/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkGeoSphereTransform.cxx

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
/*-------------------------------------------------------------------------
  Copyright 2008 Sandia Corporation.
  Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
  the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/

#include "vtkGeoSphereTransform.h"

#include "vtkDoubleArray.h"
#include "vtkGeoMath.h"
#include "vtkGlobeSource.h"
#include "vtkMath.h"
#include "vtkObjectFactory.h"
#include "vtkPoints.h"

vtkStandardNewMacro(vtkGeoSphereTransform);

vtkGeoSphereTransform::vtkGeoSphereTransform()
{
  VTK_LEGACY_BODY(vtkGeoSphereTransform::vtkGeoSphereTransform, "VTK 8.2");
  this->ToRectangular = true;
  this->BaseAltitude = 0.0;
}

vtkGeoSphereTransform::~vtkGeoSphereTransform() = default;

void vtkGeoSphereTransform::PrintSelf( ostream& os, vtkIndent indent )
{
  this->Superclass::PrintSelf(os, indent);
  os << indent << "ToRectangular: " << this->ToRectangular << endl;
  os << indent << "BaseAltitude: " << this->BaseAltitude << endl;
}

void vtkGeoSphereTransform::Inverse()
{
  this->ToRectangular = !this->ToRectangular;
  this->Modified();
}

void vtkGeoSphereTransform::InternalTransformPoint( const float in[3], float out[3] )
{
  double ind[3];
  double oud[3];
  int i;
  for ( i = 0; i < 3; ++ i )
    ind[i] = in[i];
  this->InternalTransformPoint( ind, oud );
  for ( i = 0; i < 3; ++ i )
    out[i] = static_cast<float>(oud[i]);
}

void vtkGeoSphereTransform::InternalTransformPoint( const double in[3], double out[3] )
{
  if ( this->ToRectangular )
  {
    vtkGlobeSource::ComputeGlobePoint(
      in[0], in[1], vtkGeoMath::EarthRadiusMeters() + in[2] + this->BaseAltitude, out);
  }
  else
  {
    vtkGlobeSource::ComputeLatitudeLongitude(const_cast<double*>(in), out[0], out[1]);
    out[2] = vtkMath::Norm(in) - vtkGeoMath::EarthRadiusMeters() - this->BaseAltitude;
  }
}

void vtkGeoSphereTransform::InternalTransformDerivative( const float in[3], float out[3], float derivative[3][3] )
{
  double ind[3];
  double oud[3];
  double drd[3][3];
  int i;
  for ( i = 0; i < 3; ++ i )
    ind[i] = in[i];
  this->InternalTransformDerivative( ind, oud, drd );
  for ( i = 0; i < 3; ++ i )
  {
    out[i] = static_cast<float>(oud[i]);
    for ( int j = 0; j < 3; ++ j )
    {
      derivative[i][j] = drd[i][j];
    }
  }
}

void vtkGeoSphereTransform::InternalTransformDerivative( const double in[3], double out[3], double derivative[3][3] )
{
  // FIXME: Compute derivatives here
  (void) in;
  (void) out;
  (void) derivative;
}


vtkAbstractTransform* vtkGeoSphereTransform::MakeTransform()
{
  vtkGeoSphereTransform* geoTrans = vtkGeoSphereTransform::New();
  return geoTrans;
}
