/*========================================================================= Library: iMSTK Copyright (c) Kitware, Inc. & Center for Modeling, Simulation, & Imaging in Medicine, Rensselaer Polytechnic Institute. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0.txt Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. =========================================================================*/ #ifndef imstkVTKSurfaceMeshRenderDelegate_h #define imstkVTKSurfaceMeshRenderDelegate_h #include #include "imstkVTKRenderDelegate.h" #include "imstkVTKTextureDelegate.h" #include "imstkTextureManager.h" class vtkDoubleArray; namespace imstk { class SurfaceMesh; /// /// \class SurfaceMeshRenderDelegate /// /// \brief /// class VTKSurfaceMeshRenderDelegate : public VTKRenderDelegate { public: /// /// \brief /// ~VTKSurfaceMeshRenderDelegate() = default; /// /// \brief /// VTKSurfaceMeshRenderDelegate(std::shared_ptr surfaceMesh); /// /// \brief /// void update() override; /// /// \brief /// std::shared_ptr getGeometry() const override; /// /// \brief Initialize textures /// void initializeTextures(TextureManager& textureManager); protected: std::shared_ptr m_geometry; ///> Geometry to render vtkSmartPointer m_mappedVertexArray; ///> Mapped array of vertices }; } #endif // ifndef imstkSurfaceMeshRenderDelegate_h