Commit 33a04c34 authored by Abhishek Yenpure's avatar Abhishek Yenpure

Fixing variable name according to standard

parent 2b480123
......@@ -265,7 +265,6 @@ public:
{
(void)shape; // C4100 false positive workaround
vtkm::Id caseId = 0;
ClipStats _clipStat;
for (vtkm::IdComponent iter = pointCount - 1; iter >= 0; iter--)
{
if (!this->Invert && static_cast<vtkm::Float64>(scalars[iter]) <= this->Value)
......@@ -282,29 +281,29 @@ public:
vtkm::Id index = clippingData.GetCaseIndex(shape.Id, caseId);
clipDataIndex = index;
vtkm::Id numberOfCells = clippingData.ValueAt(index++);
_clipStat.NumberOfCells = numberOfCells;
clipStat.NumberOfCells = numberOfCells;
for (vtkm::IdComponent shapes = 0; shapes < numberOfCells; shapes++)
{
vtkm::Id cellShape = clippingData.ValueAt(index++);
vtkm::Id numberOfIndices = clippingData.ValueAt(index++);
if (cellShape == 0)
{
--_clipStat.NumberOfCells;
--clipStat.NumberOfCells;
// Shape is 0, which is a case of interpolating new point within a cell
// Gather stats for later operation.
_clipStat.NumberOfInCellPoints = 1;
_clipStat.NumberOfInCellInterpPoints = numberOfIndices;
clipStat.NumberOfInCellPoints = 1;
clipStat.NumberOfInCellInterpPoints = numberOfIndices;
for (vtkm::IdComponent points = 0; points < numberOfIndices; points++, index++)
{
//Find how many points need to be calculated using edge interpolation.
vtkm::Id element = clippingData.ValueAt(index);
_clipStat.NumberOfInCellEdgeIndices += (element < 100) ? 1 : 0;
clipStat.NumberOfInCellEdgeIndices += (element < 100) ? 1 : 0;
}
}
else
{
// Collect number of indices required for storing current shape
_clipStat.NumberOfIndices += numberOfIndices;
clipStat.NumberOfIndices += numberOfIndices;
// Collect number of new points
for (vtkm::IdComponent points = 0; points < numberOfIndices; points++, index++)
{
......@@ -312,15 +311,15 @@ public:
vtkm::Id element = clippingData.ValueAt(index);
if (element == 255)
{
_clipStat.NumberOfInCellIndices++;
clipStat.NumberOfInCellIndices++;
}
else if (element < 100)
{
_clipStat.NumberOfEdgeIndices++;
clipStat.NumberOfEdgeIndices++;
}
}
}
clipStat = _clipStat;
clipStat = clipStat;
}
}
......
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