Commit 12d730c1 authored by lorensen's avatar lorensen
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ENH: Updated documentation for 3.6 release.

git-svn-id: http://svn.slicer.org/Slicer4/trunk@13051 3bd1e089-480b-0410-8dfb-8563597acbee
parent 45889d5f
......@@ -3,10 +3,10 @@
<category>Surface Models</category>
<title>Grayscale Model Maker</title>
<description>
Create 3D surface models from grayscale.
Create 3D surface models from grayscale data. This module uses Marching Cubes to create an isosurface at a given threshold. The resulting surface consists of triangles that separate a volume into regions below and above the threshold. The resulting surface can be smoothed and decimated. This model works on continuous data while the module Model Maker works on labeled (or discrete) data.
</description>
<version>3.0</version>
<documentation-url>http://www.slicer.org</documentation-url>
<documentation-url>http://www.slicer.org/slicerWiki/index.php/Modules:GrayscaleModelMaker-Documentation-3.6</documentation-url>
<license>slicer3</license>
<contributor>Nicole Aucoin, Bill Lorensen</contributor>
<acknowledgements>
......@@ -20,14 +20,14 @@ This work is part of the National Alliance for Medical Image Computing (NAMIC),
<label>Input Volume</label>
<channel>input</channel>
<index>0</index>
<description>Input label map.</description>
<description>Volume containing the input grayscale data.</description>
</image>
<geometry>
<name>OutputGeometry</name>
<label>Output Geometry</label>
<channel>output</channel>
<index>1</index>
<description>File that contains generated geometry)</description>
<description>Output that contains geometry model.</description>
</geometry>
</parameters>
<parameters>
......@@ -37,7 +37,7 @@ This work is part of the National Alliance for Medical Image Computing (NAMIC),
<name>Threshold</name>
<flag>-t</flag>
<longflag>--threshold</longflag>
<description>Grayscale threshold of isosurface.</description>
<description>Grayscale threshold of isosurface. The resulting surface of triangles separates the volume into voxels that lie above (inside) and below (outside) the threshold.</description>
<label>Threshold</label>
<default>100.0</default>
</float>
......@@ -53,17 +53,19 @@ This work is part of the National Alliance for Medical Image Computing (NAMIC),
<name>Smooth</name>
<label>Smooth</label>
<longflag>--smooth</longflag>
<description>Number of smoothing iterations</description>
<description>Number of smoothing iterations. If 0, no smoothing will be done.</description>
<default>15</default>
<constraints>
<minimum>0</minimum>
<maximum>50</maximum>
<step>1</step>
</constraints>
</integer>
<float>
<name>Decimate</name>
<label>Decimate</label>
<longflag>--decimate</longflag>
<description>Target reduction during decimation, as a decimal percentage reduction in the number of polygons.</description>
<description>Target reduction during decimation, as a decimal percentage reduction in the number of polygons. If 0, no decimation will be done.</description>
<default>0.25</default>
<constraints>
<minimum>0.0</minimum>
......@@ -72,16 +74,16 @@ This work is part of the National Alliance for Medical Image Computing (NAMIC),
</float>
<boolean>
<name>SplitNormals</name>
<label>Split Normals</label>
<label>Split Normals?</label>
<longflag>--splitnormals</longflag>
<description>Splitting normals is useful for visualizing sharp features. However it creates holes in surfaces which affects measurements</description>
<description>Splitting normals is useful for visualizing sharp features. However it creates holes in surfaces which affect measurements</description>
<default>true</default>
</boolean>
<boolean>
<name>PointNormals</name>
<label>Point Normals</label>
<label>Compute Point Normals?</label>
<longflag>--pointnormals</longflag>
<description>Calculate the Point Normals?</description>
<description>Calculate the point normals? Calculated point normals make the surface appear smooth. Without point normals, the surface will appear faceted.</description>
<default>true</default>
</boolean>
</parameters>
......
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