X and Y clipping with `3D Glyphs` representation
Steps to reproduce on Mac OS X:
- Launch ParaView, connect to pvserver with 4 processes (fewer might work, too)
- Add Sphere Source
- Set representation to
Glyph Parameters, check
Direction, and set
Orientation Vectorsto "Normals"
- In the Settings/Preferences under
Render View, set
Remote Rendering Thresholdto 0.
Rotating the scene produces images like the following:
Interestingly, one must run
pvserver with 2 or more processes to see this clipping.