Enhanced 2d vs 3d
Please add the ability to decide the 2d vs 3d viewing based upon the element types, rather than the geometry offset in all 3 axes. Our current method is failing for cases where you want to take a flat plate, that starts out in a plane, and hit it with a hammer or explosive. It always starts 2d, and manually needs to be changed to 3d.
Element types that would be 2d would be Quad descriptor, and 3D if a Shell descriptor. Please make this optional in settings, and default on.