1. 23 Jul, 2019 2 commits
  2. 22 Jul, 2019 1 commit
  3. 19 Jul, 2019 5 commits
  4. 18 Jul, 2019 2 commits
  5. 17 Jul, 2019 10 commits
  6. 16 Jul, 2019 7 commits
  7. 12 Jul, 2019 1 commit
  8. 11 Jul, 2019 2 commits
  9. 10 Jul, 2019 2 commits
    • Kenneth Moreland's avatar
      Fix issues with PointLocatorUniformGrid not finding all points · 461f87db
      Kenneth Moreland authored
      There was a known issue where PointLocatorUniformGrid would quickly quit
      once it found a point. Instead, look at one more level of bins just in
      case there is a closer one near the boundary. (Still not guaranteed, but
      likely.)
      
      Also, fix a typo that caused some bins in the y and z direction to not
      be searched.
      461f87db
    • Kenneth Moreland's avatar
      Fix PointLocatorUniformGrid for points on boundary · e473cb4b
      Kenneth Moreland authored
      When creating the search structures in PointLocatorUniformGrid, a point
      outside the boundary would be given an invalid bin id. These points
      could never be found. Generally, this is not a big deal for points
      outside of the boundary, but it could be a problem for points on the
      boundary. A point on the boundary could be taken as outside the
      boundary. Since the boundary is chosen from limits of the points, some
      will almost always be on the boundary.
      
      Fix this problem by clamping all points to the nearest valid bin. This
      could cause a problem if the user has selected a boundary excluding a
      lot of points. All those points could be grouped to the same edge bins,
      but that is probably not a great idea anyway.
      e473cb4b
  10. 09 Jul, 2019 8 commits