CMakeLists.txt 16.3 KB
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project(Slicer3)
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cmake_minimum_required(VERSION 2.6)
if(COMMAND cmake_policy)
  cmake_policy(SET CMP0003 NEW)
endif(COMMAND cmake_policy)
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mark_as_advanced(CMAKE_BACKWARDS_COMPATIBILITY)
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#-----------------------------------------------------------------------------
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#
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set(Slicer3_INSTALL_BIN_DIR "bin")
set(Slicer3_INSTALL_LIB_DIR "lib/Slicer3")
set(Slicer3_INSTALL_INCLUDE_DIR "include/Slicer3")
set(Slicer3_INSTALL_SHARE_DIR "share/Slicer3")
set(Slicer3_INSTALL_ITKFACTORIES_DIR "${Slicer3_INSTALL_LIB_DIR}/ITKFactories")

set(Slicer3_INSTALL_PLUGINS_BIN_DIR "${Slicer3_INSTALL_LIB_DIR}/Plugins")
set(Slicer3_INSTALL_PLUGINS_LIB_DIR "${Slicer3_INSTALL_LIB_DIR}/Plugins")
set(Slicer3_INSTALL_PLUGINS_INCLUDE_DIR "${Slicer3_INSTALL_INCLUDE_DIR}/Plugins")
set(Slicer3_INSTALL_PLUGINS_SHARE_DIR "${Slicer3_INSTALL_SHARE_DIR}/Plugins")
set(Slicer3_INSTALL_PLUGINS_CACHE_DIR "${Slicer3_INSTALL_LIB_DIR}/PluginsCache")

set(Slicer3_INSTALL_MODULES_BIN_DIR "${Slicer3_INSTALL_LIB_DIR}/Modules")
set(Slicer3_INSTALL_MODULES_LIB_DIR "${Slicer3_INSTALL_LIB_DIR}/Modules")
set(Slicer3_INSTALL_MODULES_INCLUDE_DIR "${Slicer3_INSTALL_INCLUDE_DIR}/Modules")
set(Slicer3_INSTALL_MODULES_SHARE_DIR "${Slicer3_INSTALL_SHARE_DIR}/Modules")

set(Slicer3_HOME "${Slicer3_BINARY_DIR}")

#-----------------------------------------------------------------------------
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# Disable the warnings that DevStudio 2005 emits wrt to sprintf, strcpu, etc.
#
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# On Visual Studio 8 MS deprecated C. This removes all 1.276E1265 security
# warnings (copied from ITK's CMake files so that ITK templated code will compile
# correctly).
IF(WIN32)
  IF(NOT BORLAND)
    IF(NOT CYGWIN)
      IF(NOT MINGW)
        ADD_DEFINITIONS(
          -D_CRT_FAR_MAPPINGS_NO_DEPRECATE
          -D_CRT_IS_WCTYPE_NO_DEPRECATE
          -D_CRT_MANAGED_FP_NO_DEPRECATE
          -D_CRT_NONSTDC_NO_DEPRECATE
          -D_CRT_SECURE_NO_DEPRECATE
          -D_CRT_SECURE_NO_DEPRECATE_GLOBALS
          -D_CRT_SETERRORMODE_BEEP_SLEEP_NO_DEPRECATE
          -D_CRT_TIME_FUNCTIONS_NO_DEPRECATE
          -D_CRT_VCCLRIT_NO_DEPRECATE
          -D_SCL_SECURE_NO_DEPRECATE
          )
      ENDIF(NOT MINGW)
    ENDIF(NOT CYGWIN)
  ENDIF(NOT BORLAND)
ENDIF(WIN32)

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# include a test for endianness (used to be done by default)
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include(${CMAKE_ROOT}/Modules/TestBigEndian.cmake)
test_big_endian(CMAKE_WORDS_BIGENDIAN)

#-----------------------------------------------------------------------------
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# avoid linker bug in Mac OS 10.5
# see:
# http://wiki.finkproject.org/index.php/Fink:Packaging:Preparing_for_10.5#OpenGL_Bug
#
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if(APPLE)
  set(CMAKE_SHARED_LINKER_FLAGS "-Wl,-dylib_file,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib")
  set(CMAKE_EXE_LINKER_FLAGS "-Wl,-dylib_file,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib")
endif(APPLE)
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#-----------------------------------------------------------------------------
# Slicer version number.
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#
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set(Slicer3_VERSION_MAJOR "3")
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set(Slicer3_VERSION_MINOR "5")
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if(NOT Slicer3_VERSION_PATCH)
  set(Slicer3_VERSION_PATCH "0")
endif(NOT Slicer3_VERSION_PATCH)
set(Slicer3_VERSION "${Slicer3_VERSION_MAJOR}.${Slicer3_VERSION_MINOR}")
set(Slicer3_VERSION_FULL "${Slicer3_VERSION}.${Slicer3_VERSION_PATCH}")
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#-----------------------------------------------------------------------------
# Build shared lib by default
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#
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option(BUILD_SHARED_LIBS "Build Slicer3 with shared libraries." ON)

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#-----------------------------------------------------------------------------
# Append the library version information to the library target properties.
#
OPTION(Slicer3_WITH_LIBRARY_VERSION "Build with library version information" OFF)
IF(Slicer3_WITH_LIBRARY_VERSION)
  SET(Slicer3_LIBRARY_PROPERTIES ${Slicer3_LIBRARY_PROPERTIES}
    VERSION ${Slicer3_VERSION_FULL}
    SOVERSION ${Slicer3_VERSION}
  )
ENDIF(Slicer3_WITH_LIBRARY_VERSION)

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#-----------------------------------------------------------------------------
# Slicer3 macros
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#
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set(Slicer3_CMAKE_DIR "${Slicer3_SOURCE_DIR}/CMake" CACHE INTERNAL "")
add_subdirectory(CMake)
# Make sure VTK_CMAKE_DIR is at the beginning so that VTK's FindTCL is
# used before CMake's FindTCL.
set(CMAKE_MODULE_PATH "${VTK_CMAKE_DIR}" ${CMAKE_MODULE_PATH} "${Slicer3_CMAKE_DIR}")
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include("${Slicer3_CMAKE_DIR}/Slicer3PersistenceMacros.cmake")
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# See http://www.cmake.org/Wiki/CMakeMacroParseArguments
include("${Slicer3_CMAKE_DIR}/Slicer3ParseArgumentsMacro.cmake")

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## QT
INCLUDE(${Slicer3_CMAKE_DIR}/Slicer3FindQT.cmake)

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#-----------------------------------------------------------------------------
# Top level slicer3 configurations
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#
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# If CMake >= 2.6.0
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib")

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# Do NOT force into the cache, as plugins need to override locally and scoping
# becomes an issue.
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#set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin/ 
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#  CACHE PATH "Single output directory for building all libraries." FORCE)
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#set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin/ 
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#  CACHE PATH "Single output directory for building all executables." FORCE)

#-----------------------------------------------------------------------------
# Slicer include and libraries subdirectory
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#
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slicer3_set_persistent_property(Slicer3_Libs_LIBRARIES "")
slicer3_set_persistent_property(Slicer3_Base_LIBRARIES "")
slicer3_set_persistent_property(Slicer3_Modules_LIBRARIES "")
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slicer3_set_persistent_property(Slicer3_QTModules_LIBRARIES "")
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slicer3_set_persistent_property(Slicer3_Libs_INCLUDE_DIRS "")
slicer3_set_persistent_property(Slicer3_Base_INCLUDE_DIRS "")
slicer3_set_persistent_property(Slicer3_Modules_INCLUDE_DIRS "")
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slicer3_set_persistent_property(Slicer3_QTModules_INCLUDE_DIRS "")
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#-----------------------------------------------------------------------------
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# Add the testing directories
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#
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option(BUILD_TESTING "Test the project" ON)
set(Slicer3_BUILD_TESTING ${BUILD_TESTING})
set(LAUNCH_EXE ${Slicer3_BINARY_DIR}/Slicer3 --launch)
if(Slicer3_BUILD_TESTING)
  enable_testing()
  include(CTest)
  mark_as_advanced(TCL_TCLSH DART_ROOT)
endif(Slicer3_BUILD_TESTING)
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#-----------------------------------------------------------------------------
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# Libs
# - ITK
# - KWWidgets (pulls in VTK)
#

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# Relax some constraints related to the build settings file. This was
# preventing people from using the same compiler but with a different generator,
# or just the same compiler installed in a non-standard location.

set(SKIP_KWWidgets_BUILD_SETTINGS_FILE 1)
set(SKIP_VTK_BUILD_SETTINGS_FILE 1)
set(SKIP_ITK_BUILD_SETTINGS_FILE 1)
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set(SKIP_Teem_BUILD_SETTINGS_FILE 1)
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## Python
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option(Slicer3_USE_PYTHON "Integrate a python interpreter into Slicer." OFF)
if(Slicer3_USE_PYTHON)
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  find_package(PythonLibs)
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endif(Slicer3_USE_PYTHON)
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## ITK
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find_package(ITK REQUIRED)
if(NOT ITK_FOUND)
  message(FATAL_ERROR "Need ITK to build")
endif(NOT ITK_FOUND)
include(${ITK_USE_FILE})
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## KWWidgets
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find_package(KWWidgets REQUIRED)
if(NOT KWWidgets_FOUND)
  message(FATAL_ERROR "Need KWWidgets to build")
endif(NOT KWWidgets_FOUND)
include(${KWWidgets_USE_FILE})
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## Qt
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#
# Call macro defined in ${PROJECT_SOURCE_DIR}/CMake/Slicer3FindQT.cmake
#
SLICER3_SETUP_QT()

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## Teem
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find_package(Teem REQUIRED)
if(NOT Teem_FOUND)
  message(FATAL_ERROR "Need Teem to build")
endif(NOT Teem_FOUND)
include(${Teem_USE_FILE})
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## SlicerLibCurl
find_package(SLICERLIBCURL REQUIRED)
if(SLICERLIBCURL_FOUND)
  include(${SLICERLIBCURL_USE_FILE})
endif(SLICERLIBCURL_FOUND)
 
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## BatchMake
option(Slicer3_USE_BatchMake "Build Slicer3 with BatchMake support." OFF)
if(Slicer3_USE_BatchMake)
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  find_package(BatchMake REQUIRED)
  include(${BatchMake_USE_FILE})
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endif(Slicer3_USE_BatchMake)
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## MIDAS
option(Slicer3_USE_MIDAS "Build Slicer3 with MIDAS support." OFF)
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## OpenIGTLink (Built in Slicer3-lib)
option(Slicer3_USE_OPENIGTLINK "Build Slicer3 with OpenIGTLink support." OFF)
if(Slicer3_USE_OPENIGTLINK)
  find_package(OpenIGTLink REQUIRED)
  include(${OpenIGTLink_USE_FILE})
endif(Slicer3_USE_OPENIGTLINK)
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#-----------------------------------------------------------------------------
# Need some Tcl/Tk info

include("${VTK_CMAKE_DIR}/vtkTclTkMacros.cmake")
VTK_GET_TCL_TK_VERSION(TCL_TK_MAJOR_VERSION TCL_TK_MINOR_VERSION)
set(TCL_TK_VERSION_DOT "${TCL_TK_MAJOR_VERSION}.${TCL_TK_MINOR_VERSION}")
set(TCL_TK_VERSION "${TCL_TK_MAJOR_VERSION}${TCL_TK_MINOR_VERSION}")

include("${KWWidgets_CMAKE_DIR}/KWWidgetsTclTkMacros.cmake")
incr_tcl_get_version(INCR_TCL_MAJOR_VERSION INCR_TCL_MINOR_VERSION)
set(INCR_TCL_VERSION_DOT "${INCR_TCL_MAJOR_VERSION}.${INCR_TCL_MINOR_VERSION}")
set(INCR_TCL_VERSION "${INCR_TCL_MAJOR_VERSION}${INCR_TCL_MINOR_VERSION}")

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#-----------------------------------------------------------------------------
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# Generate the default setup paths scripts.
# Generate some useful scripts that can be used to setup various environment 
# variables and launch the executable properly against external packages.
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#
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include("${KWWidgets_CMAKE_DIR}/KWWidgetsPathsMacros.cmake")
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set(extra_dirs
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  "${Teem_DIR}/bin"
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  "${BatchMake_DIR}/bin"
  "${Slicer3_HOME}/${Slicer3_INSTALL_PLUGINS_BIN_DIR}"
  "${Slicer3_HOME}/${Slicer3_INSTALL_PLUGINS_LIB_DIR}"
  "${Slicer3_HOME}/${Slicer3_INSTALL_MODULES_BIN_DIR}"
  "${Slicer3_HOME}/${Slicer3_INSTALL_MODULES_LIB_DIR}"
  )
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kwwidgets_generate_setup_paths_scripts(
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  "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}" "Slicer3SetupPaths"
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  "${extra_dirs}"
)
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#-----------------------------------------------------------------------------
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# VTK 5.0 does not have VTK_CMAKE_DIR
# Alternatively you could use KWWidget's wrapping, which encapsulate
# the differences between various VTK versions:
#  INCLUDE("${KWWidgets_CMAKE_DIR}/KWWidgetsWrappingMacros.cmake")
#  KWWidgets_WRAP_TCL(${LIB_NAME} LIB_TCL_SRCS "${LIB_SRCS}" "")
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#
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if(NOT VTK_CMAKE_DIR)
  set(VTK_CMAKE_DIR "${VTK_SOURCE_DIR}/CMake")
endif(NOT VTK_CMAKE_DIR)
include("${VTK_CMAKE_DIR}/vtkWrapTcl.cmake")
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#-----------------------------------------------------------------------------
# Check versions of VTK to track CVS HEAD
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#
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find_package(VTK REQUIRED)
if(EXISTS ${VTK_CMAKE_DIR}/VTKVersionMacros.cmake)
  include(${VTK_CMAKE_DIR}/VTKVersionMacros.cmake)
else(EXISTS ${VTK_CMAKE_DIR}/VTKVersionMacros.cmake)
  #MESSAGE("Using local version of VTKVersionMacros for compatibility.")
  include(${Slicer3_SOURCE_DIR}/Scripts/VTKVersionMacros.cmake)
endif(EXISTS ${VTK_CMAKE_DIR}/VTKVersionMacros.cmake)
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vtk_get_source_revision_and_date(VTKsource_revision VTKsource_date)
if(VTKsource_revision LESS 1.2196)
  message(FATAL_ERROR "Sorry, your VTK library was last updated on ${VTKsource_date}. Its source revision, according to vtkKWWidgetsVersion.h, is ${VTKsource_revision}. Please update to a newer revision.")
endif(VTKsource_revision LESS 1.2196) 
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#-----------------------------------------------------------------------------
# These packages may exist within the Slicer3 source tree
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#
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set(GenerateCLP_DIR ${Slicer3_BINARY_DIR}/Libs/GenerateCLP)
set(GenerateLM_DIR ${Slicer3_BINARY_DIR}/Libs/GenerateLM)
set(ModuleDescriptionParser_DIR ${Slicer3_BINARY_DIR}/Libs/ModuleDescriptionParser)
set(LoadableModule_DIR ${Slicer3_BINARY_DIR}/Libs/LoadableModule)
set(vtkITK_DIR ${Slicer3_BINARY_DIR}/Libs/vtkITK)
set(TCLAP_DIR ${Slicer3_BINARY_DIR}/Libs/tclap)
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# --------------------------------------------------------------------------
# Configure and install headers

include_directories("${CMAKE_CURRENT_BINARY_DIR}")

configure_file(
  ${CMAKE_CURRENT_SOURCE_DIR}/vtkSlicerConfigure.h.in 
  ${CMAKE_CURRENT_BINARY_DIR}/vtkSlicerConfigure.h
  )

install(FILES 
  "${CMAKE_CURRENT_BINARY_DIR}/vtkSlicerConfigure.h"
  DESTINATION ${Slicer3_INSTALL_INCLUDE_DIR} COMPONENT Development
  )

#-----------------------------------------------------------------------------
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# Subdirectories
#
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add_subdirectory(Libs)
add_subdirectory(Base)
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add_subdirectory(Resources)
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#-----------------------------------------------------------------------------
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# At this point, let's not have the applications and modules guess which
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# include paths or libraries they need, but use Slicer3_*_LIBRARIES and
# Slicer3_*_INCLUDE_DIRS instead. As far as modules are concerned, both
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# variables are actually set automatically by the import script when building
# against a Slicer3 build or installed tree. When in-source, we need to
# set both variables now. Retrieve them from the persistent property cache
# since they were collected in each subdir (which makes it impossible to
# use normal variables, since a new scope is created in each subdir).
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#
slicer3_get_persistent_property(Slicer3_Libs_LIBRARIES Slicer3_Libs_LIBRARIES)
slicer3_get_persistent_property(Slicer3_Base_LIBRARIES Slicer3_Base_LIBRARIES)
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slicer3_get_persistent_property(Slicer3_Libs_INCLUDE_DIRS Slicer3_Libs_INCLUDE_DIRS)
slicer3_get_persistent_property(Slicer3_Base_INCLUDE_DIRS Slicer3_Base_INCLUDE_DIRS)
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#-----------------------------------------------------------------------------
# Modules and CLI
#
option(Slicer3_BUILD_CLI "Build Slicer3 CLI Plugins" ON)
option(Slicer3_BUILD_MODULES "Build Slicer3 Modules" ON)
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include("${Slicer3_CMAKE_DIR}/Slicer3PluginsMacros.cmake")
include("${Slicer3_CMAKE_DIR}/Slicer3ModulesMacros.cmake")

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if(Slicer3_BUILD_MODULES)
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  add_subdirectory(Modules)
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else(Slicer3_BUILD_MODULES)
  # if Slicer3_BUILD_CLI is ON, we still need at least the CommandLineModule
  # so that we can have CLI, without all the other modules
  if(Slicer3_BUILD_CLI)
    add_subdirectory(Modules/CommandLineModule)
  endif(Slicer3_BUILD_CLI)
endif(Slicer3_BUILD_MODULES)
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#-----------------------------------------------------------------------------
# Qt Modules
#
IF(Slicer3_USE_QT)
  OPTION(Slicer3_BUILD_QTMODULES "Build Slicer3 QT Modules" ON)
  IF(Slicer3_BUILD_QTMODULES)
    add_subdirectory(QTModules)
  ENDIF(Slicer3_BUILD_QTMODULES)
ENDIF(Slicer3_USE_QT)

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#-----------------------------------------------------------------------------
# Applications need to be built after Modules to capture the TractTracing in
# the correct ordering.
#
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add_subdirectory(Applications)
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#-----------------------------------------------------------------------------
# Testing
#
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if(Slicer3_BUILD_TESTING)
  add_subdirectory(Testing)
endif(Slicer3_BUILD_TESTING)
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# Install testing data
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install(DIRECTORY
  Testing
  DESTINATION ${Slicer3_INSTALL_SHARE_DIR} COMPONENT Development
  PATTERN ".svn" EXCLUDE
  PATTERN "CMakeLists.txt" EXCLUDE
  )

#-----------------------------------------------------------------------------
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# Launcher for slicer
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#
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add_subdirectory(Utilities/Launcher)
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configure_file(
  ${Slicer3_SOURCE_DIR}/launch.tcl.in
  "${Slicer3_BINARY_DIR}/${Slicer3_INSTALL_LIB_DIR}/launch.tcl"
  )
install(
  FILES "${Slicer3_BINARY_DIR}/${Slicer3_INSTALL_LIB_DIR}/launch.tcl"
  DESTINATION ${Slicer3_INSTALL_LIB_DIR}
  )

#-----------------------------------------------------------------------------
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# Package slicer
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#
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add_subdirectory(Utilities/Package)
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#-----------------------------------------------------------------------------
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# Documentation
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#
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option(BUILD_DOCUMENTATION "Build Slicer3 Documentation" OFF)
if(BUILD_DOCUMENTATION)
  add_subdirectory(Utilities/Doxygen)
endif(BUILD_DOCUMENTATION)
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# setup file for setting custom ctest vars
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configure_file(${Slicer3_SOURCE_DIR}/CTestCustom.cmake.in
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  ${Slicer3_BINARY_DIR}/CTestCustom.cmake @ONLY)
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#-----------------------------------------------------------------------------
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# Set up for building against a Slicer3 build tree and a Slicer3 installation 
#
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include(${Slicer3_SOURCE_DIR}/GenerateSlicer3Config.cmake)

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configure_file(${Slicer3_SOURCE_DIR}/CTestConfig.cmake
  ${Slicer3_BINARY_DIR}/${Slicer3_INSTALL_LIB_DIR}/CTestConfig.cmake COPYONLY IMMEDIATE)

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configure_file(${Slicer3_SOURCE_DIR}/UseSlicer3.cmake.in
  ${Slicer3_BINARY_DIR}/UseSlicer3.cmake COPYONLY IMMEDIATE)

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configure_file(${Slicer3_SOURCE_DIR}/CMake/RemoveTemporaryFiles.cmake.in
  ${Slicer3_BINARY_DIR}/CMake/RemoveTemporaryFiles.cmake @ONLY IMMEDIATE)
configure_file(${Slicer3_SOURCE_DIR}/CMake/Slicer3SampleBuildTest.cmake.in
  ${Slicer3_BINARY_DIR}/CMake/Slicer3SampleBuildTest.cmake @ONLY)

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install(FILES
  #   ${Slicer3_BINARY_DIR}/Slicer3BuildSettings.cmake
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  ${Slicer3_SOURCE_DIR}/CTestConfig.cmake
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  ${Slicer3_BINARY_DIR}/UseSlicer3.cmake
  ${Slicer3_BINARY_DIR}/Utilities/Slicer3Config.cmake
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  ${Slicer3_BINARY_DIR}/lib/Slicer3/Slicer3Version.txt
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  DESTINATION ${Slicer3_INSTALL_LIB_DIR}
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  COMPONENT Development
  )