//=========================================================================
//  Copyright (c) Kitware, Inc.
//  All rights reserved.
//  See LICENSE.txt for details.
//
//  This software is distributed WITHOUT ANY WARRANTY; without even
//  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
//  PURPOSE.  See the above copyright notice for more information.
//=========================================================================
#include "smtk/view/Selection.h"

#include "smtk/resource/Component.h"

namespace
{
constexpr const char* g_selectionManagerSource = "selection manager";
}

namespace smtk
{
namespace view
{

static bool defaultFilter(
  smtk::view::Selection::Object::Ptr obj,
  int selectionValue,
  Selection::SelectionMap& suggestions)
{
  (void)obj;
  (void)selectionValue;
  (void)suggestions;
  return true;
}

static Selection* g_instance = nullptr;

Selection::Selection()
  : m_defaultAction(SelectionAction::FILTERED_REPLACE)
  , m_observers(
      [this](Selection::Observer& fn) { fn(g_selectionManagerSource, this->shared_from_this()); })
  , m_filter(defaultFilter)
{
  if (!g_instance)
  {
    g_instance = this;
  }
}

Selection::~Selection()
{
  if (g_instance == this)
  {
    g_instance = nullptr;
  }
  // We would like to notify remaining listeners if the selection
  // is non-empty here, but cannot since shared_from_this() doesn't
  // work inside the destructor.
}

Selection::Ptr Selection::instance()
{
  Selection::Ptr result;
  if (!g_instance)
  {
    // The following will set g_instance:
    result = Selection::create();
  }
  else
  {
    result = g_instance->shared_from_this();
  }
  return result;
}

bool Selection::registerSelectionValue(
  const std::string& valueLabel,
  int value,
  bool valueMustBeUnique)
{
  if (value == 0)
  { // 0 is not allowed; it corresponds to being unselected.
    return false;
  }

  if (valueMustBeUnique)
  {
    for (const auto& entry : m_selectionValueLabels)
    {
      if (entry.second == value)
      {
        return false;
      }
    }
  }

  return m_selectionValueLabels.insert(std::make_pair(valueLabel, value)).second;
}

bool Selection::unregisterSelectionValue(int value)
{
  bool didErase = false;
  for (auto it = m_selectionValueLabels.begin(); it != m_selectionValueLabels.end();)
  {
    auto tmp = it;
    ++it; // Keep from invalidating our current iterator.
    if (tmp->second == value)
    {
      m_selectionValueLabels.erase(tmp);
      didErase = true;
    }
  }
  return didErase;
}

int Selection::selectionValueFromLabel(const std::string& label) const
{
  auto it = m_selectionValueLabels.find(label);
  if (it == m_selectionValueLabels.end())
  {
    return 0;
  }
  return it->second;
}

int Selection::findOrCreateLabeledValue(const std::string& label)
{
  auto it = m_selectionValueLabels.find(label);
  if (it == m_selectionValueLabels.end())
  {
    // Need to find a unique value.
    int handle = static_cast<int>(m_selectionValueLabels.size()) + 1;
    while (!this->registerSelectionValue(label, handle))
    {
      ++handle;
    }
    return handle;
  }
  return it->second;
}

bool Selection::resetSelectionBits(const std::string& source, int value)
{
  bool modified = false;
  int mask = ~value;
  for (auto it = m_selection.begin(); it != m_selection.end(); /* fancy */)
  {
    auto curr = it;
    bool shouldErase = (it->second & mask) == 0;
    modified |= (it->second & value) != 0;
    it->second = it->second & mask;

    ++it;

    if (shouldErase)
    {
      m_selection.erase(curr);
    }
  }

  if (modified)
  {
    this->observers()(source, shared_from_this());
  }

  return modified;
}

bool Selection::setDefaultAction(const SelectionAction& action)
{
  switch (action)
  {
    case SelectionAction::FILTERED_REPLACE:
    case SelectionAction::FILTERED_ADD:
    case SelectionAction::FILTERED_SUBTRACT:
    case SelectionAction::UNFILTERED_REPLACE:
    case SelectionAction::UNFILTERED_ADD:
    case SelectionAction::UNFILTERED_SUBTRACT:
      m_defaultAction = action;
      return true;
    default:
      break;
  }
  return false;
}

Selection::SelectionMap& Selection::currentSelection(SelectionMap& selection) const
{
  selection = m_selection;
  return selection;
}

void Selection::setFilter(const SelectionFilter& fn, bool refilter)
{
  if (!fn)
  {
    // We require a valid filter always. Use our default, which accepts everything:
    m_filter = defaultFilter;
    // No need to re-run filter, since we know it will accept everything in the current selection.
    return;
  }

  // We cannot detect whether fn == m_filter, because "==" has been deleted from std::function.
  // If we could, we would return early here.

  // Set the filter and run it on the existing selection if instructed.
  m_filter = fn;
  if (refilter)
  {
    this->refilter(g_selectionManagerSource);
  }
}

/// Perform the action (IGNORING m_defaultAction!!!), returning true if it had an effect
bool Selection::performAction(
  smtk::resource::PersistentObject::Ptr obj,
  int value,
  SelectionAction action,
  SelectionMap& suggestions,
  bool bitwise)
{
  bool modified = false;
  // Filter out irrelevant objects:
  switch (action)
  {
    case SelectionAction::FILTERED_REPLACE:
    case SelectionAction::FILTERED_ADD:
    case SelectionAction::FILTERED_SUBTRACT:
      if (!m_filter(obj, value, suggestions))
      {
        // Add the suggested entries if any.
        for (const auto& suggestion : suggestions)
        {
          auto it = m_selection.find(suggestion.first);
          if (it == m_selection.end())
          {
            if (suggestion.second != 0)
            {
              modified = true;
              m_selection.insert(suggestion);
            }
          }
          else if (it->second != suggestion.second)
          {
            modified = true;
            if (suggestion.second == 0)
            {
              if (bitwise)
              {
                it->second = it->second & ~value;
              }
              else
              {
                m_selection.erase(it);
              }
            }
            else
            {
              if (bitwise)
              {
                it->second |= suggestion.second;
              }
              else
              {
                it->second = suggestion.second;
              }
            }
          }
        }
        suggestions.clear();
        return modified;
      }
    default:
      break;
  };

  // Replace (which is equivalent to add inside performAction), add, or subtract:
  auto it = m_selection.find(obj);
  switch (action)
  {
    case SelectionAction::FILTERED_REPLACE:
    case SelectionAction::UNFILTERED_REPLACE:
    case SelectionAction::FILTERED_ADD:
    case SelectionAction::UNFILTERED_ADD:
      if (it == m_selection.end())
      {
        modified = true;
        m_selection[obj] = value;
      }
      else if (it->second != value)
      {
        modified = true;
        it->second = (bitwise ? it->second | value : value);
      }
      // Now add all the suggested entries and clear.
      for (const auto& suggestion : suggestions)
      {
        it = m_selection.find(suggestion.first);
        if (it == m_selection.end())
        {
          if (suggestion.second != 0)
          {
            modified = true;
            m_selection.insert(suggestion);
          }
        }
        else if (it->second != suggestion.second)
        {
          modified = true;
          if (suggestion.second == 0 && (!bitwise || (bitwise && !(it->second & ~value))))
          {
            m_selection.erase(it);
          }
          else
          {
            it->second = (bitwise ? it->second | suggestion.second : suggestion.second);
          }
        }
      }
      suggestions.clear();
      break;
    case SelectionAction::FILTERED_SUBTRACT:
    case SelectionAction::UNFILTERED_SUBTRACT:
      if (it != m_selection.end())
      {
        modified = true;
        int mask = ~value;
        if (!bitwise || (bitwise && (it->second & mask) == 0))
        {
          m_selection.erase(it);
        }
        else
        {
          it->second &= mask;
        }
      }
      // Now deal with suggestions... should we really allow additions
      // during a subtract? Not going to for now, but I guess it is
      // possible someone might want to make a substitution.
      for (const auto& suggestion : suggestions)
      {
        it = m_selection.find(suggestion.first);
        if (it != m_selection.end())
        {
          int mask = ~value;
          if (!bitwise || (bitwise && (it->second & mask) == 0))
          {
            modified = true;
            m_selection.erase(it);
          }
          else if (bitwise)
          {
            modified = true;
            it->second &= mask;
          }
        }
      }
      suggestions.clear();
      break;
    default:
      break;
  }
  return modified;
}

bool Selection::refilter(const std::string& source)
{
  SelectionMap suggestions;
  bool modified = false;
  for (auto it = m_selection.begin(); it != m_selection.end();)
  {
    if (!m_filter(it->first, it->second, suggestions))
    { // Remove the current item from the selection, being careful not to invalidate the iterator:
      auto tmp = it;
      modified = true;
      ++it;
      m_selection.erase(tmp);
    }
    else
    { // We still like the current item; keep it.
      ++it;
    }
  }
  // Now handle suggestions
  for (const auto& suggestion : suggestions)
  {
    auto it = m_selection.find(suggestion.first);
    if (it == m_selection.end())
    {
      if (suggestion.second != 0)
      {
        modified = true;
        m_selection.insert(suggestion);
      }
    }
    else if (it->second != suggestion.second)
    {
      modified = true;
      if (suggestion.second == 0)
      {
        m_selection.erase(it);
      }
      else
      {
        it->second = suggestion.second;
      }
    }
  }
  suggestions.clear();
  if (modified)
  {
    this->observers()(source, shared_from_this());
  }
  return modified;
}
} // namespace view
} // namespace smtk
