Glyph3D Representation fails to display in LOD mode
The Glyph3D Representation displays nothing or a set of unrelated lines when the LOD mode is activated. To reproduce:
- Set the
LOD Thresholdto 0 in the
- Create a
Point Sourcewith 100 points in a radius of 10.
3D Glyphsrepresentation and set
Move the camera: you will see a bunch of lines that looks like some vertical edges of the source geometry (ie sphere) centered around the origin.
Morevover, nor the option
Use Outline for LOD Rendering nor the
LOD Resolution are taken into account: the same bad set of edges is displayed.