TextureMapToSphere reverses textures
This issue was created automatically from an original Mantis Issue. Further discussion may take place here.
I have a user that wants to map the world to a sphere. ParaView 3.6.2, XP, local server.
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Sources/ SuperQuadric. Theta resolution == 128. Phi Resolution = 128.
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Turn off Toroidal.
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Apply.
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On the Display tab, Apply Texture.
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Use the world map, found at http://www.oera.net/How2/PlanetTexs/EarthMap_2500x1250.jpg. [^] (Enter this on the Display tab)
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Notice that the earth looks good.
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Filters/ Alphabetical/ TextureMapToSphere.
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On the Display tab, Apply Texture.
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Notice that the earth looks reversed.
We are speculating this is because the original developer of this filter wanted to be able to wrap the texture on a sphere, and that the user then moved the eye INSIDE of the sphere - thus making the sphere the 3d window background. Thus, please make a user selectable option allowing the user to reverse the texture if desired.