Volume rendering opacity is broken
This issue was created automatically from an original Mantis Issue. Further discussion may take place here.
*ParaView trunk, Linux, local server. Default color map (blue to white to red).
*Open g1s1-10fps.e.16.
*Turn on all variables.
*Select variable PedigreeElementId.
*Turn on color legend.
*Volume render.
*Hit the reset button (next to reset view direction +X)
*Edit Color Map.
*Note that the red end of the color bar (in the color map) is up, thus shouldn't red have an opacity of 1?
*On the color bar at the top, there will be a left hand and right hand button that you can drag. Grab the left one (blue) that is at the bottom, and move it to the top. I am assuming this changes the opacity of objects in the blue color range.
*I believe we now have set the opacity of the whole range to 1. Note that the objects with PedigreeElementId over about 9000 are gone, not just some opaque value.
- Hit the reset button again. Note that most of the object is still gone.
ParaView 3.2.1 seems to work correctly (at least with 16 servers)