// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
// SPDX-License-Identifier: BSD-3-Clause
#include "vtkPiecewiseFunctionAlgorithm.h"

#include "vtkCommand.h"
#include "vtkDataObject.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkObjectFactory.h"
#include "vtkStreamingDemandDrivenPipeline.h"

VTK_ABI_NAMESPACE_BEGIN
vtkStandardNewMacro(vtkPiecewiseFunctionAlgorithm);

//------------------------------------------------------------------------------
vtkPiecewiseFunctionAlgorithm::vtkPiecewiseFunctionAlgorithm()
{
  // by default assume filters have one input and one output
  // subclasses that deviate should modify this setting
  this->SetNumberOfInputPorts(1);
  this->SetNumberOfOutputPorts(1);
}

//------------------------------------------------------------------------------
vtkPiecewiseFunctionAlgorithm::~vtkPiecewiseFunctionAlgorithm() = default;

//------------------------------------------------------------------------------
void vtkPiecewiseFunctionAlgorithm::PrintSelf(ostream& os, vtkIndent indent)
{
  this->Superclass::PrintSelf(os, indent);
}

//------------------------------------------------------------------------------
vtkDataObject* vtkPiecewiseFunctionAlgorithm::GetOutput()
{
  return this->GetOutput(0);
}

//------------------------------------------------------------------------------
vtkDataObject* vtkPiecewiseFunctionAlgorithm::GetOutput(int port)
{
  return this->GetOutputDataObject(port);
}

//------------------------------------------------------------------------------
void vtkPiecewiseFunctionAlgorithm::SetOutput(vtkDataObject* d)
{
  this->GetExecutive()->SetOutputData(0, d);
}

//------------------------------------------------------------------------------
vtkDataObject* vtkPiecewiseFunctionAlgorithm::GetInput()
{
  return this->GetInput(0);
}

//------------------------------------------------------------------------------
vtkDataObject* vtkPiecewiseFunctionAlgorithm::GetInput(int port)
{
  if (this->GetNumberOfInputConnections(port) < 1)
  {
    return nullptr;
  }
  return this->GetExecutive()->GetInputData(port, 0);
}

//------------------------------------------------------------------------------
vtkTypeBool vtkPiecewiseFunctionAlgorithm::ProcessRequest(
  vtkInformation* request, vtkInformationVector** inputVector, vtkInformationVector* outputVector)
{
  // generate the data
  if (request->Has(vtkDemandDrivenPipeline::REQUEST_DATA()))
  {
    return this->RequestData(request, inputVector, outputVector);
  }

  return this->Superclass::ProcessRequest(request, inputVector, outputVector);
}

//------------------------------------------------------------------------------
int vtkPiecewiseFunctionAlgorithm::FillOutputPortInformation(
  int vtkNotUsed(port), vtkInformation* info)
{
  // now add our info
  info->Set(vtkDataObject::DATA_TYPE_NAME(), "vtkPiecewiseFunction");
  return 1;
}

//------------------------------------------------------------------------------
int vtkPiecewiseFunctionAlgorithm::FillInputPortInformation(
  int vtkNotUsed(port), vtkInformation* info)
{
  info->Set(vtkAlgorithm::INPUT_REQUIRED_DATA_TYPE(), "vtkPiecewiseFunction");
  return 1;
}

//------------------------------------------------------------------------------
// This is the superclasses style of Execute method.  Convert it into
// an imaging style Execute method.
int vtkPiecewiseFunctionAlgorithm::RequestData(vtkInformation* vtkNotUsed(request),
  vtkInformationVector** vtkNotUsed(inputVector), vtkInformationVector* vtkNotUsed(outputVector))
{
  return 0;
}

//------------------------------------------------------------------------------
void vtkPiecewiseFunctionAlgorithm::SetInputData(vtkDataObject* input)
{
  this->SetInputData(0, input);
}

//------------------------------------------------------------------------------
void vtkPiecewiseFunctionAlgorithm::SetInputData(int index, vtkDataObject* input)
{
  this->SetInputDataInternal(index, input);
}

//------------------------------------------------------------------------------
void vtkPiecewiseFunctionAlgorithm::AddInputData(vtkDataObject* input)
{
  this->AddInputData(0, input);
}

//------------------------------------------------------------------------------
void vtkPiecewiseFunctionAlgorithm::AddInputData(int index, vtkDataObject* input)
{
  this->AddInputDataInternal(index, input);
}
VTK_ABI_NAMESPACE_END
