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pinter authored
- Added option to use the mapper's feature LockSampleDistanceToInputSpacing to calculate it internally instead of setting sampling distance manually. On by default. Only applies to GPU rendering in adaptive mode. - Added UseJittering option to GPU display node and the UI in advanced rendering properties (called Surface smoothing). If turned on, then uses random noise to remove the wood-grain artifact. Off by default. - Widened range of FPS slider for adaptive mode to accommodate for new virtual reality use cases (maximum used to be 20, now it is 100) - Removed empty "Misc" tab from Volume rendering module UI - Fixed ctkDoubleSlider related warning message - Modernized vtkMRMLVolumeRenderingDisplayNode to use node references and new property macros. This fixed several bugs as well (e.g. not reading/writing attributes). Removed the related test step from vtkMRMLVolumePropertyNodeTest1 git-svn-id: http://svn.slicer.org/Slicer4/trunk@27072 3bd1e089-480b-0410-8dfb-8563597acbee
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