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  • Kenneth Moreland's avatar
    Make a shared header of 3D transformations · cdeeda67
    Kenneth Moreland authored
    Affine transformations of homogeneous coordinates using 4x4 matrices are
    quite common in visualization. Create a new math header file in the base
    vtkm namespace that has common functions for such coordinates.
    
    Much of this implementation was taken from the rendering matrix helpers.
    cdeeda67