Glyph3D Representation fails to display in LOD mode
The Glyph3D Representation displays nothing or a set of unrelated lines when the LOD mode is activated. To reproduce:
- Set the
LOD Threshold
to 0 in theSettings/Render view
panel. - Create a
Point Source
with 100 points in a radius of 10. - Select
3D Glyphs
representation and setGlyph Type
toSphere
.
Move the camera: you will see a bunch of lines that looks like some vertical edges of the source geometry (ie sphere) centered around the origin.
Morevover, nor the option Use Outline for LOD Rendering
nor the LOD Resolution
are taken into account: the same bad set of edges is displayed.