Internal surfaces visible after D3 when opacity < 1
This issue was created automatically from an original Mantis Issue. Further discussion may take place here.
- Client/ remote server. Trunk.
- Open g1s1. All vars on, apply.
- Change the opacity to 0.5. Notice the processor boundaries.
- D3 filter. Apply. Make sure that the opacity is 0.5. Notice that we still have processor boundaries.