Error message bindTexture
This issue was created automatically from an original Mantis Issue. Further discussion may take place here.
We are seeing an error message that once it appears, it never stops appearing again. Note that it is possible this is a bad build on my part.
- Debug build, remote server (8 processes, I bet can be replicated with fewer), master, Linux.
- I blew away my .config files. -dr should do the same thing.
- Edit/ Settings/ Render/ Remote Render Threshold to 0. OK.
- Sources/ Wavelet. Apply. Representation: Surface. Color by: RTData.
- Change Opacity to 0.5 on the Properties tab.
- Open the Color Map Editor.
The following errors occur, and keep popping on top of ParaView.
ERROR: In /projects/viz/paraview/src/ParaView/5.0.0-junk/ParaView5/VTK/Rendering/OpenGL2/vtkOpenGLTexture.cxx, line 233 vtkOpenGLTexture (0x3c10cf0): failed at glGetIntegerv 1 OpenGL errors detected 0 : (1282) Invalid operation
ERROR: In /projects/viz/paraview/src/ParaView/5.0.0-junk/ParaView5/VTK/Rendering/OpenGL2/vtkOpenGLActor.cxx, line 91 vtkOpenGLActor (0x33e0f70): failed after Render 1 OpenGL errors detected 0 : (1282) Invalid operation
ERROR: In /projects/viz/paraview/src/ParaView/5.0.0-junk/ParaView5/VTK/Rendering/OpenGL2/vtkTextureObject.cxx, line 540 vtkTextureObject (0x3b99350): failed at glBindTexture 1 OpenGL errors detected 0 : (1282) Invalid operation
ERROR: In /projects/viz/paraview/src/ParaView/5.0.0-junk/ParaView5/VTK/Rendering/OpenGL2/vtkOpenGLActor.cxx, line 91 vtkOpenGLActor (0x33e0f70): failed after Render 1 OpenGL errors detected 0 : (1282) Invalid operation