ENH: added load factor for meshes
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- Examples/Sandbox/main.cpp 2 additions, 2 deletionsExamples/Sandbox/main.cpp
- Source/Geometry/Mesh/imstkPointSet.cpp 40 additions, 4 deletionsSource/Geometry/Mesh/imstkPointSet.cpp
- Source/Geometry/Mesh/imstkPointSet.h 16 additions, 0 deletionsSource/Geometry/Mesh/imstkPointSet.h
- Source/Geometry/Mesh/imstkSurfaceMesh.cpp 45 additions, 15 deletionsSource/Geometry/Mesh/imstkSurfaceMesh.cpp
- Source/Geometry/Mesh/imstkSurfaceMesh.h 15 additions, 6 deletionsSource/Geometry/Mesh/imstkSurfaceMesh.h
- Source/Geometry/Reader/imstkAssimpMeshIO.cpp 0 additions, 1 deletionSource/Geometry/Reader/imstkAssimpMeshIO.cpp
- Source/Rendering/VulkanRenderer/RenderDelegate/imstkVulkanSurfaceMeshRenderDelegate.cpp 2 additions, 8 deletions...r/RenderDelegate/imstkVulkanSurfaceMeshRenderDelegate.cpp
- Source/Rendering/VulkanRenderer/VulkanShaders/mesh/mesh_vert.vert 2 additions, 4 deletions...endering/VulkanRenderer/VulkanShaders/mesh/mesh_vert.vert
- Source/Rendering/VulkanRenderer/imstkVulkanMaterialDelegate.cpp 3 additions, 8 deletions.../Rendering/VulkanRenderer/imstkVulkanMaterialDelegate.cpp
- Source/Rendering/VulkanRenderer/imstkVulkanVertexBuffer.h 0 additions, 1 deletionSource/Rendering/VulkanRenderer/imstkVulkanVertexBuffer.h
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