Texture is split when volume redering with multicore
Hello.
I'm using ParaView 5.4.1 version with multicore. But I met a problem.
When I use pvpython with single core pvpython PlotScala.py
, I got the expected results.
But when I use pvpatch with muticore mpiexec -np 32 pvbatch PlotScala.py
, I found the textures of wavefront obj were split:
And I found that this problem is related to the volume rendering. When I didn't use volume rendering (like surface), there was no problem with single and multi-core.
I attached my all related files.
Thank you.