Issues with Paraview 5.4 VR on Oculus.
Hello, I am attempting to use volume rendering on a tiff stack, and visualize it using an oculus and Paraview 5.4. There are a number of issues listed below.
(1) The data cube rendered as if it is sitting on the floor somewhere off to one side.
(2) Neither the 'drag to move object' nor the 'use trackpad to change camera' (joystick for oculus) actually move the camera or the object.
Combining (1) and (2) means I actually have to crawl around on the floor to look at anything, which probably looks a little silly.
(3) There doesn't seem to be any way to change the initial camera/object location before casting to the Oculus. I was hoping to set it to default to roughly eye-level. There might be a solution I am simply missing. (4) Occasionally the object will stop rendering in the oculus, at which point I am forced to restart paraview.
There are also a few other minor problems I ran into: (5) The icons on the Layout toolbar appear to have fixed pixel dimensions, so on a 4k monitor they are minuscule.
(6) Zoom to box keeps crashing paraview if the box touches the edge of the layout window (looks like this may have been fixed in 5.5 preview).
Thanks, I hope these are helpful, and hopefully there are some quick+easy fixes.