1. 06 Jun, 2016 3 commits
  2. 03 Jun, 2016 5 commits
  3. 02 Jun, 2016 12 commits
  4. 01 Jun, 2016 10 commits
    • Kenneth Moreland's avatar
      Merge branch 'annotation-compile-issues' into 'master' · 0e114bb1
      Kenneth Moreland authored
      Fix minor compile issues with font classes
      
      
      
      See merge request !435
      0e114bb1
    • Kenneth Moreland's avatar
      Fix some compile warnings · a28432d7
      Kenneth Moreland authored
      These compile warnings include implicit conversion from signed to
      unsigned, a shadowed variable, and an unused static function.
      a28432d7
    • Kenneth Moreland's avatar
      Use VTK-m's OpenGLHeaders.h instead of GL/gl.h · bc979013
      Kenneth Moreland authored
      Not all systems put their OpenGL headers in a directory named GL. (In
      particular, OSX decides to be different.) The vtkm/rendering/internal/
      OpenGLHeaders.h header takes care of including the OpenGL header on all
      platforms.
      bc979013
    • Kenneth Moreland's avatar
      Add new rendering files to CMakeLists.txt · 7154ba29
      Kenneth Moreland authored
      This is required for installing the files. It is also useful for
      developers because it adds the files to IDEs and creates test builds for
      the header files. Those test builds highlighted some missing includes.
      7154ba29
    • Robert Maynard's avatar
      delete the vtkm::filter::FieldTypes header. · e3e94d10
      Robert Maynard authored
      The header is used by nothing, and contains an old version of
      the FieldMetadata class.
      e3e94d10
    • Jeremy Meredith's avatar
      Merge branch 'annot6' into 'master' · 298b9d2e
      Jeremy Meredith authored
      Adding text annotations to rendering
      
      This adds bitmap font support and two types of text annotations - screen space text and world-space billboard text - as well as enables the labels in the axes.
      
      See merge request !423
      298b9d2e
    • Jeremy Meredith's avatar
      unifying 2d and 3d scenes · 6c8045bd
      Jeremy Meredith authored
      6c8045bd
    • Jeremy Meredith's avatar
      cleanup and style · 501f34c2
      Jeremy Meredith authored
      501f34c2
    • Kenneth Moreland's avatar
      Merge branch 'reader-field-names' into 'master' · 3a8c9421
      Kenneth Moreland authored
      Reader should name fields only with their field name
      
      The Legacy VTK file reader was augmenting all the field names with the
      type of field. For example, if you had a point scalar field named
      "elevation", it would be loaded as "SCALARS:elevation".
      
      This is bad for two reasons. First, it is downright confusing. A tool
      like ParaView or VisIt will tell me the field is named "elevation", but
      VTK-m will report that field does not exist. Second, the writer does not
      follow the same convention. Thus, if you have a loop of read file,
      modify, write file, you could end up with fields named
      "SCALARS:SCALARS:SCALARS:...".
      
      See merge request !432
      3a8c9421
    • Kenneth Moreland's avatar
      Merge branch 'fix-endian-flip' into 'master' · c202de14
      Kenneth Moreland authored
      Fix endian flip when reading vector arrays
      
      The legacy VTK file reader has a condition to flip the bytes in values
      when the endian does not match the current system. The problem was that
      when reading in a vector, the flip was happening on all bytes of a Vec.
      This caused the last components of the Vec to be flipped with the first
      components. Instead, we want each component to be flipped independently.
      
      See merge request !433
      c202de14
  5. 31 May, 2016 6 commits
  6. 29 May, 2016 4 commits