internal surfaces visible in certain parallel rendering scenarios
- Paraview + pvserver (at least 2 ranks), ensure that you're remote rendering by settings Remote Rendering Threshold to 0 in the settings dialog.
- Wavelet, Apply
- On Properties panel, change Backface Representation to Cull Frontface. Interact. Notice you see a nice hollow box as expected.
- Apply Clip, and change Backface Representation to Cull Frontface. This time, alas, inner faces are visible.
Relates to #11811 (closed), #12546 (closed)