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  • Utkarsh Ayachit's avatar
    BUG #14112: Fixed parallel surface selection with large number of elements. · 1f7cf89a
    Utkarsh Ayachit authored
    Fixed BUG #1411. Surface selection was failing in parallel since there was
    mismatch between the client and server processes when deciding whether they
    needed to render additional passes for the ID. The additional passes are
    required when the max-id of the elements per node are greater than 0xffffff.
    Added logic to synchronize the element count among all processes right after the
    first selection-pass so that the subsequent passes can make the correct decision
    on all processes invovled.
    
    Extended vtkPVSynchronizedRenderWindows to allow reduction operations with
    MIN, MAX and SUM (previously, we only supported sum).
    
    Change-Id: I9ddd43a80acdec7d1dd1d9cd98b3d138f1577f20
    1f7cf89a