Cannot change attribute array for GPU Volume Rendering
This issue was created automatically from an original Mantis Issue. Further discussion may take place here.
When GPU based volume rendering is activated, a scalar attribute is automatically selected. If another attribute is selected, the old attribute is still rendered. Ray cast and texture mapping works correctly. (Windows 7 x64, Paraview 3.98 x64, NVidia GTX580, NVidia driver 310.90)