63  These are specified via the 'add_shell_block' function.
64 
65  The mesh can optionally include nodesets/sidesets along each
66  face of the cube mesh. These are specified via the
67  'add_nodesets' and 'add_sidesets' functions.
68 
69  If the 'parameters' string constructor is used, the string
70  is parsed to determine the intervals in each direction and,
71  optionally, additional information. The form of the string
72  is "IxJxK" where I, J, and K are the number of intervals
73  in the X, Y, and Z directions respectively and the "x" are
74  literal 'x' characters. For example, the constructor
75  GeneratedMesh("10x12x14") will create the same mesh as
76  GeneratedMesh(10,12,14)
77 
78  Additional valid options are:
79  - help -- no argument, shows valid options
80  - show -- no argument, prints out a summary of the
81  GeneratedMesh() parameters. The output will look similar
82  to:
83  \code
84  "10x12x8|shell:xX|bbox:-10,-10,-10,10,10,10|nodeset:xyz|sideset:XYZ|show"
85 
86  Mesh Parameters:
87  Intervals: 10 by 12 by 8
88  X = 2 * (0..10) + -10 Range: -10 <= X <= 10
89  Y = 1.66667 * (0..12) + -10 Range: -10 <= Y <= 10
90  Z = 2.5 * (0..8) + -10 Range: -10 <= Z <= 10
91  Node Count (total) = 1287
92  Element Count (total) = 1152
93  Block Count = 3
94  Nodeset Count = 3
95  Sideset Count = 3
96  \endcode
97 
98  - tets -- no argument - specifies that each hex should be
99  split into 6 tetrahedral elements. Cannot currently be used with
100  shells or sidesets.
101 
102  - shell -- argument = xXyYzZ which specifies whether there is a shell
103  block at that location. 'x' is minimum x face, 'X' is maximum x face,
104  similarly for y and z. Note that the argument string is a single
105  multicharacter string. You can add multiple shell blocks to a face,
106  for example, shell:xxx would add three layered shell blocks on the
107  minimum x face. An error is output if a non xXyYzZ character is
108  found, but execution continues.
109 
110  - nodeset -- argument = xXyYzZ which specifies whether there is
111  a nodeset at that location. 'x' is minimum x face, 'X' is
112  maximum x face, similarly for y and z. Note that the argument
113  string is a single multicharacter string. You can add multiple
114  nodesets to a face, for example, nodeset:xxx would add three
115  nodesets on the minimum x face. An error is output if a non
116  xXyYzZ character is found, but execution continues.
117 
118  - sideset -- argument = xXyYzZ which specifies whether there is
119  a sideset at that location. 'x' is minimum x face, 'X' is
120  maximum x face, similarly for y and z. Note that the argument
121  string is a single multicharacter string. You can add multiple
122  sidesets to a face, for example, sideset:xxx would add three
123  sidesets on the minimum x face. An error is output if a non
124  xXyYzZ character is found, but execution continues. If there
125  is a shell block specified on that face, then the sideset will
126  be on the shell elements; else the sideset will be on the hex
127  elements.
128 
129  - zdecomp -- argument = n0, n1, n2, ..., n#proc-1 which are the number
130  of intervals in the z direction for each processor in a pallel run.
131  If this option is specified, then the total number of intervals in the
132  z direction is the sum of the n0, n1, ... An interval count must be
133  specified for each processor. If this option is not specified, then
134  the number of intervals on each processor in the z direction is
135  numZ/numProc with the extras added to the lower numbered processors.
136 
137  - scale -- argument = xs, ys, zs which are the scale factors in the x,
138  y, and z directions. All three must be specified if this option is
139  present.
140 
141  - offset -- argument = xoff, yoff, zoff which are the offsets in the
142  x, y, and z directions. All three must be specified if this option
143  is present.
144 
145  - bbox -- argument = xmin, ymin, zmin, xmax, ymax, zmax
146  which specify the lower left and upper right corners of
147  the bounding box for the generated mesh. This will
148  calculate the scale and offset which will fit the mesh in
149  the specified box. All calculations are based on the currently
150  active interval settings. If scale or offset or zdecomp
151  specified later in the option list, you may not get the
152  desired bounding box.
153 
154  - rotate -- argument = axis,angle,axis,angle,...
155  where axis is 'x', 'y', or 'z' and angle is the rotation angle in
156  degrees. Multiple rotations are cumulative. The composite rotation
157  matrix is applied at the time the coordinates are retrieved after
158  scaling and offset are applied.
159 
160  The unrotated coordinate of a node at grid location i,j,k is:
161  \code
162  x = x_scale * i + x_off,
163  y = z_scale * j + y_off,
164  z = z_scale * k + z_off,
165  \endcode
166 
167  The extent of the unrotated mesh will be:
168  \code
169  x_off <= x <= x_scale * numX + x_off
170  y_off <= y <= y_scale * numY + y_off
171  z_off <= z <= z_scale * numZ + z_off
172  \endcode
173 
174  If an unrecognized option is specified, an error message will be
175  output and execution will continue.
176 
177  An example of valid input is:
178  \code
179  "10x20x40|scale:1,0.5,0.25|offset:-5,-5,-5|shell:xX"
180  \endcode
181 
182  This would create a mesh with 10 intervals in x, 20 in y, 40 in z
183  The mesh would be centered on 0,0,0 with a range of 10 in each
184  direction. There would be a shell layer on the min and max
185  x faces.
186 
187  NOTE: All options are processed in the order they appear in
188  the parameters string (except rotate which is applied at the
189  time the coordinates are generated/retrieved)
190  */
191  explicit GeneratedMesh(const std::string &parameters, int proc_count = 1, int my_proc = 0);
192  GeneratedMesh(int64_t num_x, int64_t num_y, int64_t num_z, int proc_count = 1, int my_proc = 0);
193  GeneratedMesh();
194  virtual ~GeneratedMesh();
195 
196  /**
197  * Split each hexahedral element into 6 tetrahedral elements.
198  * Cannot currently be used with sidesets or shells.
199  */
200  void create_tets(bool yesno);
201 
202  /**
203  * Add a shell block along the specified face of the hex mesh.
204  * The shell blocks will maintain the order of definition. The
205  * first shell block defined will be block 2; the hex block has id
206  * 1. The loc options are:
207  * - MX = add shell layer on the face with minimum X
208  * - PX = add shell layer on the face with maximum X
209  * - MY = add shell layer on the face with minimum Y
210  * - PY = add shell layer on the face with maximum Y
211  * - MZ = add shell layer on the face with minimum Z
212  * - PZ = add shell layer on the face with maximum Z
213  *
214  */
215  int64_t add_shell_block(ShellLocation loc);
216 
217  /**
218  * Add a nodeset along the specified face of the hex mesh.
219  * The nodesets will maintain the order of definition. The
220  * first nodeset defined will be nodeset 1.
221  * The loc options are:
222  * - MX = add nodeset on the face with minimum X
223  * - PX = add nodeset on the face with maximum X
224  * - MY = add nodeset on the face with minimum Y
225  * - PY = add nodeset on the face with maximum Y
226  * - MZ = add nodeset on the face with minimum Z
227  * - PZ = add nodeset on the face with maximum Z
228  *
229  */
230  int64_t add_nodeset(ShellLocation loc);
231 
232  /**
233  * Add a sideset along the specified face of the hex mesh.
234  * The sidesets will maintain the order of definition. The
235  * first sideset defined will be sideset 1. If there is a shell
236  * block specified on that face, then the sideset will be on the
237  * shell elements; otherwise the sideset will be on the hex
238  * elements.
239  * The loc options are:
240  * - MX = add sideset on the face with minimum X
241  * - PX = add sideset on the face with maximum X
242  * - MY = add sideset on the face with minimum Y
243  * - PY = add sideset on the face with maximum Y
244  * - MZ = add sideset on the face with minimum Z
245  * - PZ = add sideset on the face with maximum Z
246  *
247  */
248  int64_t add_sideset(ShellLocation loc);
249 
250  /**
251  * Specify the coordinate scaling and offset in all three
252  * spatial dimensions.
253  *
254  * node location of node at (i,j,k) is
255  * \code
256  * X = scale X * i + offset X
257  * Y = scale Y * i + offset Y
258  * Z = scale Z * i + offset Z
259  * \endcode
260  *
261  * WARNING: Should be called before retrieving node
262  * coordinates.
263  */
264  void set_scale(double scl_x, double scl_y, double scl_z);
265  void set_offset(double off_x, double off_y, double off_z);
266  void set_bbox(double xmin, double ymin, double zmin, double xmax, double ymax, double zmax);
267 
268  /**
269  * Set rotation. Multiple calls are cumulative.
270  * Rotate 'angle_degrees' degrees about the axis 'axis'
271  * Center of rotation is about the origin and operates
272  * on the scaled/offset coordinates of the mesh.
273  */
274  void set_rotation(const std::string &axis, double angle_degrees);
275 
276  /**
277  * Return number of nodes in the entire model.
278  */
279  virtual int64_t node_count() const;
280 
281  /**
282  * Return number of nodes on this processor.
283  */
284  virtual int64_t node_count_proc() const;
285 
286  /**
287  * Return number of element blocks in the entire model.
288  */
289  virtual int64_t block_count() const;
290 
291  /**
292  * Return number of nodesets in the entire model.
293  */
294  virtual int64_t nodeset_count() const;
295 
296  /**
297  * Return number of nodeset nodes on nodeset 'id'
298  */
299  int64_t nodeset_node_count(int64_t id) const;
300 
301  /**
302  * Return number of nodeset nodes on nodeset 'id' on the current processor
303  */
304  virtual int64_t nodeset_node_count_proc(int64_t id) const;
305 
306  /**
307  * Return number of sidesets in the entire model.
308  */
309  virtual int64_t sideset_count() const;
310 
311  /**
312  * Return number of sideset 'sides' on sideset 'id'
313  */
314  int64_t sideset_side_count(int64_t id) const;
315 
316  /**
317  * Return number of sideset 'sides' on sideset 'id' on the current
318  * processor.
319  */
320  virtual int64_t sideset_side_count_proc(int64_t id) const;
321 
322  /**
323  * Return number of elements in all element blocks in the model.
324  */
325  virtual int64_t element_count() const;
326 
327  /**
328  * Return number of shell elements in all element blocks in the model.
329  */
330  int64_t shell_element_count(ShellLocation /*loc*/) const;
331 
332  /**
333  * Return number of elements in all element blocks on this processor.
334  */
335  virtual int64_t element_count_proc() const;
336 
337  /**
338  * Return number of shell elements in all element blocks on this processor.
339  */
340  int64_t shell_element_count_proc(ShellLocation /*loc*/) const;
341 
342  int64_t timestep_count() const { return timestepCount; }
343  /**
344  * Return number of elements in the element block with id
345  * 'block_number'. The 'block_number' ranges from '1' to
346  * 'block_count()'.
347  */
348  virtual int64_t element_count(int64_t block_number) const;
349 
350  /**
351  * Return number of elements on this processor in the element
352  * block with id 'block_number'. The 'block_number' ranges from
353  * '1' to 'block_count()'.
354  */
355  virtual int64_t element_count_proc(int64_t block_number) const;
356 
357  /**
358  * Returns pair containing "topology type string" and "number of
359  * nodes / element". The topology type string will be "hex8" for
360  * the hex element block and "shell4" for the shell element blocks.
361  */
362  virtual std::pair<std::string, int> topology_type(int64_t block_number) const;
363 
364  void build_node_map(Ioss::Int64Vector &map, std::vector<int> &proc, int64_t slab,
365  size_t slabOffset, size_t adjacentProc, size_t index);
366  virtual int64_t communication_node_count_proc() const;
367  virtual void node_communication_map(MapVector &map, std::vector<int> &proc);
368  virtual void owning_processor(int *owner, int64_t num_node);
369 
370  /**
371  * Fill the passed in 'map' argument with the node map
372  * "map[local_position] = global_id" for the nodes on this
373  * processor.
374  */
375  virtual void node_map(MapVector &map) const;
376  virtual void node_map(Ioss::IntVector &map) const;
377 
378  /**
379  * Fill the passed in 'map' argument with the element map
380  * "map[local_position] = global_id" for the elements on this
381  * processor in block "block_number".
382  */
383  virtual void element_map(int64_t block_number, MapVector &map) const;
384  virtual void element_map(int64_t block_number, Ioss::IntVector &map) const;
385 
386  /**
387  * Fill the passed in 'map' argument with the element map
388  * "map[local_position] = global_id" for all elements on this
389  * processor
390  */
391  virtual void element_map(MapVector &map) const;
392  virtual void element_map(Ioss::IntVector &map) const;
393 
394  /**
395  * Fill the passed in 'map' argument with the element map pair
396  * "map[local_position] = element global_id" and
397  * "map[local_position+1] = element local face id (0-based)" for
398  * all elements on the current processor having a face on the
399  * surface defined by ShellLocation.
400  */
401  void element_surface_map(ShellLocation loc, MapVector &map) const;
402 
403  /**
404  * Return the connectivity for the elements on this processor in
405  * the block with id 'block_number'. If the elements in this block
406  * have 'npe' nodes per element, then the first 'npe' entries in
407  * the 'conn' vector will be the nodal connectivity for the first
408  * element; the next 'npe' entries are the nodal connectivity for
409  * the second element. The 'connect' vector will be resized to the
410  * size required to contain the nodal connectivity for the
411  * specified block; all information in 'connect' will be overwritten.
412  */
413  void connectivity(int64_t block_number, Ioss::Int64Vector &connect) const;
414  void connectivity(int64_t block_number, Ioss::IntVector &connect) const;
415  void connectivity(int64_t block_number, int64_t *connect) const;
416  virtual void connectivity(int64_t block_number, int *connect) const;
417 
418  /**
419  * Return the coordinates for all nodes on this processor. The
420  * first 3 entries in the 'coord' vector are the x, y, and z
421  * coordinates of the first node, etc. The 'coord' vector will be
422  * resized to the size required to contain the nodal coordinates;
423  * all information in 'coord' will be overwritten.
424  */
425  virtual void coordinates(std::vector<double> &coord) const;
426  virtual void coordinates(double *coord) const;
427 
428  /**
429  * Return the coordinates for all nodes on this processor in
430  * separate vectors. The vectors will be resized to the size
431  * required to contain the nodal coordinates; all information in
432  * the vectors will be overwritten.
433  */
434  virtual void coordinates(std::vector<double> &x, std::vector<double> &y,
435  std::vector<double> &z) const;
436 
437  /**
438  * Return the coordinates for componenet 'comp' (1=x, 2=y, 3=z)
439  * for all nodes on this processor. The
440  * vector will be resized to the size required to contain the
441  * nodal coordinates; all information in the vector will be
442  * overwritten.
443  * It is an error to request the coordinates via this function
444  * if a rotation is defined.
445  */
446  virtual void coordinates(int component, std::vector<double> &xyz) const;
447 
448  /**
449  * Return the list of nodes in nodeset 'id' on this processor.
450  * The 'nodes' vector will be resized to the size required to
451  * contain the node list. The ids are global ids.
452  */
453  virtual void nodeset_nodes(int64_t id, Ioss::Int64Vector &nodes) const;
454 
455  /**
456  * Return the list of the face/ordinal pairs
457  * "elem_sides[local_position] = element global_id" and
458  * "elem_sides[local_position+1] = element local face id (0-based)"
459  * for the faces in sideset 'id' on this
460  * processor. The 'elem_sides' vector will be resized to the size
461  * required to contain the list. The element ids are global ids,
462  * the side ordinal is 0-based.
463  */
464  virtual void sideset_elem_sides(int64_t id, Ioss::Int64Vector &elem_sides) const;
465 
466  virtual std::vector<std::string> sideset_touching_blocks(int64_t set_id) const;
467 
468  int64_t get_num_x() const { return numX; }
469  int64_t get_num_y() const { return numY; }
470  int64_t get_num_z() const { return numZ; }
471 
473  {
474  return variableCount.find(type) != variableCount.end() ? variableCount.find(type)->second : 0;
475  }
476 
477  private:
478  template <typename INT> void raw_element_map(int64_t block_number, std::vector<INT> &map) const;
479  template <typename INT> void raw_element_map(std::vector<INT> &map) const;
480  template <typename INT> void raw_connectivity(int64_t block_number, INT *connect) const;
481 
482  GeneratedMesh(const GeneratedMesh &);
484 
485  void set_variable_count(const std::string &type, size_t count);
486  void parse_options(const std::vector<std::string> &groups);
487  void show_parameters() const;
488  void initialize();
489 
490  std::vector<ShellLocation> shellBlocks;
491  std::vector<ShellLocation> nodesets;
492  std::vector<ShellLocation> sidesets;
493  double rotmat[3][3];
494  size_t numX, numY, numZ;
495  size_t myNumZ, myStartZ;
496 
498  size_t myProcessor;
499 
501  std::map<Ioss::EntityType, size_t> variableCount;
502 
503  double offX, offY, offZ; /** Offsets in X, Y, and Z directions */
504  double sclX, sclY, sclZ; /** Scale in X, Y, and Z directions
505  * location of node at (i,j,k)
506  * position is (sclX*i+offX,
507  * sclY*i+offY, sclZ*i+offZ) */
510  };
511 } // namespace Iogn
512 #endif
int64_t sideset_side_count(int64_t id) const
Definition: Iogn_GeneratedMesh.C:555
int64_t get_num_y() const
Definition: Iogn_GeneratedMesh.h:469
double sclY
Definition: Iogn_GeneratedMesh.h:504
Definition: Iogn_GeneratedMesh.h:51
std::vector< ShellLocation > sidesets
Definition: Iogn_GeneratedMesh.h:492
void parse_options(const std::vector< std::string > &groups)
Definition: Iogn_GeneratedMesh.C:220
void raw_element_map(int64_t block_number, std::vector< INT > &map) const
Definition: Iogn_GeneratedMesh.C:700
virtual void coordinates(std::vector< double > &coord) const
Definition: Iogn_GeneratedMesh.C:956
virtual int64_t node_count_proc() const
Definition: Iogn_GeneratedMesh.C:421
std::map< Ioss::EntityType, size_t > variableCount
Definition: Iogn_GeneratedMesh.h:501
int64_t add_nodeset(ShellLocation loc)
Definition: Iogn_GeneratedMesh.C:165
virtual int64_t block_count() const
Definition: Iogn_GeneratedMesh.C:423
GeneratedMesh & operator=(const GeneratedMesh &)
virtual void node_communication_map(MapVector &map, std::vector< int > &proc)
Definition: Iogn_GeneratedMesh.C:666
double sclX
Definition: Iogn_GeneratedMesh.h:504
size_t numY
Definition: Iogn_GeneratedMesh.h:494
size_t myNumZ
Definition: Iogn_GeneratedMesh.h:495
virtual int64_t communication_node_count_proc() const
Definition: Iogn_GeneratedMesh.C:632
Definition: Iogn_GeneratedMesh.h:51
std::vector< int > IntVector
Definition: Ioss_CodeTypes.h:42
void element_surface_map(ShellLocation loc, MapVector &map) const
Definition: Iogn_GeneratedMesh.C:791
int64_t add_shell_block(ShellLocation loc)
Definition: Iogn_GeneratedMesh.C:159
int64_t timestep_count() const
Definition: Iogn_GeneratedMesh.h:342
int64_t add_sideset(ShellLocation loc)
Definition: Iogn_GeneratedMesh.C:171
Definition: Iogn_GeneratedMesh.h:51
std::vector< ShellLocation > shellBlocks
Definition: Iogn_GeneratedMesh.h:490
size_t numZ
Definition: Iogn_GeneratedMesh.h:494
void build_node_map(Ioss::Int64Vector &map, std::vector< int > &proc, int64_t slab, size_t slabOffset, size_t adjacentProc, size_t index)
Definition: Iogn_GeneratedMesh.C:656
size_t myProcessor
Definition: Iogn_GeneratedMesh.h:498
virtual int64_t nodeset_count() const
Definition: Iogn_GeneratedMesh.C:425
size_t myStartZ
Definition: Iogn_GeneratedMesh.h:495
Definition: Iogn_GeneratedMesh.h:48
bool set_id(const Ioss::GroupingEntity *entity, ex_entity_type type, Ioex::EntityIdSet *idset)
Definition: Ioex_Utils.C:271
virtual int64_t node_count() const
Definition: Iogn_GeneratedMesh.C:419
void set_rotation(const std::string &axis, double angle_degrees)
Definition: Iogn_GeneratedMesh.C:1497
void set_offset(double off_x, double off_y, double off_z)
Definition: Iogn_GeneratedMesh.C:213
double offZ
Definition: Iogn_GeneratedMesh.h:503
virtual void element_map(int64_t block_number, MapVector &map) const
Definition: Iogn_GeneratedMesh.C:689
void show_parameters() const
Definition: Iogn_GeneratedMesh.C:389
void connectivity(int64_t block_number, Ioss::Int64Vector &connect) const
Definition: Iogn_GeneratedMesh.C:1060
int64_t get_num_x() const
Definition: Iogn_GeneratedMesh.h:468
int64_t shell_element_count_proc(ShellLocation) const
Definition: Iogn_GeneratedMesh.C:485
GeneratedMesh()
Definition: Iogn_GeneratedMesh.C:92
A namespace for the generated database format.
Definition: Iogn_DashSurfaceMesh.C:38
bool createTets
Definition: Iogn_GeneratedMesh.h:509
virtual int64_t element_count_proc() const
Definition: Iogn_GeneratedMesh.C:438
virtual int64_t nodeset_node_count_proc(int64_t id) const
Definition: Iogn_GeneratedMesh.C:527
virtual void node_map(MapVector &map) const
Definition: Iogn_GeneratedMesh.C:618
std::vector< int64_t > Int64Vector
Definition: Ioss_CodeTypes.h:43
size_t processorCount
Definition: Iogn_GeneratedMesh.h:497
std::vector< ShellLocation > nodesets
Definition: Iogn_GeneratedMesh.h:491
double offY
Definition: Iogn_GeneratedMesh.h:503
void set_bbox(double xmin, double ymin, double zmin, double xmax, double ymax, double zmax)
Definition: Iogn_GeneratedMesh.C:177
Definition: Iogn_GeneratedMesh.h:51
int64_t get_num_z() const
Definition: Iogn_GeneratedMesh.h:470
int INT
Definition: Ioss_StructuredBlock.h:53
Definition: Iogn_GeneratedMesh.h:51
virtual std::pair< std::string, int > topology_type(int64_t block_number) const
Definition: Iogn_GeneratedMesh.C:601
bool doRotation
Definition: Iogn_GeneratedMesh.h:508
void initialize()
Definition: Iogn_GeneratedMesh.C:102
size_t get_variable_count(Ioss::EntityType type) const
Definition: Iogn_GeneratedMesh.h:472
int64_t nodeset_node_count(int64_t id) const
Definition: Iogn_GeneratedMesh.C:511
virtual void sideset_elem_sides(int64_t id, Ioss::Int64Vector &elem_sides) const
Definition: Iogn_GeneratedMesh.C:1428
void set_variable_count(const std::string &type, size_t count)
Definition: Iogn_GeneratedMesh.C:1473
virtual int64_t sideset_count() const
Definition: Iogn_GeneratedMesh.C:427
int64_t shell_element_count(ShellLocation) const
Definition: Iogn_GeneratedMesh.C:459
size_t timestepCount
Definition: Iogn_GeneratedMesh.h:500
void set_scale(double scl_x, double scl_y, double scl_z)
Definition: Iogn_GeneratedMesh.C:206
virtual void owning_processor(int *owner, int64_t num_node)
Definition: Iogn_GeneratedMesh.C:642
ShellLocation
Definition: Iogn_GeneratedMesh.h:51
void raw_connectivity(int64_t block_number, INT *connect) const
Definition: Iogn_GeneratedMesh.C:1097
size_t numX
Definition: Iogn_GeneratedMesh.h:494
virtual void nodeset_nodes(int64_t id, Ioss::Int64Vector &nodes) const
Definition: Iogn_GeneratedMesh.C:1367
virtual int64_t sideset_side_count_proc(int64_t id) const
Definition: Iogn_GeneratedMesh.C:572
virtual int64_t element_count() const
Definition: Iogn_GeneratedMesh.C:429
EntityType
The particular type of GroupingEntity.
Definition: Ioss_EntityType.h:39
double offX
Definition: Iogn_GeneratedMesh.h:503
Definition: Iogn_GeneratedMesh.h:51
virtual std::vector< std::string > sideset_touching_blocks(int64_t set_id) const
Definition: Iogn_GeneratedMesh.C:1467
double rotmat[3][3]
Definition: Iogn_GeneratedMesh.h:493
double sclZ
Definition: Iogn_GeneratedMesh.h:504
std::vector< int64_t > MapVector
Definition: Iogn_GeneratedMesh.h:46
void create_tets(bool yesno)
Definition: Iogn_GeneratedMesh.C:157
virtual ~GeneratedMesh()