/*=========================================================================

Program:   Visualization Toolkit
Module:    vtkWindBladeReader.cxx

Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
#include "vtkWindBladeReader.h"

#include "vtkCallbackCommand.h"
#include "vtkCell.h"
#include "vtkCellData.h"
#include "vtkCellType.h"
#include "vtkDataArraySelection.h"
#include "vtkEndian.h"
#include "vtkFloatArray.h"
#include "vtkIdList.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkIntArray.h"
#include "vtkMath.h"
#include "vtkMultiBlockDataSetAlgorithm.h"
#include "vtkObjectFactory.h"
#include "vtkPointData.h"
#include "vtkPoints.h"
#include "vtkStreamingDemandDrivenPipeline.h"
#include "vtkStringArray.h"
#include "vtkStructuredGrid.h"
#include "vtkUnstructuredGrid.h"

#include "vtksys/FStream.hxx"
#include "vtksys/SystemTools.hxx"

#include <algorithm>
#include <iostream>
#include <iterator>
#include <sstream>
#include <string>

// vtkStandardNewMacro(vtkWindBladeReader);
VTK_ABI_NAMESPACE_BEGIN
vtkObjectFactoryNewMacro(vtkWindBladeReader);

float vtkWindBladeReader::DRY_AIR_CONSTANT = 287.04;
int vtkWindBladeReader::NUM_PART_SIDES = 4;       // Blade parts rhombus
const int vtkWindBladeReader::NUM_BASE_SIDES = 5; // Base pyramid
const int vtkWindBladeReader::LINE_SIZE = 256;
int vtkWindBladeReader::DIMENSION = 3;
int vtkWindBladeReader::BYTES_PER_DATA = 4;
int vtkWindBladeReader::SCALAR = 1;
int vtkWindBladeReader::VECTOR = 2;
int vtkWindBladeReader::FLOAT = 1;
int vtkWindBladeReader::INTEGER = 2;

class WindBladeReaderInternal
{
public:
  FILE* FilePtr;
};

//------------------------------------------------------------------------------
// Constructor for WindBlade Reader
//------------------------------------------------------------------------------
vtkWindBladeReader::vtkWindBladeReader()
{
  this->Filename = nullptr;
  this->SetNumberOfInputPorts(0);

  // Set up three output ports for field, blade and ground
  this->SetNumberOfOutputPorts(3);

  // Irregularly spaced grid description for entire problem
  this->Points = vtkPoints::New();
  this->GPoints = vtkPoints::New();
  this->XSpacing = vtkFloatArray::New();
  this->YSpacing = vtkFloatArray::New();
  this->ZSpacing = vtkFloatArray::New();
  this->ZTopographicValues = nullptr;

  // Blade geometry
  this->BPoints = vtkPoints::New();
  this->NumberOfBladePoints = 0;
  this->NumberOfBladeCells = 0;

  // Static tower information
  this->NumberOfBladeTowers = 0;
  this->XPosition = vtkFloatArray::New();
  this->YPosition = vtkFloatArray::New();
  this->HubHeight = vtkFloatArray::New();
  this->AngularVeloc = vtkFloatArray::New();
  this->BladeLength = vtkFloatArray::New();
  this->BladeCount = vtkIntArray::New();

  // Options to include extra files for topography and turbines
  this->UseTopographyFile = 0;
  this->UseTurbineFile = 0;

  // Setup selection callback to modify this object when array selection changes
  this->SelectionObserver = vtkCallbackCommand::New();
  this->SelectionObserver->SetCallback(&vtkWindBladeReader::SelectionCallback);
  this->SelectionObserver->SetClientData(this);

  this->PointDataArraySelection = vtkDataArraySelection::New();
  this->PointDataArraySelection->AddObserver(vtkCommand::ModifiedEvent, this->SelectionObserver);

  // Variables need to be divided by density
  this->NumberOfTimeSteps = 1;
  this->TimeSteps = nullptr;
  this->NumberOfVariables = 0;
  this->DivideVariables = vtkStringArray::New();
  this->DivideVariables->InsertNextValue("UVW");
  this->DivideVariables->InsertNextValue("A-scale turbulence");
  this->DivideVariables->InsertNextValue("B-scale turbulence");
  this->DivideVariables->InsertNextValue("Oxygen");

  this->Data = nullptr;
  this->Internal = new WindBladeReaderInternal();

  // by default don't skip any lines because normal wind files do not
  // have a header
  this->NumberOfLinesToSkip = 0;

  this->VariableName = nullptr;
  this->VariableStruct = nullptr;
  this->VariableCompSize = nullptr;
  this->VariableBasicType = nullptr;
  this->VariableByteCount = nullptr;
  this->VariableOffset = nullptr;
}

//------------------------------------------------------------------------------
// Destructor for WindBlade Reader
//------------------------------------------------------------------------------
vtkWindBladeReader::~vtkWindBladeReader()
{
  this->SetFilename(nullptr);
  this->PointDataArraySelection->Delete();
  this->DivideVariables->Delete();

  this->XPosition->Delete();
  this->YPosition->Delete();
  this->HubHeight->Delete();
  this->AngularVeloc->Delete();
  this->BladeLength->Delete();
  this->BladeCount->Delete();
  this->XSpacing->Delete();
  this->YSpacing->Delete();
  this->ZSpacing->Delete();

  delete[] this->ZTopographicValues;

  this->Points->Delete();
  this->GPoints->Delete();
  this->BPoints->Delete();

  if (this->Data)
  {
    for (int var = 0; var < this->NumberOfVariables; var++)
    {
      if (this->Data[var])
      {
        this->Data[var]->Delete();
      }
    }
    delete[] this->Data;
  }

  this->SelectionObserver->Delete();

  delete this->Internal;

  delete[] this->TimeSteps;
  delete[] this->VariableName;
  delete[] this->VariableStruct;
  delete[] this->VariableCompSize;
  delete[] this->VariableBasicType;
  delete[] this->VariableByteCount;
  delete[] this->VariableOffset;
}

//------------------------------------------------------------------------------
vtkTypeBool vtkWindBladeReader::ProcessRequest(
  vtkInformation* reqInfo, vtkInformationVector** inputVector, vtkInformationVector* outputVector)
{
#ifdef VTK_WORDS_BIGENDIAN
  vtkWarningMacro("Warning WindBlade reader does not yet work on big endian processors");
#endif
  if (reqInfo->Has(vtkDemandDrivenPipeline::REQUEST_DATA_NOT_GENERATED()))
  {
    int port = reqInfo->Get(vtkDemandDrivenPipeline::FROM_OUTPUT_PORT());
    if (port != 0)
    {
      vtkInformation* fieldInfo = outputVector->GetInformationObject(0);
      fieldInfo->Set(vtkDemandDrivenPipeline::DATA_NOT_GENERATED(), 1);
    }
    if (port != 1)
    {
      vtkInformation* bladeInfo = outputVector->GetInformationObject(1);
      bladeInfo->Set(vtkDemandDrivenPipeline::DATA_NOT_GENERATED(), 1);
    }
    if (port != 2)
    {
      vtkInformation* groundInfo = outputVector->GetInformationObject(2);
      groundInfo->Set(vtkDemandDrivenPipeline::DATA_NOT_GENERATED(), 1);
    }
    return 1;
  }
  return this->Superclass::ProcessRequest(reqInfo, inputVector, outputVector);
}

//------------------------------------------------------------------------------
// RequestInformation supplies global meta information
//------------------------------------------------------------------------------
int vtkWindBladeReader::RequestInformation(vtkInformation* reqInfo,
  vtkInformationVector** vtkNotUsed(inputVector), vtkInformationVector* outputVector)
{
  int port = reqInfo->Get(vtkDemandDrivenPipeline::FROM_OUTPUT_PORT());
  if (port == 0)
  {
    vtkInformation* bladeInfo = outputVector->GetInformationObject(1);
    bladeInfo->Set(vtkDemandDrivenPipeline::REQUEST_DATA_NOT_GENERATED());
    vtkInformation* groundInfo = outputVector->GetInformationObject(2);
    groundInfo->Set(vtkDemandDrivenPipeline::REQUEST_DATA_NOT_GENERATED());
  }
  else if (port == 1)
  {
    vtkInformation* fieldInfo = outputVector->GetInformationObject(0);
    fieldInfo->Set(vtkDemandDrivenPipeline::REQUEST_DATA_NOT_GENERATED());
    vtkInformation* groundInfo = outputVector->GetInformationObject(2);
    groundInfo->Set(vtkDemandDrivenPipeline::REQUEST_DATA_NOT_GENERATED());
  }
  else if (port == 2)
  {
    vtkInformation* fieldInfo = outputVector->GetInformationObject(0);
    fieldInfo->Set(vtkDemandDrivenPipeline::REQUEST_DATA_NOT_GENERATED());
    vtkInformation* bladeInfo = outputVector->GetInformationObject(1);
    bladeInfo->Set(vtkDemandDrivenPipeline::REQUEST_DATA_NOT_GENERATED());
  }
  // Verify that file exists
  if (!this->Filename)
  {
    vtkErrorMacro("No filename specified");
    return 0;
  }

  // Get ParaView information and output pointers
  vtkInformation* fieldInfo = outputVector->GetInformationObject(0);
  vtkStructuredGrid* field = this->GetFieldOutput();

  vtkInformation* bladeInfo = outputVector->GetInformationObject(1);
  this->GetBladeOutput();

  vtkInformation* groundInfo = outputVector->GetInformationObject(2);
  vtkStructuredGrid* ground = this->GetGroundOutput();

  // Read global size and variable information from input file one time
  if (this->NumberOfVariables == 0)
  {
    // Read the size of the problem and variables in data set
    if (!this->ReadGlobalData())
    {
      return 0;
    }

    // If turbine file exists setup number of cells and points in blades, towers
    if (this->UseTurbineFile == 1)
    {
      this->SetupBladeData();
    }
    // Allocate the ParaView data arrays which will hold the variable data
    this->Data = new vtkFloatArray*[this->NumberOfVariables];
    for (int var = 0; var < this->NumberOfVariables; var++)
    {
      this->Data[var] = vtkFloatArray::New();
      this->Data[var]->SetName(this->VariableName[var].c_str());
      this->PointDataArraySelection->AddArray(this->VariableName[var].c_str());
    }

    // Set up extent information manually for now
    this->WholeExtent[0] = this->WholeExtent[2] = this->WholeExtent[4] = 0;
    this->WholeExtent[1] = this->Dimension[0] - 1;
    this->WholeExtent[3] = this->Dimension[1] - 1;
    this->WholeExtent[5] = this->Dimension[2] - 1;

    // Ground is from level to topography of field, one cell thick
    this->GDimension[0] = this->Dimension[0];
    this->GDimension[1] = this->Dimension[1];
    this->GDimension[2] = 2;

    this->GExtent[0] = this->GExtent[2] = this->GExtent[4] = 0;
    this->GExtent[1] = this->GDimension[0] - 1;
    this->GExtent[3] = this->GDimension[1] - 1;
    this->GExtent[5] = this->GDimension[2] - 1;

    field->SetDimensions(this->Dimension);
    fieldInfo->Set(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT(), this->WholeExtent, 6);
    fieldInfo->Set(CAN_PRODUCE_SUB_EXTENT(), 1);

    ground->SetDimensions(this->GDimension);
    groundInfo->Set(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT(), this->GExtent, 6);
    groundInfo->Set(CAN_PRODUCE_SUB_EXTENT(), 1);

    bladeInfo->Set(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT(), this->WholeExtent, 6);
    // Simply loads the blade on all processes
    bladeInfo->Set(CAN_HANDLE_PIECE_REQUEST(), 1);

    // Create the rectilinear coordinate spacing for entire problem
    this->CreateCoordinates();

    // Collect temporal information and attach to both output ports
    delete[] this->TimeSteps;
    this->TimeSteps = nullptr;

    if (this->NumberOfTimeSteps > 0)
    {
      this->TimeSteps = new double[this->NumberOfTimeSteps];

      this->TimeSteps[0] = (double)this->TimeStepFirst;
      for (int step = 1; step < this->NumberOfTimeSteps; step++)
      {
        this->TimeSteps[step] = this->TimeSteps[step - 1] + (double)this->TimeStepDelta;
      }

      // Tell the pipeline what steps are available
      fieldInfo->Set(
        vtkStreamingDemandDrivenPipeline::TIME_STEPS(), this->TimeSteps, this->NumberOfTimeSteps);
      bladeInfo->Set(
        vtkStreamingDemandDrivenPipeline::TIME_STEPS(), this->TimeSteps, this->NumberOfTimeSteps);

      // Range is required to get GUI to show things
      double tRange[2];
      tRange[0] = this->TimeSteps[0];
      tRange[1] = this->TimeSteps[this->NumberOfTimeSteps - 1];
      fieldInfo->Set(vtkStreamingDemandDrivenPipeline::TIME_RANGE(), tRange, 2);
      bladeInfo->Set(vtkStreamingDemandDrivenPipeline::TIME_RANGE(), tRange, 2);
    }
    else
    {
      fieldInfo->Remove(vtkStreamingDemandDrivenPipeline::TIME_STEPS());
      fieldInfo->Set(
        vtkStreamingDemandDrivenPipeline::TIME_STEPS(), this->TimeSteps, this->NumberOfTimeSteps);
      bladeInfo->Remove(vtkStreamingDemandDrivenPipeline::TIME_STEPS());
      bladeInfo->Set(
        vtkStreamingDemandDrivenPipeline::TIME_STEPS(), this->TimeSteps, this->NumberOfTimeSteps);
    }
  }
  return 1;
}

//------------------------------------------------------------------------------
// Print information about WindBlade Reader
//------------------------------------------------------------------------------
void vtkWindBladeReader::PrintSelf(ostream& os, vtkIndent indent)
{
  this->Superclass::PrintSelf(os, indent);

  os << indent << "Filename: " << (this->Filename ? this->Filename : "(nullptr)") << endl;

  os << indent << "WholeExent: {" << this->WholeExtent[0] << ", " << this->WholeExtent[1] << ", "
     << this->WholeExtent[2] << ", " << this->WholeExtent[3] << ", " << this->WholeExtent[4] << ", "
     << this->WholeExtent[5] << "}" << endl;
  os << indent << "SubExtent: {" << this->SubExtent[0] << ", " << this->SubExtent[1] << ", "
     << this->SubExtent[2] << ", " << this->SubExtent[3] << ", " << this->SubExtent[4] << ", "
     << this->SubExtent[5] << "}" << endl;
  os << indent << "VariableArraySelection:" << endl;
  this->PointDataArraySelection->PrintSelf(os, indent.GetNextIndent());
}

//------------------------------------------------------------------------------
// RequestData populates the output object with data for rendering
// Uses three output ports (field, turbine blades, and ground).
// Field data is parallel, blade and ground only on processor 0
//------------------------------------------------------------------------------
int vtkWindBladeReader::RequestData(vtkInformation* reqInfo,
  vtkInformationVector** vtkNotUsed(inVector), vtkInformationVector* outVector)
{
  int port = reqInfo->Get(vtkDemandDrivenPipeline::FROM_OUTPUT_PORT());

  // Request data for field port
  if (port == 0)
  {
    std::ostringstream fileName;
    vtkStructuredGrid* field = this->GetFieldOutput();
    this->InitFieldData(outVector, fileName, field);
    this->Internal->FilePtr = vtksys::SystemTools::Fopen(fileName.str(), "rb");
    if (this->Internal->FilePtr == nullptr)
    {
      vtkWarningMacro(<< "Could not open file " << fileName.str());
      return 0;
    }
    this->SetUpFieldVars(field);
    // Close file after all data is read
    fclose(this->Internal->FilePtr);

    return 1;
  }
  // Request data is on blade
  // Even if the blade is turned off, it must update with time along with field
  else if (port == 1)
  {
    if (this->UseTurbineFile == 1)
    {
      this->InitBladeData(outVector);
    }
    return 1;
  }
  // Request data in on ground
  else if (port == 2)
  {
    this->SetUpGroundData(outVector);
  }

  return 1;
}

//------------------------------------------------------------------------------
// Divide data variable by density for display
//------------------------------------------------------------------------------
void vtkWindBladeReader::DivideByDensity(const char* varName)
{
  int var = this->PointDataArraySelection->GetArrayIndex(varName);
  int density = this->PointDataArraySelection->GetArrayIndex("Density");

  float* varData = this->Data[var]->GetPointer(0);
  float* densityData = this->Data[density]->GetPointer(0);

  int numberOfTuples = this->Data[var]->GetNumberOfTuples();
  int numberOfComponents = this->Data[var]->GetNumberOfComponents();

  int index = 0;
  for (int i = 0; i < numberOfTuples; i++)
  {
    for (int j = 0; j < numberOfComponents; j++)
    {
      varData[index++] /= densityData[i];
    }
  }
}

//------------------------------------------------------------------------------
// Calculate pressure from tempg and density
// Calculate pressure - pre from pressure in first z position
// Requires that all data be present
//------------------------------------------------------------------------------
void vtkWindBladeReader::CalculatePressure(int pressure, int prespre, int tempg, int density)
{
  float *pressureData = nullptr, *prespreData = nullptr;
  this->InitPressureData(pressure, prespre, pressureData, prespreData);

  // Read tempg and Density components from file
  float* tempgData = new float[this->BlockSize];
  float* densityData = new float[this->BlockSize];

  fseek(this->Internal->FilePtr, this->VariableOffset[tempg], SEEK_SET);
  if (fread(tempgData, sizeof(float), this->BlockSize, this->Internal->FilePtr) != this->BlockSize)
  {
    // This is really an error, but for the time being we report a
    // warning
    vtkWarningMacro("WindBladeReader error reading file: "
      << this->Filename << " Premature EOF while reading tempgData.");
  }
  fseek(this->Internal->FilePtr, this->VariableOffset[density], SEEK_SET);
  if (fread(densityData, sizeof(float), this->BlockSize, this->Internal->FilePtr) !=
    this->BlockSize)
  {
    // This is really an error, but for the time being we report a
    // warning
    vtkWarningMacro("WindBladeReader error reading file: "
      << this->Filename << " Premature EOF while reading densityData.");
  }

  // Only the requested subextents are stored on this processor
  this->SetUpPressureData(pressureData, prespreData, tempgData, densityData);

  delete[] tempgData;
  delete[] densityData;
}

//------------------------------------------------------------------------------
// Calculate vorticity from UVW
// Requires ghost cell information so fetch all data from files for now
//------------------------------------------------------------------------------
void vtkWindBladeReader::CalculateVorticity(int vort, int uvw, int density)
{
  // Set the number of components and tuples for the requested data
  this->Data[vort]->SetNumberOfComponents(1);
  this->Data[vort]->SetNumberOfTuples(this->NumberOfTuples);
  float* vortData = this->Data[vort]->GetPointer(0);

  // Read U and V components (two int block sizes in between)
  float* uData = new float[this->BlockSize];
  float* vData = new float[this->BlockSize];

  fseek(this->Internal->FilePtr, this->VariableOffset[uvw], SEEK_SET);
  if (fread(uData, sizeof(float), this->BlockSize, this->Internal->FilePtr) != this->BlockSize)
  {
    // This is really an error, but for the time being we report a
    // warning
    vtkWarningMacro("WindBladeReader error reading file: "
      << this->Filename << " Premature EOF while reading uData.");
  }
  fseek(this->Internal->FilePtr, (2 * sizeof(int)), SEEK_SET);
  if (fread(vData, sizeof(float), this->BlockSize, this->Internal->FilePtr) != this->BlockSize)
  {
    // This is really an error, but for the time being we report a
    // warning
    vtkWarningMacro("WindBladeReader error reading file: "
      << this->Filename << " Premature EOF while reading vData.");
  }

  // Read Density component
  float* densityData = new float[this->BlockSize];
  fseek(this->Internal->FilePtr, this->VariableOffset[density], SEEK_SET);
  if (fread(densityData, sizeof(float), this->BlockSize, this->Internal->FilePtr) !=
    this->BlockSize)
  {
    // This is really an error, but for the time being we report a
    // warning
    vtkWarningMacro("WindBladeReader error reading file: "
      << this->Filename << " Premature EOF while reading densityData.");
  }

  this->SetUpVorticityData(uData, vData, densityData, vortData);

  delete[] uData;
  delete[] vData;
  delete[] densityData;
}

//------------------------------------------------------------------------------
// Load one variable data array of BLOCK structure into ParaView
//------------------------------------------------------------------------------
void vtkWindBladeReader::LoadVariableData(int var)
{
  this->Data[var]->Delete();
  this->Data[var] = vtkFloatArray::New();
  this->Data[var]->SetName(VariableName[var].c_str());

  // Skip to the appropriate variable block and read byte count
  // not used? int byteCount;
  fseek(this->Internal->FilePtr, this->VariableOffset[var], SEEK_SET);

  int numberOfComponents = 0, planeSize = 0, rowSize;
  float* varData = nullptr;
  float* block = new float[this->BlockSize];
  this->InitVariableData(var, numberOfComponents, varData, planeSize, rowSize);
  for (int comp = 0; comp < numberOfComponents; comp++)
  {
    // Read the block of data
    size_t cnt;
    if ((cnt = fread(block, sizeof(float), this->BlockSize, this->Internal->FilePtr)) !=
      this->BlockSize)
    {
      // This is really an error, but for the time being we report a
      // warning
      vtkWarningMacro("WindBladeReader error reading file: "
        << this->Filename << " Premature EOF while reading block of data."
        << " Expected " << this->BlockSize << " but got " << cnt);
    }

    int pos = comp;
    for (int k = this->SubExtent[4]; k <= this->SubExtent[5]; k++)
    {
      for (int j = this->SubExtent[2]; j <= this->SubExtent[3]; j++)
      {
        for (int i = this->SubExtent[0]; i <= this->SubExtent[1]; i++)
        {
          int index = (k * planeSize) + (j * rowSize) + i;
          varData[pos] = block[index];
          pos += numberOfComponents;
        }
      }
    }

    // Skip closing and opening byte sizes
    fseek(this->Internal->FilePtr, (2 * sizeof(int)), SEEK_CUR);
  }
  delete[] block;
}

//------------------------------------------------------------------------------
// Load one variable data array of BLOCK structure into ParaView
//------------------------------------------------------------------------------
bool vtkWindBladeReader::ReadGlobalData()
{
  // kwsys_stl::string fileName = this->Filename;
  std::string fileName = this->Filename;
  vtksys::SystemTools::ConvertToUnixSlashes(fileName);

  vtksys::ifstream inStrStream(fileName.c_str());
  std::stringstream inStr;
  std::copy(std::istreambuf_iterator<char>(inStrStream), std::istreambuf_iterator<char>(),
    std::ostreambuf_iterator<char>(inStr));
  return this->SetUpGlobalData(fileName, inStr);
}

//------------------------------------------------------------------------------
//
// Read the field variable information
//
//------------------------------------------------------------------------------
void vtkWindBladeReader::ReadDataVariables(istream& inStr)
{
  char inBuf[LINE_SIZE];
  std::string structType, basicType;

  // Derive Vorticity = f(UVW, Density)
  // Derive Pressure = f(tempg, Density)
  // Derive Pressure - pre = f(Pressure)
  this->NumberOfDerivedVariables = 3;
  this->NumberOfVariables = this->NumberOfFileVariables;
  int totalVariables = this->NumberOfFileVariables + this->NumberOfDerivedVariables;

  delete[] this->VariableName;
  this->VariableName = new vtkStdString[totalVariables];
  delete[] this->VariableStruct;
  delete[] this->VariableCompSize;
  delete[] this->VariableBasicType;
  delete[] this->VariableByteCount;
  delete[] this->VariableOffset;
  this->VariableStruct = new int[totalVariables];
  this->VariableCompSize = new int[totalVariables];
  this->VariableBasicType = new int[totalVariables];
  this->VariableByteCount = new int[totalVariables];
  this->VariableOffset = new long int[totalVariables];

  bool hasUVW = false;
  bool hasDensity = false;
  bool hasTempg = false;

  for (int i = 0; i < this->NumberOfFileVariables; i++)
  {
    inStr.getline(inBuf, LINE_SIZE);

    // Variable name
    std::string varLine(inBuf);
    std::string::size_type lastPos = varLine.rfind('"');
    this->VariableName[i] = varLine.substr(1, lastPos - 1);

    if (this->VariableName[i] == "UVW")
    {
      hasUVW = true;
    }
    if (this->VariableName[i] == "Density")
    {
      hasDensity = true;
    }
    if (this->VariableName[i] == "tempg")
    {
      hasTempg = true;
    }

    // Structure, number of components, type, number of bytes
    std::string rest = varLine.substr(lastPos + 1);
    std::istringstream line(rest);

    line >> structType;
    line >> this->VariableCompSize[i];

    if (structType == "SCALAR")
    {
      this->VariableStruct[i] = SCALAR;
    }
    else if (structType == "VECTOR")
    {
      this->VariableStruct[i] = VECTOR;
    }
    else
    {
      vtkWarningMacro("Error in structure type " << structType);
    }

    line >> basicType;
    line >> this->VariableByteCount[i];

    if (basicType == "FLOAT")
    {
      this->VariableBasicType[i] = FLOAT;
    }
    else if (basicType == "INTEGER")
    {
      this->VariableBasicType[i] = INTEGER;
    }
    else
    {
      vtkWarningMacro("Error in basic type " << basicType);
    }
  }

  // Add any derived variables
  if (hasUVW && hasDensity)
  {
    this->VariableName[this->NumberOfVariables] = "Vorticity";
    this->NumberOfVariables++;
  }
  if (hasTempg && hasDensity)
  {
    this->VariableName[this->NumberOfVariables] = "Pressure";
    this->NumberOfVariables++;
    this->VariableName[this->NumberOfVariables] = "Pressure-Pre";
    this->NumberOfVariables++;
  }
}

//------------------------------------------------------------------------------
//
// Open the first data file and verify that the data is where is should be
// Each data block is enclosed by two ints which record the number of bytes
// Save the file offset for each variable
//
//------------------------------------------------------------------------------
bool vtkWindBladeReader::FindVariableOffsets()
{
  // Open the first data file
  std::ostringstream fileName;
  fileName << this->RootDirectory << "/" << this->DataDirectory << "/" << this->DataBaseName
           << this->TimeStepFirst;

  this->Internal->FilePtr = vtksys::SystemTools::Fopen(fileName.str(), "rb");

  if (this->Internal->FilePtr == nullptr)
  {
    vtkErrorMacro("Could not open file " << fileName.str());
    return false;
  }

  // Scan file recording offsets which points to the first data value
  int byteCount;
  if (fread(&byteCount, sizeof(int), 1, this->Internal->FilePtr) != 1)
  {
    // This is really an error, but for the time being we report a
    // warning
    vtkWarningMacro("WindBladeReader error reading file: "
      << this->Filename << " Premature EOF while reading byteCount.");
  }

  this->BlockSize = static_cast<size_t>(byteCount / BYTES_PER_DATA);

  for (int var = 0; var < this->NumberOfFileVariables; var++)
  {
    this->VariableOffset[var] = ftell(this->Internal->FilePtr);

    // Skip over the SCALAR or VECTOR components for this variable
    int numberOfComponents = 1;
    if (this->VariableStruct[var] == VECTOR)
    {
      numberOfComponents = DIMENSION;
    }

    for (int comp = 0; comp < numberOfComponents; comp++)
    {
      // Skip data plus two integer byte counts
      fseek(this->Internal->FilePtr, (byteCount + (2 * sizeof(int))), SEEK_CUR);
    }
  }
  fclose(this->Internal->FilePtr);

  return true;
}

//------------------------------------------------------------------------------
// Fill in the rectilinear points for the requested subextents
//------------------------------------------------------------------------------
void vtkWindBladeReader::FillCoordinates()
{
  this->Points->Delete();
  this->Points = vtkPoints::New();

  // If dataset is flat, x and y are constant spacing, z is stretched
  if (this->UseTopographyFile == 0)
  {
    // Save vtkPoints instead of spacing coordinates because topography file
    // requires this to be vtkStructuredGrid and not vtkRectilinearGrid
    for (int k = this->SubExtent[4]; k <= this->SubExtent[5]; k++)
    {
      float z = this->ZSpacing->GetValue(k);
      for (int j = this->SubExtent[2]; j <= this->SubExtent[3]; j++)
      {
        float y = this->YSpacing->GetValue(j);
        for (int i = this->SubExtent[0]; i <= this->SubExtent[1]; i++)
        {
          float x = this->XSpacing->GetValue(i);
          this->Points->InsertNextPoint(x, y, z);
        }
      }
    }
  }

  // If dataset is topographic, x and y are constant spacing
  // Z data is calculated from an x by y topographic data file
  else
  {
    int planeSize = this->Dimension[0] * this->Dimension[1];
    int rowSize = this->Dimension[0];

    for (int k = this->SubExtent[4]; k <= this->SubExtent[5]; k++)
    {
      for (int j = this->SubExtent[2]; j <= this->SubExtent[3]; j++)
      {
        float y = this->YSpacing->GetValue(j);
        for (int i = this->SubExtent[0]; i <= this->SubExtent[1]; i++)
        {
          float x = this->XSpacing->GetValue(i);
          int index = (k * planeSize) + (j * rowSize) + i;
          this->Points->InsertNextPoint(x, y, this->ZTopographicValues[index]);
        }
      }
    }
  }
}

//------------------------------------------------------------------------------
// Fill in the rectilinear points for the requested subextents
//------------------------------------------------------------------------------
void vtkWindBladeReader::FillGroundCoordinates()
{
  this->GPoints->Delete();
  this->GPoints = vtkPoints::New();

  // If dataset is flat, x and y are constant spacing, z is stretched
  if (this->UseTopographyFile == 0)
  {
    // Save vtkPoints instead of spacing coordinates because topography file
    // requires this to be vtkStructuredGrid and not vtkRectilinearGrid
    for (int k = this->GSubExtent[4]; k <= this->GSubExtent[5]; k++)
    {
      float z = this->ZMinValue;
      for (int j = this->GSubExtent[2]; j <= this->GSubExtent[3]; j++)
      {
        float y = this->YSpacing->GetValue(j);
        for (int i = this->GSubExtent[0]; i <= this->GSubExtent[1]; i++)
        {
          float x = this->XSpacing->GetValue(i);
          this->GPoints->InsertNextPoint(x, y, z);
        }
      }
    }
  }

  // If dataset is topographic, x and y are constant spacing
  // Z data is calculated from an x by y topographic data file
  else
  {
    int planeSize = this->GDimension[0] * this->GDimension[1];
    int rowSize = this->GDimension[0];

    for (int k = this->GSubExtent[4]; k <= this->GSubExtent[5]; k++)
    {
      for (int j = this->GSubExtent[2]; j <= this->GSubExtent[3]; j++)
      {
        float y = this->YSpacing->GetValue(j);
        for (int i = this->GSubExtent[0]; i <= this->GSubExtent[1]; i++)
        {
          float x = this->XSpacing->GetValue(i);
          if (k == 0)
          {
            this->GPoints->InsertNextPoint(x, y, this->ZMinValue);
          }
          else
          {
            int indx = ((k - 1) * planeSize) + (j * rowSize) + i;
            this->GPoints->InsertNextPoint(x, y, this->ZTopographicValues[indx]);
          }
        }
      }
    }
  }
}

//------------------------------------------------------------------------------
// Calculate the Points for flat Rectilinear type grid or topographic
// generalized StructuredGrid which is what is being created here
//------------------------------------------------------------------------------
void vtkWindBladeReader::CreateCoordinates()
{
  // If dataset is flat, x and y are constant spacing, z is stretched
  if (this->UseTopographyFile == 0)
  {
    for (int i = 0; i < this->Dimension[0]; i++)
    {
      this->XSpacing->InsertNextValue(i * this->Step[0]);
    }

    for (int j = 0; j < this->Dimension[1]; j++)
    {
      this->YSpacing->InsertNextValue(j * this->Step[1]);
    }

    double maxZ = this->Step[2] * this->Dimension[2];
    for (int k = 0; k < this->Dimension[2]; k++)
    {
      double zcoord = (k * this->Step[2]) + (0.5 * this->Step[2]);
      double zcartesian = GDeform(zcoord, maxZ, 0);
      this->ZSpacing->InsertNextValue(zcartesian);
    }
  }

  // If dataset is topographic, x and y are constant spacing
  // Z data is calculated from an x by y topographic data file
  else
  {
    for (int i = 0; i < this->Dimension[0]; i++)
    {
      this->XSpacing->InsertNextValue(i * this->Step[0]);
    }

    for (int j = 0; j < this->Dimension[1]; j++)
    {
      this->YSpacing->InsertNextValue(j * this->Step[1]);
    }

    this->ZTopographicValues = new float[this->BlockSize];
    this->CreateZTopography(this->ZTopographicValues);

    this->ZMinValue = this->ZTopographicValues[0];
    for (size_t k = 0; k < this->BlockSize; k++)
    {
      if (this->ZMinValue > this->ZTopographicValues[k])
      {
        this->ZMinValue = this->ZTopographicValues[k];
      }
    }
  }

  // Set the ground minimum
  if (this->UseTopographyFile == 0 || this->UseTurbineFile == 1)
  {
    this->ZMinValue = -1.0;
  }
}

//------------------------------------------------------------------------------
// Create the z topography from 2D (x,y) elevations and return in zData
//------------------------------------------------------------------------------
void vtkWindBladeReader::CreateZTopography(float* zValues)
{
  // Read the x,y topography data file
  std::ostringstream fileName;
  fileName << this->RootDirectory << "/" << this->TopographyFile;

  int blockSize = this->Dimension[0] * this->Dimension[1];
  float* topoData = new float[blockSize];
  FILE* filePtr = vtksys::SystemTools::Fopen(fileName.str(), "rb");

  fseek(filePtr, BYTES_PER_DATA, SEEK_SET); // Fortran byte count
  if (fread(topoData, sizeof(float), blockSize, filePtr) != static_cast<size_t>(blockSize))
  {
    // This is really an error, but for the time being we report a
    // warning
    vtkWarningMacro("WindBladeReader error reading file: "
      << this->Filename << " Premature EOF while reading topoData.");
  }

  this->ProcessZCoords(topoData, zValues);

  delete[] topoData;
  fclose(filePtr);
}

//------------------------------------------------------------------------------
//
// Stretch the Z coordinate for flat topography
// If flag = 0 compute gdeform(z)
// If flag = 1 compute derivative of gdeform(z)
// Return cubic polynomial fit
//
//------------------------------------------------------------------------------
float vtkWindBladeReader::GDeform(float sigma, float sigmaMax, int flag)
{
  float sigma_2 = sigma * sigma;
  float sigma_3 = sigma_2 * sigma;

  float f = this->Fit;
  float aa1 = this->Compression;

  float aa2 = (f * (1.0 - aa1)) / sigmaMax;
  float aa3 = (1.0 - (aa2 * sigmaMax) - aa1) / (sigmaMax * sigmaMax);

  float zcoord = 0.0;
  if (flag == 0)
  {
    zcoord = (aa3 * sigma_3) + (aa2 * sigma_2) + (aa1 * sigma);
  }
  else if (flag == 1)
  {
    zcoord = (3.0 * aa3 * sigma_2) + (2.0 * aa2 * sigma) + aa1;
  }

  return zcoord;
}

//------------------------------------------------------------------------------
// Cubic spline from Numerical Recipes (altered for zero based arrays)
// Called only once to process entire tabulated function
//
// Given arrays x[0..n-1] and y[0..n-1] containing a tabulated function
// with x0 < x1 < .. < xn-1, and given values yp1 and ypn for the
// first derivative of the interpolating function at points 0 and n-1,
// this routine returns an array y2[0..n-1] that contains the second
// derivatives of the interpolating function.  If yp1 or ypn > e30
// the rougine is signaled to set the corresponding boundary condition
// for a natural spline, with zero second derivative on that boundary.
//------------------------------------------------------------------------------
void vtkWindBladeReader::Spline(float* x, float* y, // arrays
  int n,                                            // size of arrays
  float yp1, float ypn,                             // boundary condition
  float* y2)                                        // return array
{
  float qn, un;
  float* u = new float[n];

  // Lower boundary condition set to natural spline
  if (yp1 > 0.99e30)
  {
    y2[0] = u[0] = 0.0;
  }

  // Lower boundary condition set to specified first derivative
  else
  {
    y2[0] = -0.5;
    u[0] = (3.0 / (x[1] - x[0])) * ((y[1] - y[0]) / (x[1] - x[0]) - yp1);
  }

  // Decomposition loop of tridiagonal algorithm
  for (int i = 1; i < n - 1; i++)
  {
    float sig = (x[i] - x[i - 1]) / (x[i + 1] - x[i - 1]);
    float p = sig * y2[i - 1] + 2.0;
    y2[i] = (sig - 1.0) / p;
    u[i] = (y[i + 1] - y[i]) / (x[i + 1] - x[i]) - (y[i] - y[i - 1]) / (x[i] - x[i - 1]);
    u[i] = (6.0 * u[i] / (x[i + 1] - x[i - 1]) - sig * u[i - 1]) / p;
  }

  // Upper boundary condition set to natural spline
  if (ypn > 0.99e30)
  {
    qn = un = 0.0;
  }

  // Upper boundary condition set to specified first derivative
  else
  {
    qn = 0.5;
    un = (3.0 / (x[n - 1] - x[n - 2])) * (ypn - (y[n - 1] - y[n - 2]) / (x[n - 1] - x[n - 2]));
  }

  // Back substitution loop of tridiagonal algorithm
  y2[n - 1] = (un - qn * u[n - 2]) / (qn * y2[n - 2] + 1.0);
  for (int k = n - 2; k >= 0; k--)
  {
    y2[k] = y2[k] * y2[k + 1] + u[k];
  }

  delete[] u;
}

//------------------------------------------------------------------------------
// Cubic spline interpolation from Numerical Recipes
// Called succeeding times after spline is called once
// Given x, y and y2 arrays from spline return cubic spline interpolated
//------------------------------------------------------------------------------
void vtkWindBladeReader::Splint(float* xa, float* ya, // arrays sent to Spline()
  float* y2a,                                         // result from Spline()
  int n,                                              // size of arrays
  float x,                                            //
  float* y,                                           // interpolated value
  int kderivative)
{
  // Find the right place in the table by means of bisection
  // Optimal is sequential calls are at random values of x
  int klo = 0;
  int khi = n - 1;
  while (khi - klo > 1)
  {
    int k = (khi + klo) / 2;
    if (xa[k] > x)
    {
      khi = k;
    }
    else
    {
      klo = k;
    }
  }

  float h = xa[khi] - xa[klo];
  float a = (xa[khi] - x) / h;
  float b = (x - xa[klo]) / h;
  if (kderivative == 0)
  {
    *y = a * ya[klo] + b * ya[khi] +
      ((a * a * a - a) * y2a[klo] + (b * b * b - b) * y2a[khi]) * (h * h) / 6.0;
  }
  else
  {
    *y = ((ya[khi] - ya[klo]) / h) -
      ((((((3.0 * a * a) - 1.0) * y2a[klo]) - (((3.0 * b * b) - 1.0) * y2a[khi])) * h) / 6.0);
  }
}

//------------------------------------------------------------------------------
// Build the turbine towers
// Parse a blade file to set the number of cells and points in blades
//------------------------------------------------------------------------------
void vtkWindBladeReader::SetupBladeData()
{
  // Load the tower information
  std::ostringstream fileName;
  fileName << this->RootDirectory << "/" << this->TurbineDirectory << "/" << this->TurbineTowerName;
  char inBuf[LINE_SIZE];

  vtksys::ifstream inStr(fileName.str().c_str());

  if (!inStr)
  {
    vtkWarningMacro("Could not open " << fileName.str() << endl);
  }

  int numColumns = 0;
  std::stringstream inStrSS;
  std::copy(std::istreambuf_iterator<char>(inStr), std::istreambuf_iterator<char>(),
    std::ostreambuf_iterator<char>(inStrSS));
  this->ReadBladeHeader(fileName.str(), inStrSS, numColumns);

  inStr.close();

  // Calculate the number of cells in unstructured turbine blades
  std::ostringstream fileName2;
  fileName2 << this->RootDirectory << "/" << this->TurbineDirectory << "/" << this->TurbineBladeName
            << this->TimeStepFirst;

  vtksys::ifstream inStr2(fileName2.str().c_str());

  if (!inStr2)
  {
    vtkWarningMacro(
      "Could not open blade file: " << fileName2.str() << " to calculate blade cells.");
    for (int j = this->TimeStepFirst + this->TimeStepDelta; j <= this->TimeStepLast;
         j += this->TimeStepDelta)
    {
      std::ostringstream fileName3;
      fileName3 << this->RootDirectory << "/" << this->TurbineDirectory << "/"
                << this->TurbineBladeName << j;
      // std::cout << "Trying " << fileName3.str() << "...";

      inStr2.open(fileName3.str().c_str());

      if (inStr2.good())
      {
        vtkWarningMacro("Success with " << fileName3.str());
        break;
      }
      else
      {
        vtkWarningMacro("Failure with " << fileName3.str());
      }
    }
  }

  this->NumberOfBladeCells = 0;
  // if we have at least 13 columns, then this is the new format with a header in the
  // turbine blade file
  if (numColumns >= 13 && inStr2)
  {
    int linesSkipped = 0;
    // each blade tower tries to split the columns such that there are
    // five items per line in header, so skip those lines
    this->NumberOfLinesToSkip = this->NumberOfBladeTowers * (int)ceil(numColumns / 5.0);
    // now skip the first few lines based on header, if that applies
    while (inStr2.getline(inBuf, LINE_SIZE) && linesSkipped < this->NumberOfLinesToSkip - 1)
    {
      linesSkipped++;
    }
  }
  while (inStr2.getline(inBuf, LINE_SIZE))
    this->NumberOfBladeCells++;
  inStr2.close();
  this->NumberOfBladePoints = this->NumberOfBladeCells * NUM_PART_SIDES;
  // Points and cells needed for constant towers
  this->NumberOfBladePoints += this->NumberOfBladeTowers * NUM_BASE_SIDES;
  this->NumberOfBladeCells += this->NumberOfBladeTowers;
}

//------------------------------------------------------------------------------
// Build the turbine blades
//------------------------------------------------------------------------------
void vtkWindBladeReader::LoadBladeData(int timeStep)
{
  this->BPoints->Delete();
  this->BPoints = vtkPoints::New();

  // Open the file for this time step
  std::ostringstream fileName;
  fileName << this->RootDirectory << "/" << this->TurbineDirectory << "/" << this->TurbineBladeName
           << this->TimeSteps[timeStep];

  vtksys::ifstream inStr(fileName.str().c_str());
  std::stringstream inStrSS;
  std::copy(std::istreambuf_iterator<char>(inStr), std::istreambuf_iterator<char>(),
    std::ostreambuf_iterator<char>(inStrSS));
  this->ReadBladeData(inStrSS);
}

//------------------------------------------------------------------------------
void vtkWindBladeReader::InitFieldData(
  vtkInformationVector* outVector, std::ostringstream& fileName, vtkStructuredGrid* field)
{
  // Get the information and output pointers
  vtkInformation* fieldInfo = outVector->GetInformationObject(0);

  // Set the extent info for this processor
  fieldInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_EXTENT(), this->SubExtent);
  field->SetExtent(this->SubExtent);

  // Set the rectilinear coordinates matching the requested subextents
  // Extents may include ghost cells for filters that require them
  this->FillCoordinates();
  field->SetPoints(this->Points);

  this->SubDimension[0] = this->SubExtent[1] - this->SubExtent[0] + 1;
  this->SubDimension[1] = this->SubExtent[3] - this->SubExtent[2] + 1;
  this->SubDimension[2] = this->SubExtent[5] - this->SubExtent[4] + 1;

  this->NumberOfTuples = 1;
  for (int dim = 0; dim < DIMENSION; dim++)
    this->NumberOfTuples *= this->SubDimension[dim];

  // Collect the time step requested
  vtkInformationDoubleKey* timeKey =
    static_cast<vtkInformationDoubleKey*>(vtkStreamingDemandDrivenPipeline::UPDATE_TIME_STEP());

  double dTime = 0.0;
  if (fieldInfo->Has(timeKey))
  {
    dTime = fieldInfo->Get(timeKey);
  }

  // Actual time for the time step
  field->GetInformation()->Set(vtkDataObject::DATA_TIME_STEP(), dTime);

  // Index of the time step to request
  int timeStep = 0;
  while (timeStep < this->NumberOfTimeSteps && this->TimeSteps[timeStep] < dTime)
  {
    timeStep++;
  }

  // Open the data file for time step if needed
  fileName << this->RootDirectory << "/" << this->DataDirectory << "/" << this->DataBaseName
           << this->TimeSteps[timeStep];
}

//------------------------------------------------------------------------------
void vtkWindBladeReader::SetUpFieldVars(vtkStructuredGrid* field)
{
  // Some variables depend on others, so force their loading
  for (int i = 0; i < this->DivideVariables->GetNumberOfTuples(); i++)
  {
    if (GetPointArrayStatus(this->DivideVariables->GetValue(i).c_str()))
    {
      this->SetPointArrayStatus("Density", 1);
    }
  }

  // Examine each file variable to see if it is selected and load
  for (int var = 0; var < this->NumberOfFileVariables; var++)
  {
    if (this->PointDataArraySelection->GetArraySetting(var))
    {
      this->LoadVariableData(var);
      field->GetPointData()->AddArray(this->Data[var]);
    }
  }

  // Divide variables by Density if required
  for (int i = 0; i < this->DivideVariables->GetNumberOfTuples(); i++)
  {
    if (GetPointArrayStatus(this->DivideVariables->GetValue(i).c_str()))
    {
      this->DivideByDensity(this->DivideVariables->GetValue(i).c_str());
    }
  }

  // Calculate pressure if requested
  if (GetPointArrayStatus("Pressure"))
  {
    int pressure = this->PointDataArraySelection->GetArrayIndex("Pressure");
    int pre = this->PointDataArraySelection->GetArrayIndex("Pressure-Pre");
    int tempg = this->PointDataArraySelection->GetArrayIndex("tempg");
    int density = this->PointDataArraySelection->GetArrayIndex("Density");

    this->CalculatePressure(pressure, pre, tempg, density);
    field->GetPointData()->AddArray(this->Data[pressure]);
    field->GetPointData()->AddArray(this->Data[pressure + 1]);
  }

  // Calculate vorticity if requested
  if (GetPointArrayStatus("Vorticity"))
  {
    int vort = this->PointDataArraySelection->GetArrayIndex("Vorticity");
    int uvw = this->PointDataArraySelection->GetArrayIndex("UVW");
    int density = this->PointDataArraySelection->GetArrayIndex("Density");

    this->CalculateVorticity(vort, uvw, density);
    field->GetPointData()->AddArray(this->Data[vort]);
  }
}

//------------------------------------------------------------------------------
void vtkWindBladeReader::InitBladeData(vtkInformationVector* outVector)
{
  vtkInformation* bladeInfo = outVector->GetInformationObject(1);
  vtkUnstructuredGrid* blade = this->GetBladeOutput();

  // Collect the time step requested
  vtkInformationDoubleKey* timeKey =
    static_cast<vtkInformationDoubleKey*>(vtkStreamingDemandDrivenPipeline::UPDATE_TIME_STEP());

  double dTime = 0.0;
  if (bladeInfo->Has(timeKey))
  {
    dTime = bladeInfo->Get(timeKey);
  }

  // Actual time for the time step
  blade->GetInformation()->Set(vtkDataObject::DATA_TIME_STEP(), dTime);

  // Index of the time step to request
  int timeStep = 0;
  while (timeStep < this->NumberOfTimeSteps && this->TimeSteps[timeStep] < dTime)
  {
    timeStep++;
  }
  this->LoadBladeData(timeStep);
}

//------------------------------------------------------------------------------
void vtkWindBladeReader::SetUpGroundData(vtkInformationVector* outVector)
{
  vtkInformation* groundInfo = outVector->GetInformationObject(2);
  vtkStructuredGrid* ground = this->GetGroundOutput();

  // Set the extent info for this processor
  groundInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_EXTENT(), this->GSubExtent);
  ground->SetExtent(this->GSubExtent);

  // Set the rectilinear coordinates matching the requested subextents
  this->FillGroundCoordinates();
  ground->SetPoints(this->GPoints);
}

//------------------------------------------------------------------------------
void vtkWindBladeReader::InitPressureData(
  int pressure, int prespre, float*& pressureData, float*& prespreData)
{
  // Set the number of components and tuples for the requested data
  this->Data[pressure]->SetNumberOfComponents(1);
  this->Data[pressure]->SetNumberOfTuples(this->NumberOfTuples);
  pressureData = this->Data[pressure]->GetPointer(0);

  this->Data[prespre]->SetNumberOfComponents(1);
  this->Data[prespre]->SetNumberOfTuples(this->NumberOfTuples);
  prespreData = this->Data[prespre]->GetPointer(0);
}

//------------------------------------------------------------------------------
void vtkWindBladeReader::SetUpPressureData(
  float* pressureData, float* prespreData, const float* tempgData, const float* densityData)
{
  // Entire block of data is read so to calculate index into that data we
  // must use the entire Dimension and not the SubDimension
  int planeSize = this->Dimension[0] * this->Dimension[1];
  int rowSize = this->Dimension[0];

  // Pressure - pre needs the first XY plane pressure values
  float* firstPressure = new float[this->Dimension[2]];
  for (int k = 0; k < this->Dimension[2]; k++)
  {
    int index = k * planeSize;
    firstPressure[k] = densityData[index] * DRY_AIR_CONSTANT * tempgData[index];
  }

  // Only the requested subextents are stored on this processor
  int pos = 0;
  for (int k = this->SubExtent[4]; k <= this->SubExtent[5]; k++)
  {
    for (int j = this->SubExtent[2]; j <= this->SubExtent[3]; j++)
    {
      for (int i = this->SubExtent[0]; i <= this->SubExtent[1]; i++)
      {
        int index = (k * planeSize) + (j * rowSize) + i;

        // Pressure is function of density and tempg for the same position
        // Pressure - pre is the pressure at a position minus the pressure
        // from the first value in the z plane

        pressureData[pos] = densityData[index] * DRY_AIR_CONSTANT * tempgData[index];
        prespreData[pos] = pressureData[pos] - firstPressure[k];
        pos++;
      }
    }
  }
  delete[] firstPressure;
}

//------------------------------------------------------------------------------
void vtkWindBladeReader::SetUpVorticityData(
  float* uData, float* vData, const float* densityData, float* vortData)
{
  // Divide U and V components by Density
  for (size_t i = 0; i < this->BlockSize; i++)
  {
    uData[i] /= densityData[i];
    vData[i] /= densityData[i];
  }

  // Entire block of data is read so to calculate index into that data we
  // must use the entire Dimension and not the SubDimension
  // Only the requested subextents are stored on this processor
  int planeSize = this->Dimension[0] * this->Dimension[1];
  int rowSize = this->Dimension[0];

  // Initialize to 0.0 because edges have no values
  int pos = 0;
  for (int k = this->SubExtent[4]; k <= this->SubExtent[5]; k++)
  {
    for (int j = this->SubExtent[2]; j <= this->SubExtent[3]; j++)
    {
      for (int i = this->SubExtent[0]; i <= this->SubExtent[1]; i++)
      {
        vortData[pos++] = 0.0;
      }
    }
  }

  // For inner positions calculate vorticity
  pos = 0;
  float ddx = this->Step[0];
  float ddy = this->Step[1];

  for (int k = this->SubExtent[4]; k <= this->SubExtent[5]; k++)
  {
    for (int j = this->SubExtent[2]; j <= this->SubExtent[3]; j++)
    {
      for (int i = this->SubExtent[0]; i <= this->SubExtent[1]; i++)
      {
        // Edges are initialized to 0
        if (j == this->SubExtent[2] || j == this->SubExtent[3] || i == this->SubExtent[0] ||
          i == this->SubExtent[1])
        {
          pos++;
        }
        else
        {
          // Vorticity depends on four cells surrounding this cell
          int index_vp = (k * planeSize) + (j * rowSize) + (i + 1);
          int index_vm = (k * planeSize) + (j * rowSize) + (i - 1);
          int index_up = (k * planeSize) + ((j + 1) * rowSize) + i;
          int index_um = (k * planeSize) + ((j - 1) * rowSize) + i;

          vortData[pos++] = ((vData[index_vp] - vData[index_vm]) / ddx) -
            ((uData[index_up] - uData[index_um]) / ddy);
        }
      }
    }
  }
}

//------------------------------------------------------------------------------
void vtkWindBladeReader::InitVariableData(
  int var, int& numberOfComponents, float*& varData, int& planeSize, int& rowSize)
{
  // Set the number of components for this variable
  numberOfComponents = 0;
  if (this->VariableStruct[var] == SCALAR)
  {
    numberOfComponents = 1;
    this->Data[var]->SetNumberOfComponents(numberOfComponents);
  }
  else if (this->VariableStruct[var] == VECTOR)
  {
    numberOfComponents = DIMENSION;
    this->Data[var]->SetNumberOfComponents(numberOfComponents);
  }

  // Set the number of tuples which will allocate all tuples
  this->Data[var]->SetNumberOfTuples(this->NumberOfTuples);

  // For each component of the requested variable load data
  varData = this->Data[var]->GetPointer(0);

  // Entire block of data is read so to calculate index into that data we
  // must use the entire Dimension and not the SubDimension
  // Only the requested subextents are stored on this processor
  planeSize = this->Dimension[0] * this->Dimension[1];
  rowSize = this->Dimension[0];
}

//------------------------------------------------------------------------------
bool vtkWindBladeReader::SetUpGlobalData(const std::string& fileName, std::stringstream& inStr)
{
  char inBuf[LINE_SIZE];
  if (!inStr)
  {
    vtkWarningMacro("Could not open the global .wind file " << fileName);
  }

  std::string::size_type dirPos = std::string(fileName).rfind('/');
  if (dirPos == std::string::npos)
  {
    vtkWarningMacro("Bad input file name " << fileName);
  }
  this->RootDirectory = std::string(fileName).substr(0, dirPos);

  std::string keyword;
  std::string rest;
  std::string headerVersion;

  while (inStr.getline(inBuf, LINE_SIZE))
  {
    if (inBuf[0] != '#' && inStr.gcount() > 1)
    {
      std::string line(inBuf);
      std::string::size_type keyPos = line.find(' ');
      keyword = line.substr(0, keyPos);
      rest = line.substr(keyPos + 1);
      std::istringstream lineStr(rest);

      // Header information
      if (keyword == "WIND_HEADER_VERSION")
      {
        lineStr >> headerVersion;
      }

      // Topology variables
      else if (keyword == "GRID_SIZE_X")
      {
        lineStr >> this->Dimension[0];
      }
      else if (keyword == "GRID_SIZE_Y")
      {
        lineStr >> this->Dimension[1];
      }
      else if (keyword == "GRID_SIZE_Z")
      {
        lineStr >> this->Dimension[2];
      }
      else if (keyword == "GRID_DELTA_X")
      {
        lineStr >> this->Step[0];
      }
      else if (keyword == "GRID_DELTA_Y")
      {
        lineStr >> this->Step[1];
      }
      else if (keyword == "GRID_DELTA_Z")
      {
        lineStr >> this->Step[2];
      }

      // Geometry variables
      else if (keyword == "USE_TOPOGRAPHY_FILE")
      {
        lineStr >> this->UseTopographyFile;
      }
      else if (keyword == "TOPOGRAPHY_FILE")
      {
        this->TopographyFile = rest;
      }
      else if (keyword == "COMPRESSION")
      {
        lineStr >> this->Compression;
      }
      else if (keyword == "FIT")
      {
        lineStr >> this->Fit;
      }

      // Time variables
      else if (keyword == "TIME_STEP_FIRST")
      {
        lineStr >> this->TimeStepFirst;
      }
      else if (keyword == "TIME_STEP_LAST")
      {
        lineStr >> this->TimeStepLast;
      }
      else if (keyword == "TIME_STEP_DELTA")
      {
        lineStr >> this->TimeStepDelta;
      }

      // Turbine variables
      else if (keyword == "USE_TURBINE_FILE")
      {
        lineStr >> this->UseTurbineFile;
      }
      else if (keyword == "TURBINE_DIRECTORY")
      {
        this->TurbineDirectory = rest;
      }
      else if (keyword == "TURBINE_TOWER")
      {
        this->TurbineTowerName = rest;
      }
      else if (keyword == "TURBINE_BLADE")
      {
        this->TurbineBladeName = rest;
      }

      // Data variables
      else if (keyword == "DATA_DIRECTORY")
      {
        this->DataDirectory = rest;
      }
      else if (keyword == "DATA_BASE_FILENAME")
      {
        this->DataBaseName = rest;
      }
      else if (keyword == "DATA_VARIABLES")
      {
        lineStr >> this->NumberOfFileVariables;
        this->ReadDataVariables(inStr);
        if (!this->FindVariableOffsets())
        {
          return false;
        }
      }
    }
  }
  if (this->TimeStepFirst < this->TimeStepLast)
  {
    this->NumberOfTimeSteps =
      ((this->TimeStepLast - this->TimeStepFirst) / this->TimeStepDelta) + 1;
  }
  return true;
}

//------------------------------------------------------------------------------
void vtkWindBladeReader::ProcessZCoords(float* topoData, float* zValues)
{
  // Initial z coordinate processing
  std::vector<float> z(this->Dimension[2]);
  float zb;

  zb = this->Dimension[2] * this->Step[2];
  for (int k = 0; k < this->Dimension[2]; k++)
  {
    z[k] = k * this->Step[2] + 0.5 * this->Step[2];
  }

  // Use cubic spline or deformation to calculate z values
  int npoints = 31;
  std::vector<float> zdata(npoints), zcoeff(npoints);
  float zcrdata[] = { 0.0, 2.00, 4.00, 6.00, 8.00, 10.00, 14.00, 18.00, 22.00, 26.00, 30.00, 34.00,
    40.00, 50.00, 70.00, 100.00, 130.00, 160.00, 200.00, 250.00, 300.00, 350.00, 450.00, 550.00,
    750.00, 950.00, 1150.00, 1400.00, 1700.00, 2000.00, 2400.00 };

  // No deformation, use spline to define z coefficients
  if (this->Compression == 0.0)
  {
    for (int i = 0; i < npoints; i++)
    {
      zdata[i] = (z[i] * zb) / z[npoints - 1];
    }

    // Call spline with zcoeff being the answer
    this->Spline(zdata.data(), zcrdata, npoints, 99.0e31, 99.0e31, zcoeff.data());
  }

  // Fill the zValues array depending on compression
  int planeSize = this->Dimension[0] * this->Dimension[1];
  int rowSize = this->Dimension[0];
  int flag = 0;

  for (int k = 0; k < this->Dimension[2]; k++)
  {
    for (int j = 0; j < this->Dimension[1]; j++)
    {
      for (int i = 0; i < this->Dimension[0]; i++)
      {
        int index = (k * planeSize) + (j * rowSize) + i;
        int tIndex = (j * rowSize) + i;

        if (this->Compression == 0.0)
        {
          // Use spline interpolation
          float zinterp;
          this->Splint(zdata.data(), zcrdata, zcoeff.data(), npoints, z[k], &zinterp, flag);
          zValues[index] = zinterp;
        }
        else
        {
          // Use deformation
          zValues[index] =
            GDeform(z[k], zb, flag) * (zb - topoData[tIndex]) / zb + topoData[tIndex];
        }
      }
    }
  }
}

//------------------------------------------------------------------------------
void vtkWindBladeReader::ReadBladeHeader(
  const std::string& fileName, std::stringstream& inStr, int& numColumns)
{
  char inBuf[LINE_SIZE];
  // File is ASCII text so read until EOF
  float hubHeight, bladeLength, maxRPM, xPos, yPos, yawAngle;
  float angularVelocity, angleBlade1;
  int numberOfBlades;
  int towerID;
  // all header stuff is here to deal with wind data format changes
  // number of columns tells us if the turbine tower file has at least 13
  // columns. if so then we are dealing with a wind data format that has
  // an extra header in the turbine blade files
  numColumns = 0;

  // test first line in turbine tower file to see if it has at least 13th column
  // if so then this is indication of "new" format
  if (inStr.getline(inBuf, LINE_SIZE))
  {
    size_t len = strlen(inBuf);
    // number of lines corresponds to number of spaces
    for (size_t j = 0; j < len; j++)
    {
      if (inBuf[j] == ' ')
      {
        numColumns++;
      }
    }
  }
  else
  {
    std::cout << fileName << " is empty!\n";
  }
  // reset seek position
  inStr.seekg(0, std::ios_base::beg);
  inStr.clear();

  // make sure we skip lines with one character (\n)
  while (inStr.getline(inBuf, LINE_SIZE) && inStr.gcount() > 1)
  {
    std::istringstream line(inBuf);
    line >> towerID >> hubHeight >> bladeLength >> numberOfBlades >> maxRPM;
    line >> xPos >> yPos;
    line >> yawAngle >> angularVelocity >> angleBlade1;

    this->XPosition->InsertNextValue(xPos);
    this->YPosition->InsertNextValue(yPos);
    this->HubHeight->InsertNextValue(hubHeight);
    this->BladeCount->InsertNextValue(numberOfBlades);
    this->BladeLength->InsertNextValue(bladeLength);
    this->AngularVeloc->InsertNextValue(angularVelocity);
  }
  this->NumberOfBladeTowers = XPosition->GetNumberOfTuples();
}

//------------------------------------------------------------------------------
void vtkWindBladeReader::ReadBladeData(std::stringstream& inStr)
{
  char inBuf[LINE_SIZE];
  // Allocate space for points and cells
  this->BPoints->Allocate(this->NumberOfBladePoints, this->NumberOfBladePoints);
  vtkUnstructuredGrid* blade = GetBladeOutput();
  blade->Allocate(this->NumberOfBladeCells, this->NumberOfBladeCells);
  blade->SetPoints(this->BPoints);

  // Allocate space for data
  vtkFloatArray* force1 = vtkFloatArray::New();
  force1->SetName("Force 1");
  force1->SetNumberOfTuples(this->NumberOfBladeCells);
  force1->SetNumberOfComponents(1);
  blade->GetCellData()->AddArray(force1);
  float* aBlock = force1->GetPointer(0);

  vtkFloatArray* force2 = vtkFloatArray::New();
  force2->SetName("Force 2");
  force2->SetNumberOfTuples(this->NumberOfBladeCells);
  force2->SetNumberOfComponents(1);
  blade->GetCellData()->AddArray(force2);
  float* bBlock = force2->GetPointer(0);

  vtkFloatArray* bladeComp = vtkFloatArray::New();
  bladeComp->SetName("Blade Component");
  bladeComp->SetNumberOfTuples(this->NumberOfBladeCells);
  bladeComp->SetNumberOfComponents(1);
  blade->GetCellData()->AddArray(bladeComp);
  float* compBlock = bladeComp->GetPointer(0);

  // blade velocity at point is angular velocity X dist from hub
  vtkFloatArray* bladeVeloc = vtkFloatArray::New();
  bladeVeloc->SetName("Blade Velocity");
  bladeVeloc->SetNumberOfComponents(1);
  bladeVeloc->SetNumberOfTuples(this->NumberOfBladePoints);
  blade->GetPointData()->AddArray(bladeVeloc);

  vtkFloatArray* bladeAzimUVW = vtkFloatArray::New();
  bladeAzimUVW->SetName("Blade Azimuthal UVW");
  bladeAzimUVW->SetNumberOfComponents(3);
  bladeAzimUVW->SetNumberOfTuples(this->NumberOfBladePoints);
  blade->GetPointData()->AddArray(bladeAzimUVW);

  vtkFloatArray* bladeAxialUVW = vtkFloatArray::New();
  bladeAxialUVW->SetName("Blade Axial UVW");
  bladeAxialUVW->SetNumberOfComponents(3);
  bladeAxialUVW->SetNumberOfTuples(this->NumberOfBladePoints);
  blade->GetPointData()->AddArray(bladeAxialUVW);

  vtkFloatArray* bladeDragUVW = vtkFloatArray::New();
  bladeDragUVW->SetName("Blade Drag UVW");
  bladeDragUVW->SetNumberOfComponents(3);
  bladeDragUVW->SetNumberOfTuples(this->NumberOfBladePoints);
  blade->GetPointData()->AddArray(bladeDragUVW);

  vtkFloatArray* bladeLiftUVW = vtkFloatArray::New();
  bladeLiftUVW->SetName("Blade Lift UVW");
  bladeLiftUVW->SetNumberOfComponents(3);
  bladeLiftUVW->SetNumberOfTuples(this->NumberOfBladePoints);
  blade->GetPointData()->AddArray(bladeLiftUVW);

  // File is ASCII text so read until EOF
  int index = 0;
  int indx = 0;
  int firstPoint;
  int turbineID, lastTurbineID = 1, bladeID, partID;
  float x, y, z;
  vtkIdType cell[NUM_BASE_SIDES];

  int linesRead = 0;
  float bladeAzimUVWVec[3] = { 0.0, 0.0, 0.0 }, bladeAxialUVWVec[3] = { 1.0, 0.0, 0.0 },
        bladeDragUVWVec[3] = { 0.0, 0.0, 0.0 }, bladeLiftUVWVec[3] = { 0.0, 0.0, 0.0 };
  int turbineHeaderStartIndex = 0, turbineIDHeader = 0;
  float hubPnt[3];
  // blade component id is component count + blade ID
  // component count is basically the number of blades thus far
  int bladeComponentCount = 0;
  while (inStr.getline(inBuf, LINE_SIZE))
  {
    // if header exists, grab necessary items from it
    linesRead++;
    std::istringstream line(inBuf);
    // if we are still in header...
    if (linesRead <= this->NumberOfLinesToSkip)
    {
      // identify beginning of header information per
      // turbine
      if (!(linesRead % 3))
      {
        turbineHeaderStartIndex = linesRead;
        turbineIDHeader++;
      }
      // second line has blade length
      if ((linesRead - turbineHeaderStartIndex) == 1)
      {
        // skip data items to get to necessary field
        float parsedItem = 0.0f;
        for (int j = 0; j < 3; j++)
        {
          line >> parsedItem;
        }
        this->BladeLength->SetTuple1(turbineIDHeader, parsedItem);
      }
      // third line has angular velocity
      if ((linesRead - turbineHeaderStartIndex) == 2)
      {
        // skip items to get to angular velocity
        float parsedItem = 0.0f;
        for (int j = 0; j < 4; j++)
        {
          line >> parsedItem;
        }
        this->AngularVeloc->SetTuple1(turbineIDHeader, parsedItem);
      }
      continue;
    }

    line >> turbineID >> bladeID >> partID;
    // if we have encountered a new turbine, make sure blade component
    // count is updated. this ensures that the component id of future blades
    // start from a valid index
    if (turbineID != lastTurbineID)
    {
      bladeComponentCount = (int)compBlock[indx - 1];
      lastTurbineID = turbineID;
    }
    // turbineID start from 1, but float array starts from 0
    float angularVelocity = this->AngularVeloc->GetTuple1(turbineID - 1);
    // where blades connect to
    hubPnt[0] = this->XPosition->GetValue(turbineID - 1);
    hubPnt[1] = this->YPosition->GetValue(turbineID - 1);
    hubPnt[2] = this->HubHeight->GetValue(turbineID - 1);

    firstPoint = index;

    for (int side = 0; side < NUM_PART_SIDES; side++)
    {
      line >> x >> y >> z;
      this->BPoints->InsertNextPoint(x, y, z);
      // distance to hub-blade connect point
      float bladePnt[3] = { x, y, z };
      float dist = vtkMath::Distance2BetweenPoints(hubPnt, bladePnt);
      float radialVeloc = angularVelocity * sqrt(dist);
      bladeVeloc->InsertTuple1(firstPoint + side, radialVeloc);
    }

    // compute blade's various drag/lift/etc vectors;
    // re-use for all cross-sections per blade.
    int sectionNum = (firstPoint / NUM_PART_SIDES) % 100;
    if (sectionNum == 0)
    {
      vtkIdType numBPnts = this->BPoints->GetNumberOfPoints();
      // create two vectors to calculate cross-product, to make
      // azimuthal
      double pntD[3], pntC[3];
      // points from trailing edge
      this->BPoints->GetPoint(numBPnts - 1, pntD);
      this->BPoints->GetPoint(numBPnts - 2, pntC);
      float vec1[3] = { static_cast<float>(pntD[0] - pntC[0]),
        static_cast<float>(pntD[1] - pntC[1]), static_cast<float>(pntD[2] - pntC[2]) };
      float vec2[3] = { 1.0, 0.0, 0.0 };
      vtkMath::Cross(vec2, vec1, bladeAzimUVWVec);
      vtkMath::Normalize(bladeAzimUVWVec);

      // for drag, we require "chord line," requires one point
      // from leading edge
      double pntA[3];
      this->BPoints->GetPoint(numBPnts - 4, pntA);
      // chord line
      bladeDragUVWVec[0] = pntC[0] - pntA[0];
      bladeDragUVWVec[1] = pntC[1] - pntA[1];
      bladeDragUVWVec[2] = pntC[2] - pntA[2];
      vtkMath::Normalize(bladeDragUVWVec);
      vtkMath::Cross(bladeDragUVWVec, vec1, bladeLiftUVWVec);
      vtkMath::Normalize(bladeLiftUVWVec);
    }

    for (int side = 0; side < NUM_PART_SIDES; side++)
    {
      bladeAzimUVW->InsertTuple(firstPoint + side, bladeAzimUVWVec);
      bladeAxialUVW->InsertTuple(firstPoint + side, bladeAxialUVWVec);
      bladeDragUVW->InsertTuple(firstPoint + side, bladeDragUVWVec);
      bladeLiftUVW->InsertTuple(firstPoint + side, bladeLiftUVWVec);
    }

    // Polygon points are leading edge then trailing edge so points are 0-1-3-2
    // i.e. if "-----" denotes the edge, then the order of cross-section is:
    // 3 ----- 2 (trailing)
    // 1 ----- 0 (leading)
    cell[0] = firstPoint;
    cell[1] = firstPoint + 1;
    cell[2] = firstPoint + 3;
    cell[3] = firstPoint + 2;
    index += NUM_PART_SIDES;
    blade->InsertNextCell(VTK_POLYGON, NUM_PART_SIDES, cell);

    line >> aBlock[indx] >> bBlock[indx];
    compBlock[indx] = bladeID + bladeComponentCount;
    indx++;
  }

  // Add the towers to the geometry
  for (int j = 0; j < this->NumberOfBladeTowers; j++)
  {
    x = this->XPosition->GetValue(j);
    y = this->YPosition->GetValue(j);
    z = this->HubHeight->GetValue(j);

    this->BPoints->InsertNextPoint(x - 2, y - 2, 0.0);
    this->BPoints->InsertNextPoint(x + 2, y - 2, 0.0);
    this->BPoints->InsertNextPoint(x + 2, y + 2, 0.0);
    this->BPoints->InsertNextPoint(x - 2, y + 2, 0.0);
    this->BPoints->InsertNextPoint(x, y, z);
    firstPoint = index;
    cell[0] = firstPoint;
    cell[1] = firstPoint + 1;
    cell[2] = firstPoint + 2;
    cell[3] = firstPoint + 3;
    cell[4] = firstPoint + 4;

    for (int k = 0; k < 5; k++)
    {
      bladeVeloc->InsertTuple1(k + firstPoint, 0.0);
      bladeAzimUVW->InsertTuple3(k + firstPoint, 0.0, 0.0, 0.0);
      bladeAxialUVW->InsertTuple3(k + firstPoint, 0.0, 0.0, 0.0);
      bladeDragUVW->InsertTuple3(k + firstPoint, 0.0, 0.0, 0.0);
      bladeLiftUVW->InsertTuple3(k + firstPoint, 0.0, 0.0, 0.0);
    }

    index += NUM_BASE_SIDES;
    blade->InsertNextCell(VTK_PYRAMID, NUM_BASE_SIDES, cell);

    aBlock[indx] = 0.0;
    bBlock[indx] = 0.0;
    compBlock[indx] = 0.0;
    indx++;
  }

  force1->Delete();
  force2->Delete();
  bladeComp->Delete();
  bladeVeloc->Delete();
  bladeAzimUVW->Delete();
  bladeAxialUVW->Delete();
  bladeDragUVW->Delete();
  bladeLiftUVW->Delete();
}

//------------------------------------------------------------------------------
void vtkWindBladeReader::SelectionCallback(
  vtkObject*, unsigned long vtkNotUsed(eventid), void* clientdata, void* vtkNotUsed(calldata))
{
  static_cast<vtkWindBladeReader*>(clientdata)->Modified();
}

//------------------------------------------------------------------------------
int vtkWindBladeReader::GetNumberOfPointArrays()
{
  return this->PointDataArraySelection->GetNumberOfArrays();
}

//------------------------------------------------------------------------------
void vtkWindBladeReader::EnableAllPointArrays()
{
  this->PointDataArraySelection->EnableAllArrays();
}

//------------------------------------------------------------------------------
void vtkWindBladeReader::DisableAllPointArrays()
{
  this->PointDataArraySelection->DisableAllArrays();
}

//------------------------------------------------------------------------------
const char* vtkWindBladeReader::GetPointArrayName(int index)
{
  return this->VariableName[index].c_str();
}

//------------------------------------------------------------------------------
int vtkWindBladeReader::GetPointArrayStatus(const char* name)
{
  return this->PointDataArraySelection->ArrayIsEnabled(name);
}

//------------------------------------------------------------------------------
void vtkWindBladeReader::SetPointArrayStatus(const char* name, int status)
{
  if (status)
  {
    this->PointDataArraySelection->EnableArray(name);
  }
  else
  {
    this->PointDataArraySelection->DisableArray(name);
  }
}

//------------------------------------------------------------------------------
vtkStructuredGrid* vtkWindBladeReader::GetFieldOutput()
{
  return vtkStructuredGrid::SafeDownCast(this->GetExecutive()->GetOutputData(0));
}

//------------------------------------------------------------------------------
vtkUnstructuredGrid* vtkWindBladeReader::GetBladeOutput()
{
  if (this->GetNumberOfOutputPorts() < 2)
  {
    return nullptr;
  }
  return vtkUnstructuredGrid::SafeDownCast(this->GetExecutive()->GetOutputData(1));
}

//------------------------------------------------------------------------------
vtkStructuredGrid* vtkWindBladeReader::GetGroundOutput()
{
  if (this->GetNumberOfOutputPorts() < 3)
  {
    return nullptr;
  }
  return vtkStructuredGrid::SafeDownCast(this->GetExecutive()->GetOutputData(2));
}

//------------------------------------------------------------------------------
int vtkWindBladeReader::FillOutputPortInformation(int port, vtkInformation* info)
{
  // Field data
  if (port == 0)
  {
    return this->Superclass::FillOutputPortInformation(port, info);
  }
  // Blade data
  if (port == 1)
  {
    info->Set(vtkDataObject::DATA_TYPE_NAME(), "vtkUnstructuredGrid");
  }
  // Ground data for topology
  if (port == 2)
  {
    info->Set(vtkDataObject::DATA_TYPE_NAME(), "vtkStructuredGrid");
  }
  return 1;
}
VTK_ABI_NAMESPACE_END
