dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.builtin_variable.vertex_id,Fail
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.builtin_variable.vertex_id,Fail
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.builtin_variable.vertex_id,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.0,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.10,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.11,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.12,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.13,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.14,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.15,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.16,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.17,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.18,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.19,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.1,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.2,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.3,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.4,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.5,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.6,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.8,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.0,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.10,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.11,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.12,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.13,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.14,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.15,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.16,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.18,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.19,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.1,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.3,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.4,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.6,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.8,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.9,Fail
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_strip.instanced_attributes,Fail
dEQP-GLES31.functional.draw_indirect.random.31,Fail
dEQP-GLES31.functional.layout_binding.image.image2d.vertex_binding_array,Fail
dEQP-GLES31.functional.layout_binding.image.image2d.vertex_binding_max_array,Fail
dEQP-GLES31.functional.layout_binding.image.image2d.vertex_binding_max,Fail
dEQP-GLES31.functional.layout_binding.image.image2d.vertex_binding_multiple,Fail
dEQP-GLES31.functional.layout_binding.image.image2d.vertex_binding_single,Fail
dEQP-GLES31.functional.layout_binding.image.image3d.vertex_binding_array,Fail
dEQP-GLES31.functional.layout_binding.image.image3d.vertex_binding_max_array,Fail
dEQP-GLES31.functional.layout_binding.image.image3d.vertex_binding_max,Fail
dEQP-GLES31.functional.layout_binding.image.image3d.vertex_binding_multiple,Fail
dEQP-GLES31.functional.layout_binding.image.image3d.vertex_binding_single,Fail
dEQP-GLES31.functional.separate_shader.random.23,Fail
dEQP-GLES31.functional.separate_shader.random.35,Fail
dEQP-GLES31.functional.separate_shader.random.49,Fail
dEQP-GLES31.functional.separate_shader.random.68,Fail
dEQP-GLES31.functional.separate_shader.random.6,Fail
dEQP-GLES31.functional.separate_shader.random.79,Fail
dEQP-GLES31.functional.separate_shader.random.80,Fail
dEQP-GLES31.functional.separate_shader.random.82,Fail
dEQP-GLES31.functional.separate_shader.random.89,Fail
