/*=auto=========================================================================

  Portions (c) Copyright 2005 Brigham and Women's Hospital (BWH) All Rights Reserved.

  See Doc/copyright/copyright.txt
  or http://www.slicer.org/copyright/copyright.txt for details.

  Program:   3D Slicer
  Module:    $RCSfile: vtkMRMLBSplineTransformNode.h,v $
  Date:      $Date: 2006/03/19 17:12:29 $
  Version:   $Revision: 1.13 $

=========================================================================auto=*/
// .NAME vtkMRMLBSplineTransformNode - MRML node for representing a nonlinear transformation to the parent node using a bspline transform
// .SECTION Description
// MRML node for representing a nonlinear transformation to the parent
// node in the form of a vtkBSplineDeformableTransform

#ifndef __vtkMRMLBSplineTransformNode_h
#define __vtkMRMLBSplineTransformNode_h

#include "vtkMRMLNonlinearTransformNode.h"
#include "vtkMRMLBSplineTransformNode.h"

class vtkMRMLStorageNode;

class VTK_MRML_EXPORT vtkMRMLBSplineTransformNode : public vtkMRMLNonlinearTransformNode
{
  public:
  static vtkMRMLBSplineTransformNode *New();
  vtkTypeMacro(vtkMRMLBSplineTransformNode,vtkMRMLNonlinearTransformNode);
  void PrintSelf(ostream& os, vtkIndent indent);

  virtual vtkMRMLNode* CreateNodeInstance();

  // Description:
  // Read node attributes from XML file
  virtual void ReadXMLAttributes( const char** atts);

  // Description:
  // Write this node's information to a MRML file in XML format.
  virtual void WriteXML(ostream& of, int indent);

  // Description:
  // Copy the node's attributes to this object
  virtual void Copy(vtkMRMLNode *node);

  // Description:
  // Get node XML tag name (like Volume, Model)
  virtual const char* GetNodeTagName() {return "BSplineTransform";};

  // Description:
  // Create default storage node or NULL if does not have one
  virtual vtkMRMLStorageNode* CreateDefaultStorageNode()
    {
    return Superclass::CreateDefaultStorageNode();
    };


protected:
  vtkMRMLBSplineTransformNode();
  ~vtkMRMLBSplineTransformNode();
  vtkMRMLBSplineTransformNode(const vtkMRMLBSplineTransformNode&);
  void operator=(const vtkMRMLBSplineTransformNode&);

};

#endif

